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Disciple of Caelus Nin BRC

Other printings of "Disciple of Caelus Nin": BRC #21 BRC #41 PRM #105630

Card

id13084
artistSteve Argyle
artistIdsa44ddda4-5331-4f83-aac9-3e00ed36bd7b
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank18657
edhrecSaltiness0.5
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectsextendedart
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}{W}
manaValue5
nameDisciple of Caelus Nin
number41
originalPrintings
originalReleaseDate
originalTextWhen Disciple of Caelus Nin enters the battlefield, starting with you, each player chooses up to five permanents they control. All permanents other than Disciple of Caelus Nin that weren't chosen this way phase out.
Permanents can't phase in.
otherFaceIds
power3
printingsBRC, PRM
promoTypesboosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeBRC
side
signature
sourceProducts{'foil': ['5d7ab4f0-6325-59ad-953c-b218569caa2a', '9cb54c6c-1363-501f-8395-d94f9a5c4085'], 'nonfoil': ['5d7ab4f0-6325-59ad-953c-b218569caa2a', '9cb54c6c-1363-501f-8395-d94f9a5c4085']}
subsets
subtypesHuman, Wizard
supertypes
textWhen this creature enters, starting with you, each player chooses up to five permanents they control. All permanents other than this creature that weren't chosen this way phase out.
Permanents can't phase in.
toughness4
typeCreature — Human Wizard
typesCreature
uuid2f015ba9-f9a0-5a95-8b95-f154c5caefb1
variations728f852e-6eb2-5124-acd3-27257c94dddb
watermark
setNameThe Brothers' War Commander

Identifiers

id13084
cardKingdomEtchedId
cardKingdomFoilId269512
cardKingdomId269501
cardsphereFoilId95943
cardsphereId95936
deckboxId70487
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idf5eed0d4-88f1-52ac-bbe3-6291b56511ae
mtgoFoilId
mtgoId
multiverseId588496
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIde001d843-3a1b-4669-b3b7-c7d1f67b617e
scryfallIllustrationId0e39894b-a0b8-474e-b2cf-16bce8a94ab1
scryfallOracleId2e5440ef-6887-4c79-98f5-49db82406d71
tcgplayerEtchedProductId
tcgplayerProductId453080
uuid2f015ba9-f9a0-5a95-8b95-f154c5caefb1

Legalities

id13084
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid2f015ba9-f9a0-5a95-8b95-f154c5caefb1
vintageLegal

Purchase URLs

id13084
cardKingdomhttps://mtgjson.com/links/e3d84f3b0c14fc41
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/00e7229a1fd6ab65
cardmarket
tcgplayerhttps://mtgjson.com/links/920326d6a0ae7481
tcgplayerEtched
uuid2f015ba9-f9a0-5a95-8b95-f154c5caefb1

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified凯路忍信徒生物 ~人类/法术师当凯路忍信徒进战场时,由你开始,每位牌手各选择至多五个由其操控的永久物。所有未以此法选中的永久物跃离,但凯路忍信徒除外。
永久物都不能跃回。
588540
FrenchDisciple de Caelus NinCréature : humain et sorcierQuand la Disciple de Caelus Nin arrive sur le champ de bataille, en commençant par vous, chaque joueur choisit jusqu'à cinq permanents qu'il contrôle. Tous les permanents autres que la Disciple de Caelus Nin qui n'ont pas été choisis de cette manière passent hors phase.
Les permanents ne peuvent pas passer en phase.
588518
GermanSchülerin von Caelus NinKreatur — Mensch, ZaubererWenn die Schülerin von Caelus Nin ins Spiel kommt, bestimmt jeder Spieler, beginnend mit dir, bis zu fünf bleibende Karten, die er kontrolliert. Außer der Schülerin von Caelus Nin destabilisieren sich alle bleibenden Karten, die nicht auf diese Weise bestimmt wurden.
Bleibende Karten können sich nicht stabilisieren.
588507
Japaneseカイラス・ニンの信奉者クリーチャー — 人間・ウィザードカイラス・ニンの信奉者が戦場に出たとき、あなたから開始して各プレイヤーはそれぞれ、自分がコントロールしているパーマネント最大5つを選ぶ。これにより選ばれもせずこれでもないすべてのパーマネントはフェイズ・アウトする。
すべてのパーマネントはフェイズ・インできない。
588529

Rulings

datetext
2022-10-14Any continuous effects with a “for as long as” duration, such as that of Vodalian Mindsinger, ignore phased-out objects. Any such effects will expire if their conditions are no longer met after ignoring the phased-out objects.
2022-10-14Any one-shot effects that are waiting “until [this] leaves the battlefield,” such as that of Banisher Priest, won’t happen when a permanent phases out.
2022-10-14Choices made for permanents as they entered the battlefield are remembered when they phase in.
2022-10-14Each Aura and Equipment attached to a permanent that’s phasing out also phases out. They will phase in with that permanent and still be attached to it. Similarly, permanents that phase out with counters phase in with those counters.
2022-10-14If Disciple of Caelus Nin itself phases out, other phased out permanents can phase back in normally while it is phased out. During its controller’s untap step, Caelus Nin and all other phased out permanents that player controls phase in at the same time.
2022-10-14If an effect causes a permanent to phase out “until” some event occurs, and that event occurs while Disciple of Caelus Nin is still on the battlefield, the phased out permanent stays phased out forever.
2022-10-14Phasing out doesn’t cause any “leaves the battlefield” abilities to trigger. Similarly, phasing in won’t cause any “enters the battlefield” abilities to trigger.
2022-10-14The last ability means that no permanents phase in under any player’s control as long as Disciple of Caelus Nin is on the battlefield. This includes permanents that phase out in ways other than the first ability, and even permanents that are phased out already when it enters the battlefield. Once it leaves the battlefield, each phased out permanent will phase in normally during its controller’s untap step, with one exception (see below).
2022-10-14While a permanent is phased out, it’s treated as though it doesn’t exist. It can’t be the target of spells or abilities, its static abilities have no effect on the game, its triggered abilities can’t trigger, it can’t attack or block, and so on.

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