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Magus of the Chains MB2

Card

id51676
artistWill Liu
artistIdse2f97e1d-f557-411c-bb80-e8a23f82e815
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsMill
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{B}
manaValue2
nameMagus of the Chains
number549
originalPrintings
originalReleaseDate
originalTextIf a player would draw a card except the first one they draw in each of their draw steps, that player discards a card instead. If the player discards a card this way, they draw a card. If the player doesn't discard a card this way, they mill a card.
otherFaceIds
power2
printingsMB2
promoTypesplaytest
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeMB2
side
signature
sourceProducts{'nonfoil': ['1db93605-0a4e-5e5b-80a2-18a6e177f51d']}
subsets
subtypesHuman, Wizard
supertypes
textIf a player would draw a card except the first one they draw in each of their draw steps, that player discards a card instead. If the player discards a card this way, they draw a card. If the player doesn't discard a card this way, they mill a card.
toughness2
typeCreature — Human Wizard
typesCreature
uuid0b445f0e-c53a-5dc0-9f61-cce697e2809d
variations
watermark
setNameMystery Booster 2

Identifiers

id51676
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId301223
cardsphereFoilId
cardsphereId129238
deckboxId95367
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id76fa480a-6ecc-5554-b61f-b676c2de470c
mtgoFoilId
mtgoId
multiverseId677605
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIde6c97b8f-5365-4ba9-8afc-f01ec5ef6835
scryfallIllustrationId83eb1181-483a-4632-af71-fcd3b6ac00b6
scryfallOracleId401c5a8a-25f7-493a-b8d7-8679dd6949d6
tcgplayerEtchedProductId
tcgplayerProductId564004
uuid0b445f0e-c53a-5dc0-9f61-cce697e2809d

Legalities

id51676
alchemy
brawl
commander
duel
future
gladiator
historic
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid0b445f0e-c53a-5dc0-9f61-cce697e2809d
vintage

Purchase URLs

id51676
cardKingdomhttps://mtgjson.com/links/1a19e3176b0e49a5
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/bc4ae11c5260931d
tcgplayerEtched
uuid0b445f0e-c53a-5dc0-9f61-cce697e2809d

Foreign Data (per language)

No foreign data.

Rulings

datetext
2024-11-08For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure.
2024-11-08Here’s what happens when Magus of the Chains replaces a player’s draw: — If that player has at least one card in their hand, they discard a card and then draw a card. — If that player’s hand is empty, they mill a card. The player doesn’t draw a card at all.
2024-11-08If an effect instructs you to draw multiple cards, you draw those cards one at a time. Apply the effect of Magus of the Chains to each one.
2024-11-08Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!).
2024-11-08Playtest cards use a modified version of game symbols, such as {T} and {W}. These modified symbols should be treated as the standard symbols during play.
2024-11-08The effects of more than one Magus of the Chains are cumulative. If there are two of these on the battlefield, each of them will modify each draw (after the first one if during the draw step) and will cause the player to discard or to mill a card. As they resolve in order, the player must discard if possible. Once the player fails to discard and instead mills a card, all further effects of each additional Magus of the Chains will not do anything. This is because the mill also replaces the draw effect and the player is no longer drawing a card. You handle them in order. Each one makes you discard first and then continue or else mill a card and lose the draw.

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