Other printings of "Robe of Stars": AFC #11 SPG #121 AFC #280
| id | 7972 |
|---|---|
| artist | Olena Richards |
| artistIds | fad4282c-49d1-4b5b-be1d-713369fc8bc8 |
| asciiName | |
| attractionLights | |
| availability | paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | W |
| colorIndicator | |
| colors | W |
| defense | |
| duelDeck | |
| edhrecRank | 2834 |
| edhrecSaltiness | 0.33 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Equip |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {1}{W} |
| manaValue | 2 |
| name | Robe of Stars |
| number | 11 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Equipped creature gets +0/+3. Astral Projection — {1}{W}: Equipped creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) Equip {1} |
| otherFaceIds | |
| power | |
| printings | AFC, SPG |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | AFC |
| side | |
| signature | |
| sourceProducts | {'nonfoil': ['580be6d5-4c32-550a-9a00-4290c383b3ae']} |
| subsets | |
| subtypes | Equipment |
| supertypes | |
| text | Equipped creature gets +0/+3. Astral Projection — {1}{W}: Equipped creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) Equip {1} |
| toughness | |
| type | Artifact — Equipment |
| types | Artifact |
| uuid | 85fcce27-cf42-5e8f-ad97-930d9d84630f |
| variations | facd540a-41b9-5744-bb1d-dbf0ce098796 |
| watermark | |
| setName | Forgotten Realms Commander |
| id | 7972 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | |
| cardKingdomId | 249128 |
| cardsphereFoilId | |
| cardsphereId | 79956 |
| deckboxId | 58797 |
| mcmId | 572189 |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 27e90f71-bf83-534a-afa2-b0fcc5780f22 |
| mtgoFoilId | |
| mtgoId | |
| multiverseId | 531916 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | b2992175-5499-4a83-9ff2-03c7c34819c3 |
| scryfallIllustrationId | 1b09a178-8d35-4130-94c7-80bf3ffff2b5 |
| scryfallOracleId | 416f49e2-feb1-43e7-befc-b0e02181b202 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 243753 |
| uuid | 85fcce27-cf42-5e8f-ad97-930d9d84630f |
| id | 7972 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | Legal |
| legacy | Legal |
| modern | |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 85fcce27-cf42-5e8f-ad97-930d9d84630f |
| vintage | Legal |
| id | 7972 |
|---|---|
| cardKingdom | https://mtgjson.com/links/1956d9803332fe64 |
| cardKingdomEtched | |
| cardKingdomFoil | |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/3eb61da88b36a0a9 |
| tcgplayerEtched | |
| uuid | 85fcce27-cf42-5e8f-ad97-930d9d84630f |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 星光法袍 | 神器 ~武具 | 佩带此武具的生物得+0/+3。 星界投射~{1}{W}:佩带此武具的生物跃离。(直到其操控者的下一个回合,该生物及贴附于其上的所有东西都视作不存在。) 佩带{1} | 532348 | ||
| Chinese Traditional | 星光法袍 | 神器 ~武具 | 佩帶此武具的生物得+0/+3。 星界投射~{1}{W}:佩帶此武具的生物躍離。(直到其操控者的下一個回合,該生物及貼附於其上的所有東西都視作不存在。) 佩帶{1} | 532402 | ||
| French | Robe aux étoiles | Artefact : équipement | La créature équipée gagne +0/+3. Projection astrale — {1}{W} : La créature équipée passe hors phase. (Traitez-la et tout ce qui lui est attaché comme s'ils n'existaient pas jusqu'au prochain tour de son contrôleur.) Équipement {1} | 532078 | ||
| German | Robe der Sterne | Artefakt — Ausrüstung | Die ausgerüstete Kreatur erhält +0/+3. Astrale Projektion — {1}{W}: Die ausgerüstete Kreatur destabilisiert sich. (Behandle sie und alles, was an sie angelegt ist, bis zum Beginn des nächsten Zuges ihres Beherrschers, als würde es nicht existieren.) Ausrüsten {1} | 531970 | ||
| Italian | Tunica delle Stelle | Artefatto — Equipaggiamento | La creatura equipaggiata prende +0/+3. Proiezione Astrale — {1}{W}: La creatura equipaggiata scompare. (Tratta quella creatura e qualsiasi permanente ad essa assegnato come se non esistessero fino al prossimo turno del controllore della creatura.) Equipaggiare {1} | 532132 | ||
| Japanese | ローブ・オヴ・スターズ | アーティファクト — 装備品 | 装備しているクリーチャーは+0/+3の修整を受ける。 アストラル・プロジェクション ― {1}{W}:装備しているクリーチャーはフェイズ・アウトする。(それのコントローラーの次のターンまで、それやそれについているものはすべて存在しないかのように扱う。) 装備{1} | 532186 | ||
| Portuguese (Brazil) | Robe das Estrelas | Artefato — Equipamento | A criatura equipada recebe +0/+3. Projeção Astral — {1}{W}: A criatura equipada sai de fase. (Trate-a, assim como qualquer coisa anexada a ela, como se não existisse até o próximo turno de seu controlador.) Equipar {1} | 532240 | ||
| Russian | Мантия Звезд | Артефакт — Снаряжение | Снаряженное существо получает +0/+3. Астральная проекция — {1}{W}: снаряженное существо уходит в противофазу. (До следующего хода контролирующего его игрока обращайтесь с ним и всеми прикрепленными к нему объектами, как будто они не существуют.) Снарядить {1} | 532294 | ||
| Spanish | Túnica de las estrellas | Artefacto — Equipo | La criatura equipada obtiene +0/+3. Proyección astral — {1}{W}: La criatura equipada sale de fase. (Trátala a ella y a cualquier permanente anexado a ella como si no existiese hasta el próximo turno de su controlador.) Equipar {1}. | 532024 |
| date | text |
|---|---|
| 2021-07-23 | An attacking or blocking creature that phases out is removed from combat. |
| 2021-07-23 | Any continuous effects with a “for as long as” duration, such as that of Mind Flayer, ignore phased-out objects. If ignoring those objects causes the effect's conditions to no longer be met, the duration will expire. |
| 2021-07-23 | As a creature is phased out, Auras and Equipment attached to it (including Robe of Stars) also phase out at the same time. Those Auras and Equipment will phase in attached to the creature they were attached to when they phased out. |
| 2021-07-23 | Choices made for permanents as they entered the battlefield are remembered when they phase in. |
| 2021-07-23 | If an opponent gains control of one of your creatures, that creature phases out, and the duration of the control-change effect expires before it phases back in, that creature phases in under your control as that opponent's next untap step begins. If they leave the game before their next untap step, it phases in as the next untap step begins after their turn would have begun. |
| 2021-07-23 | Notably, this means you cannot equip Robe of Stars to another creature while it is phased out. If you activate the Astral Projection ability of an attached Robe of Stars in response to the equip ability, Robe of Stars will be phased out before the equip ability resolves and will not be moved. |
| 2021-07-23 | Permanents phase back in during their controller's untap step, immediately before that player untaps their permanents. Creatures that phase in this way are able to attack and pay a cost of {T} during that turn. If a permanent had counters on it when it phased out, it will have those counters when it phases back in. |
| 2021-07-23 | Phased out permanents are treated as though they don't exist. They can't be the target of spells or abilities, their static abilities have no effect on the game, their triggered abilities can't trigger, they can't attack or block, and so on. |
| 2021-07-23 | Phasing out doesn't cause any “leaves the battlefield” abilities to trigger. Similarly, phasing in won't cause any “enters the battlefield” abilities to trigger. |
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