| id | 43709 |
|---|---|
| artist | Tom Babbey |
| artistIds | 622ba04b-9e3a-4039-8f12-354bf56bfb0f |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | B |
| colorIndicator | |
| colors | B |
| defense | |
| duelDeck | |
| edhrecRank | 21040 |
| edhrecSaltiness | 0.6 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | In Ghirapur, even the lowliest residents live in lavish surroundings. |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {1}{B} |
| manaValue | 2 |
| name | Thriving Rats |
| number | 102 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | When Thriving Rats enters the battlefield, you get {EE} (two energy counters). Whenever Thriving Rats attacks, you may pay {EE}. If you do, put a +1/+1 counter on it. |
| otherFaceIds | |
| power | 1 |
| printings | KLD |
| promoTypes | |
| rarity | common |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | KLD |
| side | |
| signature | |
| sourceProducts | {'foil': ['5949493e-9647-58dd-a370-8edd9c35439b', 'cf0f8060-bd6a-5d26-994c-202112e5177c', 'f11efbac-a2d4-5228-acba-c858c60c12ac'], 'nonfoil': ['cf0f8060-bd6a-5d26-994c-202112e5177c', 'e0c2f26b-4cd9-5fbc-b529-e9187e98db7e']} |
| subsets | |
| subtypes | Rat |
| supertypes | |
| text | When this creature enters, you get {E}{E} (two energy counters). Whenever this creature attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. |
| toughness | 2 |
| type | Creature — Rat |
| types | Creature |
| uuid | b440aed5-2892-5f77-90c9-ad29efe9e6e1 |
| variations | |
| watermark | |
| setName | Kaladesh |
| id | 43709 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 209175 |
| cardKingdomId | 208818 |
| cardsphereFoilId | 23201 |
| cardsphereId | 23202 |
| deckboxId | 33687 |
| mcmId | 292586 |
| mcmMetaId | 223692 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 56fe7f89-e548-522b-bdc4-9ae2554924d8 |
| mtgoFoilId | 61936 |
| mtgoId | 61935 |
| multiverseId | 417675 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 52ba911b-6a52-4430-8f61-63bdae25c16a |
| scryfallIllustrationId | b6095653-2fba-46ac-8a05-d46a52ed5b49 |
| scryfallOracleId | 0bb8500a-bc29-43f1-ab22-2b8adeb9c99d |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 122735 |
| uuid | b440aed5-2892-5f77-90c9-ad29efe9e6e1 |
| id | 43709 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | Legal |
| paupercommander | Legal |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | b440aed5-2892-5f77-90c9-ad29efe9e6e1 |
| vintage | Legal |
| id | 43709 |
|---|---|
| cardKingdom | https://mtgjson.com/links/1de671901abb976b |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/5b0be1a2b70ae5e8 |
| cardmarket | https://mtgjson.com/links/1df0f5d4664341e8 |
| tcgplayer | https://mtgjson.com/links/709be24586917fde |
| tcgplayerEtched | |
| uuid | b440aed5-2892-5f77-90c9-ad29efe9e6e1 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 强旺鼠 | 在吉拉波,即使最低等的居民也有奢华的居所。 | 生物~老鼠 | 当强旺鼠进战场时,你得到{E}{E}(两个能量指示物)。 每当强旺鼠攻击时,你可以支付{E}{E}。若你如此作,则在其上放置一个+1/+1指示物。 | 417939 | |
| Chinese Traditional | 強旺鼠 | 在吉拉波,即使最低等的居民也有奢華的居所。 | 生物~老鼠 | 當強旺鼠進戰場時,你得到{E}{E}(兩個能量指示物)。 每當強旺鼠攻擊時,你可以支付{E}{E}。若你如此作,則在其上放置一個+1/+1指示物。 | 418203 | |
