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Rilsa Rael, Kingpin CLB

Other printings of "Rilsa Rael, Kingpin": CLB #293 CLB #439 CLB #550

Card

id18357
artistMicah Epstein
artistIds957ec398-9a5e-4f54-9090-37a06d57b96c
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB, U
colorIndicator
colorsB, U
defense
duelDeck
edhrecRank6091
edhrecSaltiness0.38
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsDeathtouch
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{3}{U}{B}
manaValue5
nameRilsa Rael, Kingpin
number293
originalPrintings
originalReleaseDate
originalTextDeathtouch
When Rilsa Rael, Kingpin enters the battlefield, you take the initiative.
Whenever you attack, target attacking creature gains deathtouch until end of turn. If you've completed a dungeon, that creature also gets +5/+0 and gains first strike and menace until end of turn.
otherFaceIds
power2
printingsCLB
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeCLB
side
signature
sourceProducts{'foil': ['c0fa8d42-016e-51a5-a6cf-d05167da13ba', 'c2ecb06a-af21-54e4-80e3-34159a9e8583', 'd41e5021-de07-569d-b133-c7e058c2f31b'], 'nonfoil': ['c2ecb06a-af21-54e4-80e3-34159a9e8583', 'd41e5021-de07-569d-b133-c7e058c2f31b']}
subsets
subtypesHuman, Rogue
supertypesLegendary
textDeathtouch
When Rilsa Rael enters, you take the initiative.
Whenever you attack, target attacking creature gains deathtouch until end of turn. If you've completed a dungeon, that creature also gets +5/+0 and gains first strike and menace until end of turn.
toughness5
typeLegendary Creature — Human Rogue
typesCreature
uuide54aa6cb-c2ca-5371-b167-b49e60b51dc5
variations7807cb4c-ee3e-5307-8334-94c2d2be3431, 2574c3b0-27b1-52f7-9a42-535bfd56662b
watermark
setNameCommander Legends: Battle for Baldur's Gate

Identifiers

id18357
cardKingdomEtchedId
cardKingdomFoilId261443
cardKingdomId260786
cardsphereFoilId
cardsphereId88695
deckboxId65448
mcmId658505
mcmMetaId408335
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idcd2e5805-835c-5da5-8aad-f4d5cc6b16e0
mtgoFoilId
mtgoId100624
multiverseId563176
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId54484439-6f8a-47f1-8d62-4689af7f00c2
scryfallIllustrationId0251a823-27d2-4c4e-9c85-da0bdcb97184
scryfallOracleId57f6a8c2-9d84-4640-9b92-8b8611e05773
tcgplayerEtchedProductId
tcgplayerProductId272609
uuide54aa6cb-c2ca-5371-b167-b49e60b51dc5

Legalities

id18357
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuide54aa6cb-c2ca-5371-b167-b49e60b51dc5
vintageLegal

Purchase URLs

id18357
cardKingdomhttps://mtgjson.com/links/818b2033c3377eb8
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/4c0962cfdd19ee2e
cardmarkethttps://mtgjson.com/links/e3852fb6d8c30689
tcgplayerhttps://mtgjson.com/links/1eac37311c043abf
tcgplayerEtched
uuide54aa6cb-c2ca-5371-b167-b49e60b51dc5

