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Village Watch // Village Reavers MID

Other printings of "Village Watch // Village Reavers": DBL #165 DBL #165 MID #165 MID #165 MID #297 MID #297

Card

id54616
artistNéstor Ossandón Leal
artistIds7a6f1667-a8ac-47f5-a302-f71cb54b2adf
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank9459
edhrecSaltiness
faceConvertedManaCost5
faceFlavorName
faceManaValue5
faceNameVillage Watch
finishesnonfoil, foil
flavorName
flavorText"You have my word. You'll see no wolf attacks while we're around!"
frameEffectssunmoondfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsDaybound, Haste
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost{4}{R}
manaValue5
nameVillage Watch // Village Reavers
number165
originalPrintings
originalReleaseDate
originalTextHaste
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
otherFaceIds92763eaf-2618-5a04-90bd-f3e7c8204ad8
power4
printingsDBL, MID
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMID
sidea
signature
sourceProducts{'foil': ['454c853a-fb9f-52bc-8c06-83b1bb1f13e5', '95097ae8-da7b-588f-b90b-af4cd4e0de04', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3'], 'nonfoil': ['180d4886-66c3-5fa5-8f85-c635dcb3fca5', '3ba30a28-c6da-585c-80b9-38ef6cbb0674', '4c81b87d-9073-5e50-a643-ba04753cae05', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3']}
subsets
subtypesHuman, Werewolf
supertypes
textHaste
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
toughness3
typeCreature — Human Werewolf
typesCreature
uuid3eb5c969-9db9-5178-a0ed-c63a35579083
variationsff29a4ba-5f08-58a1-bec4-b76a1bc46132
watermark
setNameInnistrad: Midnight Hunt

Identifiers

id54616
cardKingdomEtchedId
cardKingdomFoilId250808
cardKingdomId250351
cardsphereFoilId80630
cardsphereId80609
deckboxId60064
mcmId574729
mcmMetaId345292
mtgArenaId78519
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id49586db6-00ed-54ff-ad54-9651b2486b38
mtgoFoilId
mtgoId93310
multiverseId534948
scryfallCardBackId
scryfallId1bf48d2b-eb68-4f47-a80a-4751a4fa20a7
scryfallIllustrationId8587eb84-525f-4b4a-8dba-bbd62ee1e53a
scryfallOracleIdb2ecaae4-41ee-4c61-b5ce-db4364b307fc
tcgplayerEtchedProductId
tcgplayerProductId247865
uuid3eb5c969-9db9-5178-a0ed-c63a35579083

Legalities

id54616
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid3eb5c969-9db9-5178-a0ed-c63a35579083
vintageLegal

Purchase URLs

id54616
cardKingdomhttps://mtgjson.com/links/bfe601bbe9cb84e4
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/10b7a3b0b69ba13d
cardmarkethttps://mtgjson.com/links/3b60af8b806f1872
tcgplayerhttps://mtgjson.com/links/8e7f6f8ab6ae12cc
tcgplayerEtched
uuid3eb5c969-9db9-5178-a0ed-c63a35579083

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified村庄守夜人 // 村庄裂肢兽村庄守夜人「我向你们保证。只要我们在,村庄就不会受到狼群袭击!」生物 — 人类/狼人敏捷
昼形(如果牌手于自己回合中没有施放咒语,则下一个回合成为黑夜。)
537792
Chinese Traditional村莊守夜人 // 村莊裂肢獸村莊守夜人「我向你們保證。只要我們在,村莊就不會受到狼群襲擊!」生物 — 人類/狼人敏捷
晝形(如果玩家於自己回合中沒有施放咒語,則下一個回合成為黑夜。)
538108
FrenchGarde du village // Écumeurs du villageGarde du village« Vous avez ma parole. Tant que nous serons ici, vous ne verrez aucune attaque de loups ! »Créature — humain et loup-garouCélérité
Diurne (Si un joueur ne lance pas de sort pendant son propre tour, on passe à la nuit au prochain tour.)
535896
GermanDorfwache // DorfplündererDorfwache„Ihr habt mein Wort. Es wird keine Wolfsangriffe geben, solange wir hier sind!"Kreatur — Mensch, WerwolfEile
Tagaktiv (Falls ein Spieler in seinem eigenen Zug keine Zaubersprüche wirkt, wird es im nächsten Zug Nacht.)
535264
ItalianGuardia del Villaggio // Saccheggiatori del VillaggioGuardia del Villaggio"Avete la mia parola. Non ci saranno attacchi di lupi finché ci saremo noi!"Creatura — Mannaro UmanoRapidità
Diurno (Se un giocatore non lancia magie durante il suo turno, diventa notte nel turno successivo.)
536212
Japanese村の見張り番 // 村の略奪隊村の見張り番「誓おう。我々が見張る間は狼による襲撃は決してないことを!」クリーチャー — 人間・狼男速攻
日暮(プレイヤーが自分のターンに呪文を唱えなかったなら、次のターンに夜になる。)
536528
Korean마을 경비대 // 마을 약탈자들마을 경비대"약속하지. 우리가 있는 동안에는 늑대가 공격해 오는 일이 없을 거야!"생물 — 인간 늑대인간신속
낮 종속 (플레이어가 자신의 턴 동안 아무 주문도 발동하지 않는 경우, 다음 턴에 밤이 된다.)
536844
Portuguese (Brazil)Vigias do Vilarejo // Despojadores do VilarejoVigias do Vilarejo"Eu lhe dou minha palavra. Você não verá nenhum ataque de lobo enquanto estivermos por aqui!"Criatura — Humano LobisomemÍmpeto
Diurno (Se um jogador não conjura nenhuma mágica durante o próprio turno, torna-se noite no turno seguinte.)
537160
RussianДеревенская Стража // Деревенские ГрабителиДеревенская Стража«Даю слово. Пока мы рядом, волки не нападут!»Существо — Человек ВервольфУскорение
Созданье дня (Если игрок не разыгрывает ни одного заклинания во время своего хода, то в следующем ходу наступает ночь.)
537476
SpanishGuardia del pueblo // Desgarradores del puebloGuardia del pueblo"Lo prometo. ¡No atacará ningún lobo mientras estemos aquí!".Criatura — Licántropo humanoPrisa.
Diurno. (Si un jugador no lanza ningún hechizo durante su propio turno, se hace de noche al turno siguiente.)
535580

Rulings

datetext
2021-09-24Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
2021-09-24If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
2021-09-24If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
2021-09-24If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
2021-09-24If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
2021-09-24Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

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