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Rusko, Clockmaker MB2

Other printings of "Rusko, Clockmaker": YBRO #24 MB2 #263

Card

id51624
artistSamuel Perin
artistIds1037066e-f63a-42dc-9850-9d14b6cfe436
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityB, U
colorIndicator
colorsB, U
defense
duelDeck
edhrecRank26587
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsConjure
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{2}{U}{B}
manaValue4
nameRusko, Clockmaker
number263
originalPrintings
originalReleaseDate
originalTextWhen Rusko, Clockmaker enters the battlefield, conjure a card named Midnight Clock onto the battlefield.
Whenever you cast a noncreature spell, put an hour counter on each permanent you control named Midnight Clock. Each opponent loses 1 life and you gain 1 life.
otherFaceIds
power3
printingsMB2, YBRO
promoTypesalchemy
rarityuncommon
rebalancedPrintings
relatedCards
securityStampacorn
setCodeMB2
side
signature
sourceProducts{'foil': ['1db93605-0a4e-5e5b-80a2-18a6e177f51d']}
subsets
subtypesHuman, Artificer
supertypesLegendary
textWhen Rusko, Clockmaker enters the battlefield, conjure a card named Midnight Clock onto the battlefield.
Whenever you cast a noncreature spell, put an hour counter on each permanent you control named Midnight Clock. Each opponent loses 1 life and you gain 1 life.
toughness3
typeLegendary Creature — Human Artificer
typesCreature
uuida4ad0caa-5662-5ff2-b042-dca593aca647
variations
watermark
setNameMystery Booster 2

Identifiers

id51624
cardKingdomEtchedId
cardKingdomFoilId303433
cardKingdomId
cardsphereFoilId127512
cardsphereId
deckboxId98838
mcmId789156
mcmMetaId440338
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id242d1402-11c2-5ddd-8c3d-db7cdbebb005
mtgoFoilId
mtgoId
multiverseId677421
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdc153d43d-fb7c-47cd-8796-4a0f6ff53579
scryfallIllustrationId2017dcd1-9148-411b-81bc-44c32ab87e0a
scryfallOracleIdccb456a0-3abd-4bde-a453-20d2da210e05
tcgplayerEtchedProductId
tcgplayerProductId563295
uuida4ad0caa-5662-5ff2-b042-dca593aca647

Legalities

id51624
alchemy
brawlLegal
commander
duel
future
gladiatorLegal
historicLegal
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuida4ad0caa-5662-5ff2-b042-dca593aca647
vintage

Purchase URLs

id51624
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/0a17d66bc4f87928
cardmarkethttps://mtgjson.com/links/ff452216926ce2e1
tcgplayerhttps://mtgjson.com/links/40d522d1faed81f9
tcgplayerEtched
uuida4ad0caa-5662-5ff2-b042-dca593aca647

Foreign Data (per language)

No foreign data.

Rulings

datetext
2024-11-08A conjured card’s owner is the player who was instructed to conjure it.
2024-11-08Conjured cards are not tokens. Treat conjured cards just as you would treat regular cards. They can move between zones just like any other card and continue to exist for the duration of the game. At the end of the game, make sure to remove all conjured cards from your deck.
2024-11-08Rusko’s last ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
2024-11-08To conjure a card in a game of tabletop Magic, use the Gatherer card database at Gatherer.Wizards.com to find the official text for the card you’re conjuring. Then put the appropriate conjured card into the appropriate zone.
2024-11-08You can represent conjured cards using objects from outside the game so long as the game state remains clear and understandable to all players. You might need to get creative. For example, while a conjured card is in a public zone, you can represent it by writing on a piece of paper or using some kind of token. But if a conjured card is put into a hidden zone, you must add an object to that zone which, while face down, is indistinguishable from other cards in your deck.
2024-11-08You do not need to own an actual copy of a card in order to conjure it, and a conjured card does not need to obey format legality or deckbuilding restrictions. For example, in a game of Mystery Booster 2 Limited, Toralf’s Disciple can conjure Lightning Bolts into your deck, even though the card Lightning Bolt isn’t found in Mystery Booster 2 and isn’t normally legal in the Limited format.

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