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Coiling Stalker NEO

Other printings of "Coiling Stalker": NEO #179 NEO #346

Card

id60043
artistM.Matsumoto
artistIds6f3eed46-a2c2-41f4-8c4a-b9fc83fea7c5
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypes
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank16679
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectsshowcase, inverted
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsNinjutsu
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{G}
manaValue2
nameCoiling Stalker
number346
originalPrintings
originalReleaseDate
originalTextNinjutsu {1}{G}
Whenever Coiling Stalker deals combat damage to a player, put a +1/+1 counter on target creature you control that doesn't have a +1/+1 counter on it.
otherFaceIds
power2
printingsNEO
promoTypesboosterfun
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeNEO
side
signature
sourceProducts{'foil': ['051c730b-a3b5-552a-acbb-8fa391a6e959', '1a8ee330-7570-5181-a459-410edef3d731', '793cffee-a608-56fe-a2dc-feccb9af38c5'], 'nonfoil': ['051c730b-a3b5-552a-acbb-8fa391a6e959', '1a8ee330-7570-5181-a459-410edef3d731', '793cffee-a608-56fe-a2dc-feccb9af38c5']}
subsets
subtypesSnake, Ninja
supertypes
textNinjutsu {1}{G} ({1}{G}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever this creature deals combat damage to a player, put a +1/+1 counter on target creature you control that doesn't have a +1/+1 counter on it.
toughness1
typeCreature — Snake Ninja
typesCreature
uuid21afaa23-868b-5429-96a6-162388a6744e
variations550680a6-a484-5949-9381-19f75a03afbb
watermark
setNameKamigawa: Neon Dynasty

Identifiers

id60043
cardKingdomEtchedId
cardKingdomFoilId257163
cardKingdomId256434
cardsphereFoilId85288
cardsphereId85276
deckboxId63009
mcmId608329
mcmMetaId401926
mtgArenaId79834
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idb80559fd-e761-537f-a488-60ffb1cb6e79
mtgoFoilId
mtgoId
multiverseId552725
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId8297592c-3036-434a-9dbb-5f0af804dd13
scryfallIllustrationIde72e471f-f79e-477e-a9cf-3deb814e91f9
scryfallOracleId54dc1c02-2d71-465b-a285-d6d11113991c
tcgplayerEtchedProductId
tcgplayerProductId262863
uuid21afaa23-868b-5429-96a6-162388a6744e

Legalities

id60043
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid21afaa23-868b-5429-96a6-162388a6744e
vintageLegal

Purchase URLs

id60043
cardKingdomhttps://mtgjson.com/links/b14ea8481cb54325
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/a96e2146e25dfd95
cardmarkethttps://mtgjson.com/links/cefc7117fcca607f
tcgplayerhttps://mtgjson.com/links/59fc2d0c2307fe3c
tcgplayerEtched
uuid21afaa23-868b-5429-96a6-162388a6744e

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified盘卷潜行客生物 — 蛇/忍者忍术{1}{G}
每当盘卷潜行客对任一牌手造成战斗伤害时,在目标由你操控且其上没有+1/+1指示物的生物上放置一个+1/+1指示物。
552932
Chinese Traditional盤捲潛行客生物 ~蛇/忍者忍術{1}{G}
每當盤捲潛行客對任一玩家造成戰鬥傷害時,在目標由你操控且其上沒有+1/+1指示物的生物上放置一個+1/+1指示物。
552955
FrenchPisteur anneléCréature — serpent et ninjaNinjutsu {1}{G}
À chaque fois que le Pisteur annelé inflige des blessures de combat à un joueur, mettez un marqueur +1/+1 sur une créature ciblée que vous contrôlez qui n'a pas de marqueur +1/+1 sur elle.
552794
GermanGewundener PirscherKreatur — Ophis, NinjaNinjutsu {1}{G}
Immer wenn der Gewundene Pirscher einem Spieler Kampfschaden zufügt, lege eine +1/+1-Marke auf eine Kreatur deiner Wahl, die du kontrollierst und auf der keine +1/+1-Marke liegt.
552748
ItalianInseguitore SerpentinoCreatura — Ninja SerpenteNinjutsu {1}{G}
Ogniqualvolta l'Inseguitore Serpentino infligge danno da combattimento a un giocatore, metti un segnalino +1/+1 su una creatura bersaglio che controlli che non ha segnalini +1/+1.
552817
Japaneseとぐろ巻きの忍び寄りクリーチャー — 蛇・忍者忍術{1}{G}
とぐろ巻きの忍び寄りがプレイヤー1人に戦闘ダメージを与えるたび、あなたがコントロールしていて+1/+1カウンターが置かれていないクリーチャー1体を対象とする。それの上に+1/+1カウンター1個を置く。
552840
Korean똬리를 튼 추적자생물 — 뱀 닌자인술 {1}{G}
똬리를 튼 추적자가 플레이어에게 전투피해를 입힐 때마다, 당신이 조종하며 +1/+1 카운터를 가지지 않은 생물을 목표로 정한다. 그 생물에 +1/+1 카운터 한 개를 올려놓는다.
552863
Portuguese (Brazil)Espreitador SerpejanteCriatura — Cobra NinjaNinjutsu {1}{G}
Toda vez que Espreitador Serpejante causar dano de combate a um jogador, coloque um marcador +1/+1 na criatura alvo que você controla sem um marcador +1/+1.
552886
RussianЗмеящийся ОхотникСущество — Змея НиндзяНиндзюцу {1}{G}
Каждый раз, когда Змеящийся Охотник наносит боевые повреждения игроку, положите один жетон +1/+1 на целевое существо под вашим контролем, на котором нет жетона +1/+1.
552909
SpanishAcechador serpenteanteCriatura — Ninja víboraNinjutsu {1}{G}.
Siempre que el Acechador serpenteante haga daño de combate a un jugador, pon un contador +1/+1 sobre la criatura objetivo que controlas que no tenga un contador +1/+1 sobre ella.
552771

Rulings

datetext
2022-02-18Although the Ninja is attacking, it was never declared as an attacking creature (for purposes of abilities that trigger whenever a creature attacks, for example).
2022-02-18As you activate a ninjutsu ability, you reveal the Ninja card in your hand and return the attacking creature. The Ninja card stays revealed and isn't put onto the battlefield until the ability resolves. If it leaves your hand before then, it won't enter the battlefield at all.
2022-02-18If a creature in combat has first strike or double strike, you can activate the ninjutsu ability during the first-strike combat damage step. The Ninja will deal combat damage during the regular combat damage step, even if it has first strike.
2022-02-18Puff of smoke not included.
2022-02-18The creature with ninjutsu enters the battlefield attacking the same player or planeswalker that the returned creature was attacking. This is a rule specific to ninjutsu; in other cases, when a creature is put onto the battlefield attacking, that creature's controller chooses which player or planeswalker it's attacking.
2022-02-18The ninjutsu ability can be activated during the declare blockers step, combat damage step, or end of combat step. In most cases (see below), if you wait until the combatdamage step or end of combat step, it will be after combat damage has been dealt, so the Ninja won't deal combat damage.
2022-02-18The ninjutsu ability can be activated only after blockers have been declared. Before then, attacking creatures are neither blocked nor unblocked.
2022-02-18The target of Coiling Stalker's triggered ability will become an illegal target if a +1/+1 counter is placed on it before the triggered ability resolves.

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