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Squidnapper CMB1

Other printings of "Squidnapper": CMB1 #29 CMB2 #29

Card

id19980
artistJeff Carpenter
artistIdse8132c41-342d-4dad-9c49-6fa87ff17395
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny1
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{U}{U}
manaValue5
nameSquidnapper
number29
originalPrintings
originalReleaseDate
originalTextWhen CARDNAME enters the battlefield, gain control of target creature an opponent controls until CARDNAME leaves the battlefield or that player pays the ransom.
Ransom — {6} and 2 life
otherFaceIds
power3
printingsCMB1, CMB2
promoTypesplaytest
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeCMB1
side
signature
sourceProducts{'nonfoil': ['82697abd-23fa-5ab8-8fd4-c835c77bdc7c']}
subsets
subtypesSquid, Pirate
supertypes
textWhen Squidnapper enters, gain control of target creature an opponent controls until Squidnapper leaves the battlefield or that player pays the ransom.
Ransom — {6} and 2 life
toughness4
typeCreature — Squid Pirate
typesCreature
uuidf4897207-ac3b-567d-bd96-bbc9579db8ec
variations
watermark
setNameMystery Booster Playtest Cards 2019

Identifiers

id19980
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId230423
cardsphereFoilId
cardsphereId64630
deckboxId48601
mcmId415219
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ida28a12a8-2a37-5c5e-8409-dbf7b1b20dd3
mtgoFoilId
mtgoId
multiverseId476159
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdf113e92c-ab45-4da2-8884-20ddf71ce494
scryfallIllustrationId66cff4e6-40d9-4a0d-ae0c-c73a131e229f
scryfallOracleId49aa8f14-8458-403b-b722-12542806967d
tcgplayerEtchedProductId
tcgplayerProductId202690
uuidf4897207-ac3b-567d-bd96-bbc9579db8ec

Legalities

id19980
alchemy
brawl
commander
duel
future
gladiator
historic
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidf4897207-ac3b-567d-bd96-bbc9579db8ec
vintage

Purchase URLs

id19980
cardKingdomhttps://mtgjson.com/links/632b9cf59294b1e6
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/037e261fdb415ce2
tcgplayerEtched
uuidf4897207-ac3b-567d-bd96-bbc9579db8ec

Foreign Data (per language)

No foreign data.

Rulings

datetext
2019-11-12If Squidnapper leaves the battlefield before its triggered ability resolves, you won’t gain control of the target creature at all.
2019-11-12If a card with a ransom ability loses that ability, it has no ransom cost. No player may pay its ransom cost.
2019-11-12Pay no attention to any other card in this set using the word “ransom” when determining how Squidnapper’s ransom ability works.
2019-11-12Paying a ransom cost to end an effect is a special action. The card’s owner may pay that cost any time they have priority, and players can’t take actions in between the time the player announces their intent to pay and the time the card returns to the zone from which it came.

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