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Thassa, Deep-Dwelling SLD

Other printings of "Thassa, Deep-Dwelling": PTHB #71p PTHB #71s THB #71 THB #261 SLD #1279 PRM #79853

Card

id89348
artistLauren YS
artistIds719b2a1f-4632-4483-a441-65f0072debed
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorborderless
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank1163
edhrecSaltiness0.56
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectslegendary, inverted, enchantment
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt1
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsIndestructible
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{3}{U}
manaValue4
nameThassa, Deep-Dwelling
number1279
originalPrintings
originalReleaseDate2023-04-23
originalText
otherFaceIds
power6
printingsPRM, PTHB, SLD, THB
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodeSLD
side
signature
sourceProducts{'foil': ['7344ea10-7ba4-5239-b4fe-261203f779cc'], 'nonfoil': ['bc09510a-9682-5812-bbd7-75c43048eede']}
subsetsSecret Lair Bonus cards
subtypesGod
supertypesLegendary
textIndestructible
As long as your devotion to blue is less than five, Thassa isn't a creature.
At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control.
{3}{U}: Tap another target creature.
toughness5
typeLegendary Enchantment Creature — God
typesEnchantment, Creature
uuid221b3159-1dce-5ff3-ba55-f5b77bcbbb7f
variations
watermark
setNameSecret Lair Drop

Identifiers

id89348
cardKingdomEtchedId
cardKingdomFoilId277640
cardKingdomId277639
cardsphereFoilId105167
cardsphereId105136
deckboxId78594
mcmId710695
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id613ae31c-d015-527b-95f1-7f2b277f528b
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId1ffb0ecd-1326-43d8-9a68-39bc238e5d3c
scryfallIllustrationIdca0dca5a-90dc-411e-9342-a7fb38c8dc99
scryfallOracleId2396299a-c031-4020-b13e-1f9bf9d64511
tcgplayerEtchedProductId
tcgplayerProductId493979
uuid221b3159-1dce-5ff3-ba55-f5b77bcbbb7f

Legalities

id89348
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid221b3159-1dce-5ff3-ba55-f5b77bcbbb7f
vintageLegal

Purchase URLs

id89348
cardKingdomhttps://mtgjson.com/links/0abd0a56d0da7b61
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/e9e198af79262e6e
cardmarket
tcgplayerhttps://mtgjson.com/links/04c159cf513e1c74
tcgplayerEtched
uuid221b3159-1dce-5ff3-ba55-f5b77bcbbb7f

Foreign Data (per language)

No foreign data.

Rulings

datetext
2020-01-24As a God enters the battlefield, your devotion to its color will determine whether any replacement effects that affect creatures entering the battlefield apply to that God. Because replacement effects are considered before the God is on the battlefield, the mana symbols in its mana cost won’t be counted when determining this.
2020-01-24Colorless and generic mana symbols ({C}, {0}, {1}, {2}, {X}, and so on) in mana costs of permanents you control don’t count toward your devotion to any color.
2020-01-24Counters put on a God remain on it while it’s not a creature, even if they have no effect.
2020-01-24Hybrid mana symbols, monocolored hybrid mana symbols, and Phyrexian mana symbols do count toward your devotion to their color(s).
2020-01-24If a God is attacking or blocking and it stops being a creature, it will be removed from combat. It won’t rejoin combat if it resumes being a creature later during that combat.
2020-01-24If a God stops being a creature, it loses the type creature and the creature type God. It continues to be a legendary enchantment.
2020-01-24If a token is exiled this way, it will cease to exist and won’t return to the battlefield.
2020-01-24If an activated ability or triggered ability has an effect that depends on your devotion to a color, you count the number of mana symbols of that color among the mana costs of permanents you control as the ability resolves. The permanent with that ability will be counted if it’s still on the battlefield at that time.
2020-01-24If an effect causes a God to lose all abilities, its ability that causes it to stop being a creature still applies if appropriate.
2020-01-24If you gain control of a creature “until end of turn,” you’ll control it during your end step.
2020-01-24If you put an Aura on an opponent’s permanent, you still control the Aura, and mana symbols in its mana cost count towards your devotion.
2020-01-24Mana symbols in the text boxes of permanents you control don’t count toward your devotion to any color.
2020-01-24The abilities of Gods function as long as they’re on the battlefield, regardless of whether they’re creatures.
2020-01-24The type-changing ability that can make a God not be a creature functions only on the battlefield. It’s always a creature card in other zones, regardless of your devotion to its color. It’s always a creature spell while it’s on the stack.
2020-01-24When a God enters the battlefield, your devotion to its color (including the mana symbols in the mana cost of the God itself) will determine if a creature entered the battlefield or not for abilities that trigger whenever a creature enters the battlefield.
2020-01-24When an effect returns the exiled card “under your control,” you control it indefinitely after that. In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, any creatures you control from Thassa’s effect but don’t own are exiled.
2020-01-24When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled. Auras attached to the exiled creature will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.

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