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Stolen Identity GK1

Other printings of "Stolen Identity": GK1 #2 ZNC #37 GTC #53 NCC #233

Card

id35161
artistClint Cearley
artistIds03b75350-d5a0-4e3a-b3b4-8d4a5554385b
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank4112
edhrecSaltiness0.12
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsCipher
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}{U}{U}
manaValue6
nameStolen Identity
number2
originalPrintings
originalReleaseDate
originalTextCreate a token that's a copy of target artifact or creature.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
otherFaceIds
power
printingsGK1, GTC, NCC, ZNC
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeGK1
side
signature
sourceProducts{'nonfoil': ['4c151eb7-5bc8-5d09-8a90-7ee288a8c174']}
subsets
subtypes
supertypes
textCreate a token that's a copy of target artifact or creature.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
toughness
typeSorcery
typesSorcery
uuid23c73c51-1a82-586f-a208-5e04c5601c58
variations
watermarkdimir
setNameGRN Guild Kit

Identifiers

id35161
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId222323
cardsphereFoilId
cardsphereId57491
deckboxId42679
mcmId365233
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Iddd79c558-232d-5ca5-be25-9d79bd1cea40
mtgoFoilId
mtgoId
multiverseId455905
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId8838088d-7fbd-4501-b97f-83e08ca376f3
scryfallIllustrationIdd148b80c-e09d-4700-bb35-8d76c1f52ec5
scryfallOracleId30b533a3-afc3-4500-a8f0-54e84301988f
tcgplayerEtchedProductId
tcgplayerProductId177219
uuid23c73c51-1a82-586f-a208-5e04c5601c58

Legalities

id35161
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuid23c73c51-1a82-586f-a208-5e04c5601c58
vintageLegal

Purchase URLs

id35161
cardKingdomhttps://mtgjson.com/links/21d3e89af2d53ef6
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/6afac5e5dff54906
tcgplayerEtched
uuid23c73c51-1a82-586f-a208-5e04c5601c58

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchVol d'identitéRituelCréez un jeton qui est une copie de l'artefact ciblé ou de la créature ciblée.
Cryptage (Vous pouvez ensuite exiler cette carte de sort cryptée sur une créature que vous contrôlez. À chaque fois que cette créature inflige des blessures de combat à un joueur, son contrôleur peut lancer une copie de la carte cryptée sans payer son coût de mana.)
455980
GermanGestohlene IdentitätHexereiErzeuge einen Spielstein, der eine Kopie eines Artefakts oder einer Kreatur deiner Wahl ist.
Chiffrieren (Dann kannst du diese Zauberspruchkarte auf eine Kreatur, die du kontrollierst, codiert ins Exil schicken. Immer wenn jene Kreatur einem Spieler Kampfschaden zufügt, kann ihr Beherrscher eine Kopie der codierten Karte wirken, ohne ihre Manakosten zu bezahlen.)
455930
ItalianIdentità RubataStregoneriaCrea una pedina che è una copia di un artefatto o di una creatura bersaglio.
Cifrare (Poi puoi esiliare questa carta magia codificata su una creatura che controlli. Ogniqualvolta quella creatura infligge danno da combattimento a un giocatore, il suo controllore può lanciare una copia della carta codificata senza pagare il suo costo di mana.)
456005
Japanese身分詐称ソーサリーアーティファクト1つかクリーチャー1体を対象とし、それのコピーであるトークンを1つ生成する。
暗号(その後、あなたはあなたがコントロールしているクリーチャー1体に暗号化した状態で、この呪文カードを追放してもよい。そのクリーチャーがプレイヤー1人に戦闘ダメージを与えるたび、それのコントローラーは、暗号化されているこのカードのコピーを、それのマナ・コストを支払うことなく唱えてもよい。)
456030
SpanishIdentidad usurpadaConjuroCrea una ficha que es una copia del artefacto o criatura objetivo.
Cifrar. (Luego puedes exiliar esta carta de hechizo, cifrándola en una criatura que controles. Siempre que esa criatura haga daño de combate a un jugador, su controlador puede lanzar una copia de la carta cifrada sin pagar su coste de maná.)
455955

Rulings

datetext
2013-01-24Any "enters" abilities of the copied permanent will trigger when the token enters the battlefield. Any "as [this permanent] enters" or "[this permanent] enters with" abilities of the chosen permanent will also work.
2013-01-24If the copied permanent has {X} in its mana cost, X is considered to be zero.
2013-01-24If the copied permanent is a token, the token that's created copies the original characteristics of that token as stated by the effect that put the token onto the battlefield.
2013-01-24If the copied permanent is copying something else (for example, if the copied creature is a Clone), then the token enters as whatever that creature copied.
2013-01-24If the token you create is a copy of a creature, you can exile Stolen Identity encoded on that token.
2013-01-24The token copies exactly what was printed on the original artifact or creature and nothing else (unless that permanent is copying something else or is a token; see below). It doesn't copy whether it is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, or so on.
2013-04-15If a creature with an encoded card deals combat damage to more than one player simultaneously (perhaps because some of the combat damage was redirected), the triggered ability will trigger once for each player it deals combat damage to. Each ability will create a copy of the exiled card and allow you to cast it.
2013-04-15If another player gains control of the creature, that player will control the triggered ability. That player will create a copy of the encoded card and may cast it.
2013-04-15If the creature leaves the battlefield, the exiled card will no longer be encoded on any creature. It will stay exiled.
2013-04-15If the spell with cipher doesn't resolve, none of its effects will happen, including cipher. The card will go to its owner's graveyard and won't be encoded on a creature.
2013-04-15If you choose not to cast the copy, or you can't cast it (perhaps because there are no legal targets available), the copy will cease to exist the next time state-based actions are performed. You won't get a chance to cast the copy at a later time.
2013-04-15If you want to encode the card with cipher onto a noncreature permanent such as a Keyrune that can turn into a creature, that permanent has to be a creature before the spell with cipher starts resolving. You can choose only a creature to encode the card onto.
2013-04-15The copy of the card with cipher is created in and cast from exile.
2013-04-15The exiled card with cipher grants a triggered ability to the creature it's encoded on. If that creature loses that ability and subsequently deals combat damage to a player, the triggered ability won't trigger. However, the exiled card will continue to be encoded on that creature.
2013-04-15The spell with cipher is encoded on the creature as part of that spell's resolution, just after the spell's other effects. That card goes directly from the stack to exile. It never goes to the graveyard.
2013-04-15You cast the copy of the card with cipher during the resolution of the triggered ability. Ignore timing restrictions based on the card's type.
2013-04-15You choose the creature as the spell resolves. The cipher ability doesn't target that creature, although the spell with cipher may target that creature (or a different creature) because of its other abilities.

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