← Back Card Profile (by Name)

Dack Fayden SLD

Other printings of "Dack Fayden": MED #RA6 CNS #42 MB2 #80 PZ1 #97 EMA #199 VMA #247 SLD #251 SLD #1689

Card

id88415
artistGreg Staples
artistIds93d65564-bf00-447b-8406-e2031f03b6b1
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityR, U
colorIndicator
colorsR, U
defense
duelDeck
edhrecRank6143
edhrecSaltiness1.22
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion1997
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': False, 'oathbreaker': True}
life
loyalty3
manaCost{1}{U}{R}
manaValue3
nameDack Fayden
number251
originalPrintings
originalReleaseDate2021-08-24
originalText
otherFaceIds
power
printingsCNS, EMA, MB2, MED, PZ1, SLD, VMA
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStamp
setCodeSLD
side
signature
sourceProducts{'nonfoil': ['69fdbaaa-620a-5193-8472-564e7913af35']}
subsetsSecret Lair Bonus cards
subtypesDack
supertypesLegendary
text[+1]: Target player draws two cards, then discards two cards.
[−2]: Gain control of target artifact.
[−6]: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."
toughness
typeLegendary Planeswalker — Dack
typesPlaneswalker
uuidf1dfb3fc-ec30-5194-9169-ab9a77186466
variations1d266bb8-7951-5ecc-ba30-c018845921a4
watermark
setNameSecret Lair Drop

Identifiers

id88415
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId250169
cardsphereFoilId
cardsphereId82992
deckboxId60296
mcmId605049
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id74b50b11-1fb2-5074-a921-b46929600656
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId0fa3fa12-531b-41a1-a71b-a1a2670cf2db
scryfallIllustrationId0420d9d6-ba2a-42fe-8b57-9fe839de63c5
scryfallOracleId9d4b1e44-3c66-4b1b-8a1d-308aa4f841f8
tcgplayerEtchedProductId
tcgplayerProductId247329
uuidf1dfb3fc-ec30-5194-9169-ab9a77186466

Legalities

id88415
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidf1dfb3fc-ec30-5194-9169-ab9a77186466
vintageLegal

Purchase URLs

id88415
cardKingdomhttps://mtgjson.com/links/efdcbef59c8e672f
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/66156f3fd7647ce7
tcgplayerEtched
uuidf1dfb3fc-ec30-5194-9169-ab9a77186466

Foreign Data (per language)

No foreign data.

Rulings

datetext
2016-06-08If you gain control of a permanent another player owns, and that player leaves the game, the permanent will also leave the game.
2016-06-08If you gain control of a permanent, and you leave the game, the control-changing effect will end. Unless there's another control-changing effect affecting that permanent, it will return to its owner's control.
2016-06-08The ability of Dack's emblem will resolve before the spell that caused it to trigger.
2016-06-08The effect of Dack's second ability and the effect of the emblem's ability last indefinitely. You won't lose control of the permanents if Dack leaves the battlefield.
2016-06-08The targeted player draws two cards and discards two cards all while Dack's first ability is resolving. Nothing can happen between the two, and no player may choose to take actions.

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