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Tezzeret's Gambit CM2

Other printings of "Tezzeret's Gambit": PLST #NPH-47 STA #21 EOC #47 NPH #47 CM2 #51 MM2 #63 STA #84 C19 #98 C16 #99 OTC #117 M3C #194 NCC #235

Card

id19369
artistKarl Kopinski
artistIds0fad2c48-a56e-4a0b-b512-224f6f238f20
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank898
edhrecSaltiness0.24
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsProliferate
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{U/P}
manaValue4
nameTezzeret's Gambit
number51
originalPrintings
originalReleaseDate
originalText({(}u/p)} can be paid with either {U} or 2 life.)
Draw two cards, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
otherFaceIds
power
printingsC16, C19, CM2, EOC, M3C, MM2, NCC, NPH, OTC, PLST, STA
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeCM2
side
signature
sourceProducts{'nonfoil': ['e4b25b9c-efe9-5920-b4b6-ad6b46f01fee']}
subsets
subtypes
supertypes
text({U/P} can be paid with either {U} or 2 life.)
Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
toughness
typeSorcery
typesSorcery
uuid2e72bef6-ea59-5b78-a7c1-6e9c7d1153dd
variations
watermark
setNameCommander Anthology Volume II

Identifiers

id19369
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId218956
cardsphereFoilId
cardsphereId55630
deckboxId39296
mcmId358704
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id7c6920ca-46a7-5272-8733-236cadd37dde
mtgoFoilId
mtgoId
multiverseId446787
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId0dac20a1-ddc6-4dda-b8f6-19f3389dfda7
scryfallIllustrationId63bd678e-611b-43ea-8231-fc5c443b35c0
scryfallOracleIdb33d2b77-f068-4fdc-a1a8-0353a35e3973
tcgplayerEtchedProductId
tcgplayerProductId166918
uuid2e72bef6-ea59-5b78-a7c1-6e9c7d1153dd

Legalities

id19369
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predhLegal
premodern
standard
standardbrawl
timelessLegal
uuid2e72bef6-ea59-5b78-a7c1-6e9c7d1153dd
vintageLegal

Purchase URLs

id19369
cardKingdomhttps://mtgjson.com/links/7558c2c7dc8a4395
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/b6b3b95eef195cff
tcgplayerEtched
uuid2e72bef6-ea59-5b78-a7c1-6e9c7d1153dd

Foreign Data (per language)

No foreign data.

Rulings

datetext
2011-06-01A card with Phyrexian mana symbols in its mana cost is each color that appears in that mana cost, regardless of how that cost may have been paid.
2011-06-01As you cast a spell or activate an activated ability with one or more Phyrexian mana symbols in its cost, you choose how to pay for each Phyrexian mana symbol at the same time you would choose modes or choose a value for X.
2011-06-01If you're at 1 life or less, you can't pay 2 life.
2011-06-01Phyrexian mana is not a new color. Players can't produce Phyrexian mana.
2011-06-01To calculate the mana value of a card with Phyrexian mana symbols in its cost, count each Phyrexian mana symbol as 1.
2023-02-04An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
2023-02-04If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.
2023-02-04If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
2023-02-04Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
2023-02-04To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
2023-02-04You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.

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