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified罪犯头目莉尔萨蕾尔传奇生物 — 人类/浪客死触
当罪犯头目莉尔萨蕾尔进战场时,你掌握先制。
每当你攻击时,目标进行攻击的生物获得死触异能直到回合结束。如果你完成过地城,则直到回合结束,该生物再得+5/+0且获得先攻与威慑异能。
566416
Chinese Traditional罪犯頭目莉爾薩蕾爾傳奇生物 ~人類/浪客死觸
當罪犯頭目莉爾薩蕾爾進戰場時,你掌握先制。
每當你攻擊時,目標進行攻擊的生物獲得死觸異能直到回合結束。如果你完成過地城,則直到回合結束,該生物再得+5/+0且獲得先攻與威懾異能。
566776
FrenchRilsa Rael, caïdCréature légendaire — humain et gredinContact mortel
Quand Rilsa Rael, caïd arrive sur le champ de bataille, vous prenez l'initiative.
À chaque fois que vous attaquez, une créature attaquante ciblée acquiert le contact mortel jusqu'à la fin du tour. Si vous avez terminé un donjon, cette créature gagne aussi +5/+0 et acquiert l'initiative et la menace jusqu'à la fin du tour.
564256
GermanRilsa Rael, die PatinLegendäre Kreatur — Mensch, RäuberTodesberührung
Wenn Rilsa Rael, die Patin, ins Spiel kommt, übernimmst du die Initiative.
Immer wenn du angreifst, erhält eine angreifende Kreatur deiner Wahl Todesberührung bis zum Ende des Zuges. Falls du ein Gewölbe absolviert hast, erhält die Kreatur außerdem +5/+0, Erstschlag und Bedrohlichkeit bis zum Ende des Zuges.
563536
ItalianRilsa Rael, Signora del CrimineCreatura Leggendaria — Farabutto UmanoTocco letale
Quando Rilsa Rael, Signora del Crimine entra nel campo di battaglia, prendi l'iniziativa.
Ogniqualvolta attacchi, una creatura attaccante bersaglio ha tocco letale fino alla fine del turno. Se hai completato un dungeon, quella creatura prende anche +5/+0 e ha attacco improvviso e minacciare fino alla fine del turno.
564616
Japanese重鎮、リルサ・レイル伝説のクリーチャー — 人間・ならず者接死
重鎮、リルサ・レイルが戦場に出たとき、あなたはイニシアチブを得る。
あなたが攻撃するたび、攻撃クリーチャー1体を対象とする。ターン終了時まで、それは接死を得る。あなたがダンジョンを踏破したことがあるなら、ターン終了時まで、そのクリーチャーはさらに+5/+0の修整を受け先制攻撃と威迫を得る。
564976
Korean중심인물, 릴사 라엘전설적 생물 — 인간 도적치명타
중심인물, 릴사 라엘이 전장에 들어올 때, 당신이 이니셔티브를 차지한다.
당신이 공격할 때마다, 공격 중인 생물을 목표로 정한다. 그 생물은 턴종료까지 치명타를 얻는다. 당신이 던전을 완료했다면, 그 생물은 턴종료까지 +5/+0도 받고 선제공격 및 호전적도 얻는다.
565336
Portuguese (Brazil)Rilsa Rael, ChefonaCriatura Lendária — Humano LadinoToque mortífero
Quando Rilsa Rael, Chefona, entra no campo de batalha, você assume a dianteira.
Toda vez que você ataca, a criatura atacante alvo ganha toque mortífero até o final do turno. Se você tiver completado uma masmorra, aquela criatura também recebe +5/+0 e ganha iniciativa e ameaçar até o final do turno.
565696
RussianРильса Раэль, ГлаварьЛегендарное Существо — Человек БродягаСмертельное касание
Когда Рильса Раэль, Главарь выходит на поле битвы, вы получаете инициативу.
Каждый раз, когда вы атакуете, целевое атакующее существо получает Смертельное касание до конца хода. Если вы прошли подземелье, то существо также получает +5/+0, Первый удар и Угрозу до конца хода.
566056
SpanishRilsa Rael, líder criminalCriatura legendaria — Bribón humanoToque mortal.
Cuando Rilsa Rael, líder criminal entre al campo de batalla, tomas la iniciativa.
Siempre que ataques, la criatura atacante objetivo gana la habilidad de toque mortal hasta el final del turno. Si completaste una mazmorra, esa criatura también obtiene +5/+0 y gana las habilidades de dañar primero y amenaza hasta el final del turno.
563896

Rulings

datetext
2022-06-10A player who currently has the initiative may take the initiative again. This causes that player to venture into Undercity again, but does not cause them to have multiple initiative designations.
2022-06-10If the player with the initiative leaves the game, the active player takes the initiative at the same time that player leaves the game. If the active player is leaving the game or if there is no active player, the next player in turn order takes the initiative.
2022-06-10If you aren't in a dungeon when instructed to venture into Undercity, you will put Undercity into the command zone and move your venture marker to Secret Entrance (the first room).
2022-06-10If you're already in a dungeon when instructed to venture into Undercity, you move to the next room of that dungeon. If you are already in the last room, you will complete that dungeon and start Undercity. This is true whether you're already in Undercity or any other dungeon.
2022-06-10In a Two-Headed Giant game, if both players on a team deal combat damage to the player that has the initiative at the same time, the player with the initiative will choose the order of the triggered abilities. Then, as those abilities resolve, one team member takes the initiative (and ventures into Undercity) and then the other team member does the same. The last player to take the initiative keeps it until the initiative changes again.
2022-06-10Only one player can have the initiative at a time. As one player takes the initiative, any other player that had the initiative ceases to have it.
2022-06-10Similarly, when instructed to venture into Undercity, you can't start a dungeon that isn't Undercity.
2022-06-10The initiative is a designation a player can have. A player with the initiative designation is said to "have the initiative." The initiative carries two inherent rules. First, whenever a player takes the initiative, and at the beginning of the upkeep of the player with the initiative, that player ventures into Undercity. Second, whenever one or more creatures a player controls deal combat damage to the player who has the initiative, the first player takes the initiative. Also, some abilities will refer to having the initiative and provide other benefits.
2022-06-10There is no initiative in a game until an effect instructs a player to take the initiative. Once a player is instructed to do this, they have the initiative until another player takes the initiative.
2022-06-10You cannot venture into Undercity unless instructed to do so, either because you have the initiative at the beginning of your upkeep or because you take the initiative. Notably, if you aren't in a dungeon and an effect instructs you to venture into the dungeon (not venture into Undercity), you can't start Undercity.

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