| French | Rats prospères | À Ghirapur, même les habitants les plus misérables vivent dans un environnement luxueux. | Créature : rat | Quand les Rats prospères arrivent sur le champ de bataille, vous gagnez {E}{E} (deux marqueurs « énergie »). À chaque fois que les Rats prospères attaquent, vous pouvez payer {E}{E}. Si vous faites ainsi, mettez un marqueur +1/+1 sur eux. | 418731 | |
| German | Gedeihende Ratten | In Ghirapur leben selbst die niedersten Bewohner in üppigen Verhältnissen. | Kreatur — Ratte | Wenn die Gedeihenden Ratten ins Spiel kommen, erhältst du {E}{E} (zwei Energiemarken). Immer wenn die Gedeihenden Ratten angreifen, kannst du {E}{E} bezahlen. Falls du dies tust, lege eine +1/+1-Marke auf sie. | 418467 | |
| Italian | Ratti Vigorosi | Persino gli abitanti più abietti di Ghirapur vivono in ambienti lussuosi. | Creatura — Ratto | Quando i Ratti Vigorosi entrano nel campo di battaglia, ottieni {E}{E} (due segnalini energia). Ogniqualvolta i Ratti Vigorosi attaccano, puoi pagare {E}{E}. Se lo fai, metti un segnalino +1/+1 su di essi. | 418995 | |
| Japanese | 亢進するネズミ | ギラプールでは、最も卑しい住民でさえも豪華な環境に住んでいる。 | クリーチャー — ネズミ | 亢進するネズミが戦場に出たとき、あなたは{E}{E}(エネルギー・カウンター2個)を得る。 亢進するネズミが攻撃するたび、あなたは{E}{E}を支払ってもよい。そうしたなら、これの上に+1/+1カウンターを1個置く。 | 419259 | |
| Korean | 원기왕성한 쥐떼 | 기라푸르에서는 가장 하찮은 생물도 풍요로운 환경에서 산다. | 생물 — 쥐 | 원기왕성한 쥐떼가 전장에 들어올 때, 당신은 {E}{E}(에너지 카운터 두 개)를 얻는다. 원기왕성한 쥐떼가 공격할 때마다, 당신은 {E}{E}를 지불할 수 있다. 그렇게 한다면, 원기왕성한 쥐떼에 +1/+1 카운터 한 개를 올려놓는다. | 419523 | |
| Portuguese (Brazil) | Ratos Vigorosos | Em Ghirapur, mesmo os residentes mais miseráveis vivem em ambientes suntuosos. | Criatura — Rato | Quando Ratos Vigorosos entra no campo de batalha, você recebe {E}{E} (dois marcadores de energia). Toda vez que Ratos Vigorosos ataca, você pode pagar {E}{E}. Se fizer isso, coloque um marcador +1/+1 nele. | 419787 | |
| Russian | Здоровые Крысы | В Гирапуре даже последние ничтожества живут в окружении роскоши. | Существо — Крыса | Когда Здоровые Крысы выходят на поле битвы, вы получаете {E}{E} (два жетона энергии). Каждый раз, когда Здоровые Крысы атакуют, вы можете заплатить {E}{E}. Если вы это делаете, положите на них один жетон +1/+1. | 420051 | |
| Spanish | Ratas impetuosas | En Ghirapur, hasta los residentes más inmundos viven en entornos lujosos. | Criatura — Rata | Cuando las Ratas impetuosas entren al campo de batalla, obtienes {E}{E} (dos contadores de energía). Siempre que las Ratas impetuosas ataquen, puedes pagar {E}{E}. Si lo haces, pon un contador +1/+1 sobre ellas. | 420315 |
| date | text |
|---|---|
| 2024-06-07 | Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents. |
| 2024-06-07 | Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters. |
| 2024-06-07 | If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to. |
| 2024-06-07 | If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters. |
| 2024-06-07 | Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.) |
| 2024-06-07 | Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}. |
| 2024-06-07 | Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves. |
| 2024-06-07 | Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions. |
| 2024-06-07 | {E} is the energy symbol. It represents one energy counter. |
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