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Vastwood Animist WWK

Card

id104265
artistRaymond Swanland
artistIdse956bacc-077d-4c12-b6bc-ba798b718af9
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank25044
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextHe calls on the forests for counsel and summons the earth to his cause.
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{G}
manaValue3
nameVastwood Animist
number116
originalPrintings
originalReleaseDate
originalText{T}: Target land you control becomes an X/X Elemental creature until end of turn, where X is the number of Allies you control. It's still a land.
otherFaceIds
power1
printingsWWK
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeWWK
side
signature
sourceProducts{'foil': ['2d4794f2-9996-5b31-9e20-e27fcb9e92cc', 'd40674d1-34ff-5855-8dad-7718eaa462aa'], 'nonfoil': ['c846f49d-65b1-5597-bc22-4daba1486059', 'd40674d1-34ff-5855-8dad-7718eaa462aa', 'f2a2ff4f-9ee1-5b5e-9bdc-d02b726e4b92']}
subsets
subtypesElf, Shaman, Ally
supertypes
text{T}: Target land you control becomes an X/X Elemental creature until end of turn, where X is the number of Allies you control. It's still a land.
toughness1
typeCreature — Elf Shaman Ally
typesCreature
uuidb66534df-b4ce-5e44-acb8-ce124a431e2e
variations
watermark
setNameWorldwake

Identifiers

id104265
cardKingdomEtchedId
cardKingdomFoilId130323
cardKingdomId130176
cardsphereFoilId47602
cardsphereId47603
deckboxId16629
mcmId22251
mcmMetaId11087
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idd0b54a1f-84a5-5ca2-a067-3341bc56ab0e
mtgoFoilId35606
mtgoId35605
multiverseId201566
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdd5cc40e7-fb31-4540-81a1-d0c0f514c8a8
scryfallIllustrationId8128211a-9ef0-4d9c-97ba-49eb65da53f1
scryfallOracleId0b331f27-0d78-4d22-b546-36c5dec37606
tcgplayerEtchedProductId
tcgplayerProductId34460
uuidb66534df-b4ce-5e44-acb8-ce124a431e2e

Legalities

id104265
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuidb66534df-b4ce-5e44-acb8-ce124a431e2e
vintageLegal

Purchase URLs

id104265
cardKingdomhttps://mtgjson.com/links/ab0c80ef50a24e11
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/0bd158ce2ff211fc
cardmarkethttps://mtgjson.com/links/214a4d9863f34e1b
tcgplayerhttps://mtgjson.com/links/690986edcbe38825
tcgplayerEtched
uuidb66534df-b4ce-5e44-acb8-ce124a431e2e

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified广林物灵师他请求树林与之协商,召唤大地助其志业。生物~妖精/祭师/伙伴{T}:目标由你操控的地成为X/X的元素生物直到回合结束,X为由你操控的伙伴之数量。 它仍然是地。211111
FrenchAnimiste de VasteboisIl demande conseil aux forêts et rallie la terre à sa cause.Créature : elfe et shamane et allié{T} : Le terrain ciblé que vous contrôlez devient une créature X/X Élémental jusqu'à la fin du tour, X étant le nombre d'alliés que vous contrôlez. C'est toujours un terrain.211401
GermanRiesenholz-AnimistEr fragt die Wälder um Rat und holt sich die Erde zur Hilfe.Kreatur — Elf, Schamane, Verbündeter{T}: Ein Land deiner Wahl, das du kontrollierst, wird bis zum Ende des Zuges zu einer X/X Elementarwesen-Kreatur, wobei X gleich der Anzahl an Verbündeten ist, die du kontrollierst. Es ist immer noch ein Land.210676
ItalianAnimista di BoscovastoConvoca la foresta come avvocato e la terra stessa come giudice.Creatura — Alleato Sciamano Elfo{T}: Una terra bersaglio che controlli diventa una creatura Elementale X/X fino alla fine del turno, dove X è il numero di Alleati che controlli. È ancora una terra.211256
Japanese巨森の精霊信者彼は森に助言を求め、地を召喚してその目的を成す。クリーチャー — エルフ・シャーマン・同盟者{T}:あなたがコントロールする土地1つを対象とする。それはターン終了時までX/Xのエレメンタル・クリーチャーになる。Xはあなたがコントロールする同盟者の総数に等しい。 それは土地でもある。210821
Portuguese (Brazil)Animista de MatavastaEle invoca a floresta em busca de conselhos e convoca a terra para lutar pela sua causa.Criatura — Elfo Xamã Aliado{T}: O terreno alvo que você controla se torna uma criatura X/X do tipo Elemental até o final do turno, sendo X igual ao número de Aliados que você controla. Ela ainda conta como um terreno.210966
RussianАнимист ШироколесьяОн взывает к лесам за советом и призывает землю на помощь.Существо — Эльф Шаман Союзник{T}: целевая земля под вашим контролем становится существом-Элементалем X/X до конца хода, где X — количество Союзников под вашим контролем. При этом она остается землей.211546
SpanishAnimista del Bosque ExtensoLe pide consejo a los bosques y recluta a la tierra para su causa.Criatura — Chamán elfo aliado{T}: La tierra objetivo que controlas es una criatura Elemental X/X hasta el final del turno, donde X es el número de Aliados que controlas. Sigue siendo una tierra.211691

Rulings

datetext
2010-03-01A land that becomes a creature may be affected by "summoning sickness." You can't attack with it or use any of its {T} abilities (including its mana abilities) unless it began your most recent turn on the battlefield under your control. Note that summoning sickness cares about when that permanent came under your control, not when it became a creature.
2010-03-01If you control no Allies when the ability resolves, the land becomes a 0/0 creature and is put into its owner's graveyard as a state-based action. However, since Vastwood Animist is itself an Ally, the land will usually be at least a 1/1.
2010-03-01The value of X is determined as Vastwood Animist's activated ability resolves. The power and toughness of the Elemental won't change if the number of Allies you control changes later in the turn.
2010-03-01When a land becomes a creature, that doesn't count as having a creature enter. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters won't trigger.

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