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Damn MH2

Other printings of "Damn": AA2 #8 MH2 #80 PMH2 #80p PMH2 #80s DRC #89 LCC #191 DSC #369 MH2 #396 MH2 #449 SLD #1870 PRM #91265

Card

id53616
artistLucas Graciano
artistIdsce98f39c-7cdd-47e6-a520-6c50443bb4c2
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityB, W
colorIndicator
colorsB
defense
duelDeck
edhrecRank314
edhrecSaltiness0.46
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectsextendedart
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsOverload
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{B}{B}
manaValue2
nameDamn
number449
originalPrintings
originalReleaseDate
originalTextDestroy target creature. A creature destroyed this way can't be regenerated.
Overload {2}{W}{W}
otherFaceIds
power
printingsAA2, DRC, DSC, LCC, MH2, PMH2, PRM, SLD
promoTypesboosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeMH2
side
signature
sourceProducts{'foil': ['16d143d9-e957-54bc-8344-87a7ed85666d'], 'nonfoil': ['16d143d9-e957-54bc-8344-87a7ed85666d']}
subsets
subtypes
supertypes
textDestroy target creature. A creature destroyed this way can't be regenerated.
Overload {2}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
toughness
typeSorcery
typesSorcery
uuid756fca49-691b-5713-8498-47743bef64b7
variationsc191679f-c789-5644-97bb-b1fd58139c70, 9504916a-c84f-5155-bf62-8700b56fb156
watermark
setNameModern Horizons 2

Identifiers

id53616
cardKingdomEtchedId
cardKingdomFoilId246744
cardKingdomId246418
cardsphereFoilId78478
cardsphereId78471
deckboxId57743
mcmId566615
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id8a03f04e-9397-5506-8195-ddec958822b9
mtgoFoilId
mtgoId
multiverseId525115
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId402060d4-10d6-4cee-aa8b-cd083bf5df43
scryfallIllustrationIdeb65010c-dbce-481b-ad00-54111425b654
scryfallOracleIdb01d61cc-9844-4191-86a0-f2db6d42d6e5
tcgplayerEtchedProductId
tcgplayerProductId240111
uuid756fca49-691b-5713-8498-47743bef64b7

Legalities

id53616
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuid756fca49-691b-5713-8498-47743bef64b7
vintageLegal

Purchase URLs

id53616
cardKingdomhttps://mtgjson.com/links/7679a37ff5838726
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/42a38286e3d8f59c
cardmarket
tcgplayerhttps://mtgjson.com/links/c5acf2a87c48b306
tcgplayerEtched
uuid756fca49-691b-5713-8498-47743bef64b7

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchDamnerRituelDétruisez une créature ciblée. Une créature détruite de cette manière ne peut pas être régénérée.
Surcharge {2}{W}{W}
525232
GermanVerdammnisHexereiZerstöre eine Kreatur deiner Wahl. Eine auf diese Weise zerstörte Kreatur kann nicht regeneriert werden.
Überlast {2}{W}{W}
525154
ItalianDannareStregoneriaDistruggi una creatura bersaglio. Una creatura distrutta in questo modo non può essere rigenerata.
Sovraccarico {2}{W}{W}
525271
Japanese滅ぼしソーサリークリーチャー1体を対象とする。それを破壊する。これにより破壊されたクリーチャーは再生できない。
超過{2}{W}{W}
525310
SpanishCondenaConjuroDestruye la criatura objetivo. Una criatura destruida de esta manera no puede ser regenerada.
Sobrecarga {2}{W}{W}.
525193

Rulings

datetext
2024-01-12Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.
2024-01-12If you are instructed to cast a spell with overload "without paying its mana cost," you can't choose to pay its overload cost instead.
2024-01-12If you don't pay the overload cost of a spell with overload, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.
2024-01-12To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an overload cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.

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