| id | 59847 |
|---|---|
| artist | Nicholas Elias |
| artistIds | fc3ad085-6b9e-41a2-8c3d-b4810b515d35 |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | R |
| colorIndicator | |
| colors | R |
| defense | |
| duelDeck | |
| edhrecRank | 10177 |
| edhrecSaltiness | |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Reconfigure |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {R} |
| manaValue | 1 |
| name | Simian Sling |
| number | 163 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Equipped creature gets +1/+1. Whenever Simian Sling or equipped creature becomes blocked, it deals 1 damage to defending player. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) |
| otherFaceIds | |
| power | 1 |
| printings | NEO |
| promoTypes | |
| rarity | common |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | NEO |
| side | |
| signature | |
| sourceProducts | {'foil': ['051c730b-a3b5-552a-acbb-8fa391a6e959', '1a8ee330-7570-5181-a459-410edef3d731', '49fae8a2-c805-5e03-845d-f10f2bcf53d0', '793cffee-a608-56fe-a2dc-feccb9af38c5'], 'nonfoil': ['051c730b-a3b5-552a-acbb-8fa391a6e959', '170ca1f4-ee3a-51eb-99e6-9d5a57b97a1a', '2fd065bf-485a-513b-8f53-9d0db6118cd2', '793cffee-a608-56fe-a2dc-feccb9af38c5']} |
| subsets | |
| subtypes | Equipment, Monkey |
| supertypes | |
| text | Equipped creature gets +1/+1. Whenever this creature or equipped creature becomes blocked, it deals 1 damage to defending player. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) |
| toughness | 1 |
| type | Artifact Creature — Equipment Monkey |
| types | Artifact, Creature |
| uuid | fd31077b-409a-5295-8644-e9f472697bb7 |
| variations | |
| watermark | |
| setName | Kamigawa: Neon Dynasty |
| id | 59847 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 256737 |
| cardKingdomId | 256158 |
| cardsphereFoilId | 84638 |
| cardsphereId | 84582 |
| deckboxId | 62826 |
| mcmId | 607022 |
| mcmMetaId | 401722 |
| mtgArenaId | 79595 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 7a474f9e-c95d-5f08-8204-6dc41206d879 |
| mtgoFoilId | |
| mtgoId | 97260 |
| multiverseId | 548468 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 37a00f95-d563-4d51-a5f2-af139261921a |
| scryfallIllustrationId | 0f6e1416-fde1-4821-9c42-a9ce34a4beb4 |
| scryfallOracleId | e49c4d9a-6413-440f-ba5b-396fea6c03d9 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 262177 |
| uuid | fd31077b-409a-5295-8644-e9f472697bb7 |
| id | 59847 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | Legal |
| paupercommander | Legal |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | fd31077b-409a-5295-8644-e9f472697bb7 |
| vintage | Legal |
| id | 59847 |
|---|---|
| cardKingdom | https://mtgjson.com/links/0ffa037a2c41d987 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/7abbbe06bae5d77d |
| cardmarket | https://mtgjson.com/links/36754a0ce79216ac |
| tcgplayer | https://mtgjson.com/links/9f0a83aeb67a4406 |
| tcgplayerEtched | |
| uuid | fd31077b-409a-5295-8644-e9f472697bb7 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 猿猴掷械 | 神器生物 — 武具/猴 | 佩带此武具的生物得+1/+1。 每当猿猴掷械或佩带此武具的生物被阻挡时,它对防御牌手造成1点伤害。 重配{2}({2}:贴附在目标由你操控的生物上;或从生物上卸装。重配的时机视同法术。它于贴附期间不是生物。) | 551213 | ||
| Chinese Traditional | 猿猴擲械 | 神器生物 ~武具/猴 | 佩帶此武具的生物得+1/+1。 每當猿猴擲械或佩帶此武具的生物被阻擋時,它對防禦玩家造成1點傷害。 重配{2}({2}:貼附在目標由你操控的生物上;或從生物上卸裝。重配的時機視同巫術。它於貼附期間不是生物。) | 551518 | ||
| French | Frondeur simiesque | Créature-artefact — équipement et singe | La créature équipée gagne +1/+1. À chaque fois que le Frondeur simiesque ou la créature équipée devient bloquée, elle inflige 1 blessure au joueur défenseur. Reconfiguration {2} ({2} : Attachez à une créature ciblée que vous contrôlez ; ou détachez d'une créature. N'utilisez la reconfiguration que lorsque vous pourriez lancer un rituel. Tant que ce permanent est attaché, ce n'est pas une créature.) | 549383 | ||
| German | Affenschleuder | Artefaktkreatur — Ausrüstung, Affe | Die ausgerüstete Kreatur erhält +1/+1. Immer wenn die Affenschleuder oder die ausgerüstete Kreatur geblockt wird, fügt sie dem verteidigenden Spieler 1 Schadenspunkt zu. Rekonfigurieren {2} ({2}: Lege diese Karte an eine Kreatur deiner Wahl, die du kontrollierst, an oder löse sie von einer Kreatur. Spiele Rekonfigurieren wie eine Hexerei. Solange diese Karte angelegt ist, ist sie keine Kreatur.) | 548773 | ||
| Italian | Scimmia Lanciatrice | Creatura Artefatto — Scimmia Equipaggiamento | La creatura equipaggiata prende +1/+1. Ogniqualvolta la Scimmia Lanciatrice o la creatura equipaggiata viene bloccata, quel permanente infligge 1 danno al giocatore in difesa. Riconfigurare {2} ({2}: Assegna a una creatura bersaglio che controlli; o togli da una creatura. Riconfigura solo come una stregoneria. Mentre è assegnata, questa carta non è una creatura.) | 549688 | ||
