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Torment of Hailfire AKR

Other printings of "Torment of Hailfire": PLST #HOU-77 HOU #77 PHOU #77p PHOU #77s AKR #128 SLD #9992

Card

id9168
artistGrzegorz Rutkowski
artistIdsb5f49d0d-8056-48e3-b614-090e656b4f9c
asciiName
attractionLights
availabilityarena
boosterTypesdefault
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank635
edhrecSaltiness1.75
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly1
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{X}{B}{B}
manaValue2
nameTorment of Hailfire
number128
originalPrintings
originalReleaseDate
originalTextRepeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.
otherFaceIds
power
printingsAKR, HOU, PHOU, PLST, SLD
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeAKR
side
signature
sourceProducts
subsets
subtypes
supertypes
textRepeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent of their choice or discards a card.
toughness
typeSorcery
typesSorcery
uuid490a3205-11d6-5af8-a332-b4a9211301d9
variations
watermark
setNameAmonkhet Remastered

Identifiers

id9168
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId73906
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idec21e118-4d99-562e-b542-e0011ea3e2e3
mtgoFoilId
mtgoId
multiverseId547595
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdb5d4399f-8a9f-4fd3-8f42-9c1b3ec4ea43
scryfallIllustrationIde871d260-49b4-4508-b114-8afa0409d18d
scryfallOracleId30a0a6c2-1fbb-4784-ab96-22611d57e62c
tcgplayerEtchedProductId
tcgplayerProductId
uuid490a3205-11d6-5af8-a332-b4a9211301d9

Legalities

id9168
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid490a3205-11d6-5af8-a332-b4a9211301d9
vintageLegal

Purchase URLs

id9168
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuid490a3205-11d6-5af8-a332-b4a9211301d9

Foreign Data (per language)

No foreign data.

Rulings

datetext
2017-07-14Each repetition through this process is done separately. If an opponent sacrifices a creature with an ability that triggers when another creature dies, for example, it will see creatures that are sacrificed before it, but not those are sacrificed after it.
2017-07-14If X is 0, Torment of Hailfire resolves with no effect.
2017-07-14In a Two-Headed Giant game, Torment of Hailfire causes both opponents to sacrifice a nonland permanent, discard a card, or lose 3 life X times. Your opponents can choose the same torment or different ones each time.
2017-07-14In a multiplayer game, each opponent in turn order makes their choice once, then all of the actions occur simultaneously, then they repeat this process if it hasn’t been done X times yet. Opponents will know choices made by earlier opponents when making their choices, although a card chosen to be discarded this way isn’t revealed until it’s discarded.
2017-07-14State-based actions aren’t checked in between repetitions of this process, so the game state may be a little unusual while making the choice. For example, a player may sacrifice a creature and then later sacrifice an Aura that was attached to that creature.
2017-07-14While resolving Torment of Hailfire, your opponent chooses a card to be discarded without revealing it, chooses a nonland permanent to be sacrificed, or chooses to do neither. Then that player discards that card, sacrifices that permanent, or loses 3 life, then repeats this process if it hasn’t been done X times yet. Your opponent can always choose to lose 3 life, even if they have cards to discard or nonland permanents to sacrifice.

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