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Take Heart JMP

Other printings of "Take Heart": GRN #28 JMP #134

Card

id42289
artistLucas Graciano
artistIdsce98f39c-7cdd-47e6-a520-6c50443bb4c2
asciiName
attractionLights
availabilityarena, paper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank18890
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorTextIn the quiet before a battle, Boros soldiers whisper prayers that steady their nerves and focus their minds.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{W}
manaValue1
nameTake Heart
number134
originalPrintings
originalReleaseDate
originalTextTarget creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control.
otherFaceIds
power
printingsGRN, JMP
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeJMP
side
signature
sourceProducts{'nonfoil': ['ca9092e8-a921-5e37-ab9d-4b0f76bb0d01']}
subsets
subtypes
supertypes
textTarget creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control.
toughness
typeInstant
typesInstant
uuidb4ae1aa2-ad8f-5434-81e2-7ba15da4f910
variations
watermark
setNameJumpstart

Identifiers

id42289
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId234970
cardsphereFoilId
cardsphereId68613
deckboxId51142
mcmId473804
mcmMetaId265453
mtgArenaId72196
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id503b1c23-d1af-5b35-9160-4b647899cfed
mtgoFoilId
mtgoId
multiverseId489618
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId457eb507-bbbf-4064-bdb0-cfeefe2195df
scryfallIllustrationId92781f84-ec2f-4dfd-8bd2-89815de8f4db
scryfallOracleId2c5e30c3-0b9f-4d3e-af44-be7fcd34df25
tcgplayerEtchedProductId
tcgplayerProductId216376
uuidb4ae1aa2-ad8f-5434-81e2-7ba15da4f910

Legalities

id42289
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidb4ae1aa2-ad8f-5434-81e2-7ba15da4f910
vintageLegal

Purchase URLs

id42289
cardKingdomhttps://mtgjson.com/links/5465f4481c858f37
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/585d02e9b3a8765a
tcgplayerhttps://mtgjson.com/links/a434dd76b8839044
tcgplayerEtched
uuidb4ae1aa2-ad8f-5434-81e2-7ba15da4f910

Foreign Data (per language)

No foreign data.

Rulings

datetext
2018-10-05If the target creature becomes an illegal target for Take Heart, the spell doesn’t resolve. You don’t gain life.
2018-10-05You can cast Take Heart even if you control no attacking creatures, perhaps because it’s not even your turn. The target creature gets +2/+2 even though you don’t gain life.

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