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Temperamental Oozewagg MH3

Card

id53834
artistPete Venters
artistIdsd54c4a1a-c0c5-4834-84db-125d341f3ad8
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank11154
edhrecSaltiness0.04
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextIts position on the food chain causes great confusion in everyone from hunters to other monsters.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsAdapt
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{G}
manaValue4
nameTemperamental Oozewagg
number172
originalPrintings
originalReleaseDate
originalText{2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.)
otherFaceIds
power4
printingsMH3
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMH3
side
signature
sourceProducts{'foil': ['1af73395-a2f4-5cd6-b941-afa07b4821a2', 'e8ab70bf-ab6c-51b0-9f3d-690c882d500f'], 'nonfoil': ['e8ab70bf-ab6c-51b0-9f3d-690c882d500f']}
subsets
subtypesOoze, Brushwagg
supertypes
text{2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.)
toughness4
typeCreature — Ooze Brushwagg
typesCreature
uuidff438f9c-b91e-550c-ad09-5f178b952e1d
variations
watermark
setNameModern Horizons 3

Identifiers

id53834
cardKingdomEtchedId
cardKingdomFoilId297083
cardKingdomId296419
cardsphereFoilId
cardsphereId121395
deckboxId91482
mcmId771803
mcmMetaId435239
mtgArenaId91022
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id60ff3c68-ad54-5524-8fcd-b1dd25b75f6c
mtgoFoilId
mtgoId126361
multiverseId662324
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId6625df2e-7046-411a-ae86-c46ac0953a0b
scryfallIllustrationIda92bd999-4cc5-4894-ad07-951b98d73431
scryfallOracleId07b0b2ad-4364-4a8d-94d5-8bf984b23d05
tcgplayerEtchedProductId
tcgplayerProductId552720
uuidff438f9c-b91e-550c-ad09-5f178b952e1d

Legalities

id53834
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuidff438f9c-b91e-550c-ad09-5f178b952e1d
vintageLegal

Purchase URLs

id53834
cardKingdomhttps://mtgjson.com/links/7dc39545081a22a5
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/2491277e42b11214
cardmarkethttps://mtgjson.com/links/c01b3977904bf5d6
tcgplayerhttps://mtgjson.com/links/1645f7ceb316f994
tcgplayerEtched
uuidff438f9c-b91e-550c-ad09-5f178b952e1d

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified无常泥枝兽谁都不清楚它为什么能处在食物链的这个位置~无论是猎人还是其他怪物。生物 — 流浆/丛枝兽{2}{G}:演化2。(如果此生物上没有+1/+1指示物,则在其上放置两个+1/+1指示物。)
由你操控且有饰装的生物具有践踏异能。(武具,指示物,以及由你操控的灵气均为饰装。)
663976
FrenchLimhérisson caractérielSa place dans la chaîne alimentaire rend tout le monde perplexe, que ce soit les chasseurs ou les autres monstres.Créature — limon et bosquérisson{2}{G} : Adaptez 2. (Si cette créature n'a pas de marqueurs +1/+1 sur elle, mettez deux marqueurs +1/+1 sur elle.)
Les créatures modifiées que vous contrôlez ont le piétinement. (Les équipements, les auras que vous contrôlez et les marqueurs sont des modifications.)
663032
GermanLaunischer SchlammköterSeine Stellung in der Nahrungskette ist für alle ein Rätsel, von Jägern bis hin zu anderen Ungeheuern.Kreatur — Schlammwesen, Buschköter{2}{G}: Adaptieren 2. (Falls keine +1/+1-Marken auf dieser Kreatur liegen, lege zwei +1/+1-Marken auf sie.)
Modifizierte Kreaturen, die du kontrollierst, verursachen Trampelschaden. (Auren, die du kontrollierst, Ausrüstungen und Marken sind Modifizierungen.)
662560
ItalianBurlamelma VolubileLa sua posizione nella catena alimentare confonde tutti, dai cacciatori agli altri mostri.Creatura — Burlarbusto Melma{2}{G}: Adattamento 2. (Se questa creatura non ha segnalini +1/+1, metti due segnalini +1/+1 su di essa.)
Le creature modificate che controlli hanno travolgere. (Equipaggiamenti, Aure che controlli e segnalini sono modifiche.)
663268
Japanese気分屋のウーズワグこの生物の食物連鎖における立ち位置は、狩人から他の怪物に至るまで全員に大きな混乱を引き起こしている。クリーチャー — ウーズ・ブラッシュワグ{2}{G}:順応2を行う。(このクリーチャーの上に+1/+1カウンターがないなら、これの上に+1/+1カウンター2個を置く。)
あなたがコントロールしていて改善されているすべてのクリーチャーはトランプルを持つ。(装備品やあなたがコントロールしているオーラがついているかカウンターが置かれているクリーチャーは改善されている。)
663504
Portuguese (Brazil)Lodotojo TemperamentalA posição dele na cadeia alimentar deixa todos deveras confusos, de caçadores a outros monstros.Criatura — Lodo Tojo{2}{G}: Adaptar 2. (Se esta criatura não tiver marcadores +1/+1, coloque dois marcadores +1/+1 nela.)
As criaturas modificadas que você controla têm atropelar. (Os Equipamentos, as Auras que você controla e os marcadores são modificações.)
663740
SpanishLamamala temperamentalSu posición en la cadena alimentaria causa una gran confusión a todo el mundo, desde cazadores hasta otros monstruos.Criatura — Yerbamala cieno{2}{G}: Adaptar 2. (Si esta criatura no tiene contadores +1/+1 sobre ella, pon dos contadores +1/+1 sobre ella.)
Las criaturas modificadas que controlas tienen la habilidad de arrollar. (Las Auras que controlas, los Equipos y los contadores son modificaciones.)
662796

Rulings

datetext
2024-06-07A creature that is equipped is considered modified no matter who controls the Equipment that's attached to it.
2024-06-07A creature with a counter on it is considered modified no matter what kind of counter it is or which player put it on that creature.
2024-06-07An Aura controlled by another player does not cause a creature you control to be modified.
2024-06-07If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
2024-06-07You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.

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