← Back Card Profile (by Name)

Sunrise Cavalier DBL

Other printings of "Sunrise Cavalier": DBL #244 MID #244

Card

id23411
artistJohn Di Giovanni
artistIdsdc7630d7-41e3-4fef-8630-058d1ba39d37
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR, W
colorIndicator
colorsR, W
defense
duelDeck
edhrecRank22959
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText"Like us, the morning fights for survival."
frameEffectsinverted
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsHaste, Trample
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{R}{W}
manaValue3
nameSunrise Cavalier
number244
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power3
printingsDBL, MID
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeDBL
side
signature
sourceProducts{'foil': ['9cb58fb6-2df9-574d-ba20-68ed1e3bec53'], 'nonfoil': ['9cb58fb6-2df9-574d-ba20-68ed1e3bec53']}
subsets
subtypesHuman, Knight
supertypes
textTrample, haste
If it's neither day nor night, it becomes day as this creature enters.
Whenever day becomes night or night becomes day, put a +1/+1 counter on target creature you control.
toughness3
typeCreature — Human Knight
typesCreature
uuidc05d6dd3-d66e-5dac-9cc0-65d721161f4b
variations
watermark
setNameInnistrad: Double Feature

Identifiers

id23411
cardKingdomEtchedId
cardKingdomFoilId254703
cardKingdomId254166
cardsphereFoilId84297
cardsphereId83759
deckboxId62319
mcmId585024
mcmMetaId345545
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id4ab97157-8537-5bac-adec-2aef805a0fd0
mtgoFoilId
mtgoId96776
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdec8352a3-9dbd-432a-89c5-c276d2349a69
scryfallIllustrationIda6dcfa87-cc41-400a-8208-01ac73e2b9ee
scryfallOracleId0718ea67-ced3-46bc-9164-8841e6bd73ae
tcgplayerEtchedProductId
tcgplayerProductId255716
uuidc05d6dd3-d66e-5dac-9cc0-65d721161f4b

Legalities

id23411
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidc05d6dd3-d66e-5dac-9cc0-65d721161f4b
vintageLegal

Purchase URLs

id23411
cardKingdomhttps://mtgjson.com/links/55e91cc2d67a747e
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/c183ab786fa3ec9d
cardmarkethttps://mtgjson.com/links/448b6034d3b38438
tcgplayerhttps://mtgjson.com/links/2fcb43d5b47695a6
tcgplayerEtched
uuidc05d6dd3-d66e-5dac-9cc0-65d721161f4b

Foreign Data (per language)

No foreign data.

Rulings

datetext
2021-09-24Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24If a triggered ability triggers whenever day becomes night or night becomes day, it only triggers if it was already either day/night and becomes the other. It does not trigger when the game becomes day or night for the first time.
2021-09-24If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.

Tip: bookmark this page with your query parameters for quick access.