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Momentary Blink HA3

Other printings of "Momentary Blink": PLST #MM3-16 TD0 #A10 HA3 #3 DDQ #15 DMR #15 MM3 #16 2X2 #20 TSR #28 TSP #29 KHC #30 DMR #268 PRM #60478

Card

id36638
artistAnthony S. Waters
artistIdsf009de11-3c8d-4663-b996-ca0c3e997fad
asciiName
attractionLights
availabilityarena
boosterTypes
borderColorblack
colorIdentityU, W
colorIndicator
colorsW
defense
duelDeck
edhrecRank2590
edhrecSaltiness0.12
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly1
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsFlashback
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{W}
manaValue2
nameMomentary Blink
number3
originalPrintings
originalReleaseDate
originalTextExile target creature you control, then return it to the battlefield under its owner's control.
Flashback {3}{U}
otherFaceIds
power
printings2X2, DDQ, DMR, HA3, KHC, MM3, PLST, PRM, TD0, TSP, TSR
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeHA3
side
signature
sourceProducts
subsets
subtypes
supertypes
textExile target creature you control, then return it to the battlefield under its owner's control.
Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
toughness
typeInstant
typesInstant
uuidf3bdd6cf-d611-5c4e-a654-7ffe7b04c6ae
variations
watermark
setNameHistoric Anthology 3

Identifiers

id36638
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId25533
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idfb19b42e-0a32-513f-886e-21392bfe5067
mtgoFoilId
mtgoId
multiverseId547393
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdc3b20f3a-cda1-4aec-bf75-8eb533b7cde1
scryfallIllustrationIdb924981a-811f-41ff-80e4-faabac8505e5
scryfallOracleIda3ec6b5d-08ec-4ae0-b1db-c4b87a1849c7
tcgplayerEtchedProductId
tcgplayerProductId
uuidf3bdd6cf-d611-5c4e-a654-7ffe7b04c6ae

Legalities

id36638
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timelessLegal
uuidf3bdd6cf-d611-5c4e-a654-7ffe7b04c6ae
vintageLegal

Purchase URLs

id36638
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuidf3bdd6cf-d611-5c4e-a654-7ffe7b04c6ae

Foreign Data (per language)

No foreign data.

Rulings

datetext
2021-03-19"Flashback [cost]" means "You may cast this card from your graveyard by paying [cost] rather than paying its mana cost" and "If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack."
2021-03-19A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.
2021-03-19If a card with flashback is put into your graveyard during your turn, you can cast it if it's legal to do so before any other player can take any actions.
2021-03-19To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
2021-03-19You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.
2021-03-19You must still follow any timing restrictions and permissions, including those based on the card's type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.
2022-12-08If a token is exiled this way, it will cease to exist and won't return to the battlefield.
2022-12-08When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled. Auras attached to the exiled creature will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.

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