← Back Card Profile (by Name)

Cybership WHO

Other printings of "Cybership": WHO #177 WHO #458 WHO #782 WHO #1049

Card

id103129
artistJB Casacop
artistIdsd857cc2b-790d-4ab0-8884-ac3234d05806
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank5275
edhrecSaltiness0.33
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffectsextendedart
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsCrew, Flying
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{6}
manaValue6
nameCybership
number1049
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power8
printingsWHO
promoTypessurgefoil, boosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeWHO
side
signature
sourceProducts{'foil': ['c3727661-aaa8-5fc8-985e-93b619c3ef05']}
subsets
subtypesVehicle
supertypes
textFlying
Whenever this Vehicle deals combat damage to a player, put the top two cards of that player's library onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures.
Crew 4
toughness8
typeArtifact — Vehicle
typesArtifact
uuid1e7ed733-a4c4-5f83-aa99-ccee3fcfedd3
variationsd9265bb2-bed2-50b8-a518-b3c8dd297cc0, 6730fd40-38ab-5d67-b3d3-bb75e374cfff, 3e4589ad-c71a-53a8-86a0-af373d978e4d
watermark
setNameDoctor Who

Identifiers

id103129
cardKingdomEtchedId
cardKingdomFoilId284800
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id9409b56d-9704-5035-beb9-c96a1ddf393b
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdcc96b99e-07e1-41b6-b9ce-dca3f75ecfa1
scryfallIllustrationIdd049839f-3a20-4c5f-b8bb-26334c2943cb
scryfallOracleId9c6ac895-0644-47ea-8a40-8f35cbbeba42
tcgplayerEtchedProductId
tcgplayerProductId519982
uuid1e7ed733-a4c4-5f83-aa99-ccee3fcfedd3

Legalities

id103129
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid1e7ed733-a4c4-5f83-aa99-ccee3fcfedd3
vintageLegal

Purchase URLs

id103129
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/f4c38d629645fb4c
cardmarket
tcgplayerhttps://mtgjson.com/links/3ade735cc5910d1b
tcgplayerEtched
uuid1e7ed733-a4c4-5f83-aa99-ccee3fcfedd3

Foreign Data (per language)

No foreign data.

Rulings

datetext
2023-10-13Double-faced permanents that are already on the battlefield can't be turned face down this way. However, a double-faced card can be put onto the battlefield face down from another zone this way.
2023-10-13Each creature turned face down this way or put onto the battlefield this way is a 2/2 Cyberman artifact creature with no name and no color.
2023-10-13If the face-down card has a morph ability, its controller may turn it face up by paying the associated morph cost.
2023-10-13If, for any reason, the face-down creature is turned face up, the effect making it a Cyberman ends. It will be whatever is printed on the card.
2023-10-13The player who controls a face-down permanent may look at it at any time. Notably, if the cards were put on the battlefield face down from another player's library, the player that owns them does not get to look at those cards.

Tip: bookmark this page with your query parameters for quick access.