← Back Card Profile (by Name)

Me, the Immortal WHO

Other printings of "Me, the Immortal": WHO #147 WHO #430 WHO #752 WHO #1021

Card

id103101
artistYuliya Litvinova
artistIdse3e0f03a-3ad1-43d5-8add-f2b54cc857b7
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityG, R, U
colorIndicator
colorsG, R, U
defense
duelDeck
edhrecRank12588
edhrecSaltiness0.42
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffectslegendary, extendedart
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{2}{G}{U}{R}
manaValue5
nameMe, the Immortal
number1021
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power3
printingsWHO
promoTypessurgefoil, boosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeWHO
side
signature
sourceProducts{'foil': ['c3727661-aaa8-5fc8-985e-93b619c3ef05']}
subsets
subtypesHuman, Rogue
supertypesLegendary
textAt the beginning of combat on your turn, put your choice of a +1/+1, first strike, vigilance, or menace counter on Me.
Counters remain on Me as it moves to any zone other than a player's hand or library.
You may cast this card from your graveyard by discarding two cards in addition to paying its other costs.
toughness3
typeLegendary Creature — Human Rogue
typesCreature
uuid4cc3dd2c-7b1d-5b1f-bbcb-fcdb0796f190
variations905b45a6-fc6e-5906-aa8f-da25b13cfb85, 34a5de36-283b-55e9-9888-d1c389b7e10f, b390f93f-e046-514b-b47e-c06a50f6ee4a
watermark
setNameDoctor Who

Identifiers

id103101
cardKingdomEtchedId
cardKingdomFoilId284743
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id422863eb-dcbb-5bc4-ade4-3a1b5368ad97
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId2859f7ca-6b21-4c08-8860-12d9cd82d00a
scryfallIllustrationIdbd2e56fe-3586-4986-90bd-81ada78a4209
scryfallOracleId26ad696e-9f17-4110-9c59-b9211e662900
tcgplayerEtchedProductId
tcgplayerProductId519645
uuid4cc3dd2c-7b1d-5b1f-bbcb-fcdb0796f190

Legalities

id103101
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid4cc3dd2c-7b1d-5b1f-bbcb-fcdb0796f190
vintageLegal

Purchase URLs

id103101
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/470aabc65038c631
cardmarket
tcgplayerhttps://mtgjson.com/links/85ef7f57b7a1ff3f
tcgplayerEtched
uuid4cc3dd2c-7b1d-5b1f-bbcb-fcdb0796f190

Foreign Data (per language)

No foreign data.

Rulings

datetext
2023-10-13Ashildr retains . . . I mean Me, the Immortal retains all counters, not just those granted by the first ability.
2023-10-13Counters that adjust power and/or toughness affect Me's power and/or toughness in zones other than the battlefield. For example, a Me in the command zone with a +1/+1 counter on it will be 4/4.
2023-10-13Effects that last "for as long as that creature has a [kind of] counter on it," such as Aven Mimeomancer's, stop applying to Me, the immortal once it leaves the battlefield. Even though it retains the counters, it becomes a new object with no relation to its last existence in its previous zone.
2023-10-13If a card becomes a copy of Me, counters will remain on that card as the copy leaves the battlefield (unless it goes to your hand or library). Once it does so, it stops being a copy of Me, so those counters will cease to exist when that card next changes zones.
2023-10-13Me's second ability only works if it has that ability in the zone it's moving from. For example, with Yixlid Jailer ("Cards in graveyards lose all abilities") on the battlefield, a Me with a counter on it in a graveyard loses that counter when it's put onto the battlefield. Conversely, that Me moving from the graveyard to the battlefield would retain that counter if Humility ("All creatures lose all abilities and are 1/1") were on the battlefield; if Me then left the battlefield with Humility still on the battlefield, it would lose the counter.
2023-10-13The counters that remain on Me as it changes zones aren't "put" on that card. Effects like Doubling Season's won't affect those counters.
2023-10-13You must follow all normal timing rules when casting Me from your graveyard using Me's last ability.

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