← Back Card Profile (by Name)

Tug of War UNF

Other printings of "Tug of War": UNF #159 UNF #445

Card

id97650
artistGaboleps
artistIds0c37cdfe-5651-4ae6-a3c8-e7153509f970
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank29718
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny1
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}{G}
manaValue5
nameTug of War
number159
originalPrintings
originalReleaseDate
originalTextPlayers play a subgame starting at 5 life and with up to three permanent cards with different names from their main-game library on the battlefield. As the subgame ends, the winner chooses one of the cards they put onto the battlefield as the subgame began and puts it onto the battlefield rather than shuffling it into their library.
otherFaceIds
power
printingsUNF
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStampacorn
setCodeUNF
side
signature
sourceProducts{'foil': ['82b12384-1c83-548e-8866-7563857f09b6', 'c9e902a8-2f70-54d5-b8a5-ddc8361df6e5'], 'nonfoil': ['c9e902a8-2f70-54d5-b8a5-ddc8361df6e5']}
subsets
subtypes
supertypes
textPlayers play a subgame starting at 5 life and with up to three permanent cards with different names from their main-game library on the battlefield. As the subgame ends, the winner chooses one of the cards they put onto the battlefield as the subgame began and puts it onto the battlefield rather than shuffling it into their library.
toughness
typeSorcery
typesSorcery
uuidc53df4b5-2efb-5d2c-9960-71cb696e419f
variationse5830ea3-1013-59a8-a798-cf03d099a1d0
watermark
setNameUnfinity

Identifiers

id97650
cardKingdomEtchedId
cardKingdomFoilId267245
cardKingdomId266760
cardsphereFoilId93064
cardsphereId93028
deckboxId68680
mcmId676497
mcmMetaId412527
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id5fb5652d-fba1-552d-9365-dc5696370f61
mtgoFoilId
mtgoId
multiverseId580807
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIddb51cafc-7177-4644-b149-4bef3b73fea8
scryfallIllustrationId408bf3b1-cb3e-4ea0-9201-dced88b6116d
scryfallOracleIdc9f084fa-d2ed-450a-abab-aaa26a57da3c
tcgplayerEtchedProductId
tcgplayerProductId287257
uuidc53df4b5-2efb-5d2c-9960-71cb696e419f

Legalities

id97650
alchemy
brawl
commander
duel
future
gladiator
historic
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidc53df4b5-2efb-5d2c-9960-71cb696e419f
vintage

Purchase URLs

id97650
cardKingdomhttps://mtgjson.com/links/596b49d60c3c00dd
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/a829e7076dd1bd28
cardmarkethttps://mtgjson.com/links/5de1520bcee63fd0
tcgplayerhttps://mtgjson.com/links/f47fc8f4f0984905
tcgplayerEtched
uuidc53df4b5-2efb-5d2c-9960-71cb696e419f

Foreign Data (per language)

No foreign data.

Rulings

datetext
2022-10-07After subgame mulligans are complete, the starting player puts the cards they set aside onto the battlefield. Each other player in turn order does the same.
2022-10-07After the subgame ends, each player shuffles their cards from the subgame to re-form their main-game library (and Attraction deck, if applicable), and they return to the main game from the point they left off, with Tug of War finishing resolving and the winner of the subgame getting their reward. No counters, stickers, or other effects from the subgame move back into the main game.
2022-10-07As players are shuffling their main-game libraries to form their subgame libraries, they should set aside the cards they wish to have on the subgame battlefield as the subgame begins.
2022-10-07If a player has fewer than seven cards in their main-game library, they’ll lose the subgame as it begins, regardless of how many mulligans that player takes.
2022-10-07If any abilities trigger during this process, they’ll be put on the stack the next time a player gets priority, usually during the subgame’s first upkeep.
2022-10-07If the subgame is a draw, no player won the subgame, so nobody gets to put a permanent onto the battlefield in the main game.
2022-10-07In a Commander game, if a commander is in the command zone, its owner puts it into the command zone of the subgame and removes all stickers from it. After the subgame, each player may put any commanders they own in the subgame into the command zone of the main game. If a commander was in the command zone of the subgame, it automatically moves to the command zone of the main game.
2022-10-07In a Constructed format, each player selects a new set of sticker sheets at the start of the subgame from among all sticker sheets they have (including the ones in the main game) the same way they do at the start of a normal game of Magic. This doesn’t impact the sticker sheets they are allowed to use in the main game.
2022-10-07In a Limited format, each player selects three sticker sheets at the start of the subgame from among all sticker sheets they opened (including the ones in the main game) the same way they would at the start of a normal game of Magic. This doesn’t have any effect on which sticker sheets they are allowed to use in the main game.
2022-10-07The card that the subgame winner puts onto the main-game battlefield doesn’t have to come from the subgame battlefield. It could have died, been shuffled into a library, or anything else during the subgame.
2022-10-07To play a subgame, all players start a new game using their libraries as their decks. Any supplementary decks a player has (for example, an Attraction deck) also get shuffled and brought into the subgame. No other cards, tokens, emblems, or anything else from the main game are included in the subgame unless otherwise specified here or in the effect that created that subgame.

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