| Japanese | 猿人のスリング | アーティファクト・クリーチャー — 装備品・猿 | 装備しているクリーチャーは+1/+1の修整を受ける。 猿人のスリングか装備しているクリーチャーがブロックされた状態になるたび、そのクリーチャーは防御プレイヤーに1点のダメージを与える。 換装{2} ({2}: これを、あなたがコントロールしているクリーチャー1体を対象としてつけるか、クリーチャーからはずす。換装はソーサリーとしてのみ行う。ついている間、これはクリーチャーではない。) | 549993 | ||
| Korean | 유인원 투석기 | 마법물체 생물 — 장비 원숭이 | 장착된 생물은 +1/+1을 받는다. 유인원 투석기 또는 장착된 생물이 방어될 때마다, 그 생물은 수비플레이어에게 피해 1점을 입힌다. 재구성 {2} ({2}: 당신이 조종하는 생물을 목표로 정한다. 그 생물에 부착한다; 또는 생물에서 분리한다. 집중마법 시기에만 재구성할 수 있다. 부착되어 있는 동안, 이 지속물은 생물이 아니다.) | 550298 | ||
| Portuguese (Brazil) | Lançador Símio | Criatura Artefato — Equipamento Macaco | A criatura equipada recebe +1/+1. Toda vez que Lançador Símio ou a criatura equipada é bloqueada, aquela permanente causa 1 ponto de dano ao jogador defensor. Reconfigurar {2} ({2}: Anexe à criatura alvo que você controla ou solte de uma criatura. Reconfigure somente como um feitiço. Enquanto está anexada, esta permanente não é uma criatura.) | 550603 | ||
| Russian | Обезьянья Праща | Артефакт Существо — Снаряжение Мартышка | Снаряженное существо получает +1/+1. Каждый раз, когда Обезьянья Праща или снаряженное существо становится заблокированной(-ым), она (оно) наносит 1 повреждение защищающемуся игроку. Реконфигурация {2} ({2}: прикрепите к целевому существу под вашим контролем или открепите от существа. Реконфигурируйте только как волшебство. Пока этот перманент прикреплен, он не является существом.) | 550908 | ||
| Spanish | Lanzador simiesco | Criatura artefacto — Primate equipo | La criatura equipada obtiene +1/+1. Siempre que el Lanzador simiesco o la criatura equipada sean bloqueados, hace 1 punto de daño al jugador defensor. Reconfigurar {2}. ({2}: Anexa este Equipo a la criatura objetivo que controlas o desanéxalo de una criatura. Reconfigura esto solo como un conjuro. Mientras esté anexado, no es una criatura.) | 549078 |
| date | text |
|---|---|
| 2022-02-18 | Although it causes an Equipment to become attached to a creature, reconfigure is not an “equip ability” for the purpose of cards like Fighter Class and Leonin Shikari. |
| 2022-02-18 | An Equipment creature can never become attached to itself. If an effect tries to do this, nothing happens. |
| 2022-02-18 | An Equipment creature with reconfigure can be attached to creatures by effects other than its reconfigure ability, such as the activated ability of Brass Squire. |
| 2022-02-18 | An Equipment doesn't become tapped when the permanent it's attached to becomes tapped. For example, if you attack with a creature that is equipped with Acquisition Octopus, then use reconfigure to unattach Acquisition Octopus after combat, the Octopus will be untapped and could be used to block during your opponent's turn. |
| 2022-02-18 | As soon as an Equipment creature with reconfigure stops being a creature, any Equipment and Auras with enchant creature abilities become unattached. Auras that can enchant an Equipment that isn't a creature remain attached to it. |
| 2022-02-18 | Attaching an Equipment with reconfigure to a creature causes that Equipment to stop being a creature until it becomes unattached. It also loses any creature subtypes it had. |
| 2022-02-18 | If Simian Sling becomes blocked, Simian Sling deals the damage. If the equipped creature becomes blocked, that creature deals the damage, not Simian Sling. |
| 2022-02-18 | If a permanent with reconfigure is somehow still a creature after it becomes attached (perhaps due to an effect like that of March of the Machines), it immediately becomes unattached from the equipped creature. |
| 2022-02-18 | If an Equipment with reconfigure somehow loses its abilities while it is attached, the effect causing it to not be a creature continues to apply until it becomes unattached. |
| 2022-02-18 | Reconfigure represents two activated abilities. Reconfigure [cost] means “[Cost]: Attach this permanent to another target creature you control. Activate only as a sorcery,” and “[Cost]: Unattach this permanent. Activate only if this permanent is attached to a creature and only as a sorcery.” |
| 2022-02-18 | Similarly, if an Equipment is tapped, its reconfigure abilities may still be activated and it may still become attached to creatures. Becoming attached doesn't untap it. In most cases, an attached Equipment being tapped won't affect gameplay, but it will be relevant if it becomes unattached again before it untaps. |
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