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Thriving Rats KLD

Card

id43709
artistTom Babbey
artistIds622ba04b-9e3a-4039-8f12-354bf56bfb0f
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank21040
edhrecSaltiness0.6
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextIn Ghirapur, even the lowliest residents live in lavish surroundings.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{B}
manaValue2
nameThriving Rats
number102
originalPrintings
originalReleaseDate
originalTextWhen Thriving Rats enters the battlefield, you get {EE} (two energy counters).
Whenever Thriving Rats attacks, you may pay {EE}. If you do, put a +1/+1 counter on it.
otherFaceIds
power1
printingsKLD
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeKLD
side
signature
sourceProducts{'foil': ['5949493e-9647-58dd-a370-8edd9c35439b', 'cf0f8060-bd6a-5d26-994c-202112e5177c', 'f11efbac-a2d4-5228-acba-c858c60c12ac'], 'nonfoil': ['cf0f8060-bd6a-5d26-994c-202112e5177c', 'e0c2f26b-4cd9-5fbc-b529-e9187e98db7e']}
subsets
subtypesRat
supertypes
textWhen this creature enters, you get {E}{E} (two energy counters).
Whenever this creature attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.
toughness2
typeCreature — Rat
typesCreature
uuidb440aed5-2892-5f77-90c9-ad29efe9e6e1
variations
watermark
setNameKaladesh

Identifiers

id43709
cardKingdomEtchedId
cardKingdomFoilId209175
cardKingdomId208818
cardsphereFoilId23201
cardsphereId23202
deckboxId33687
mcmId292586
mcmMetaId223692
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id56fe7f89-e548-522b-bdc4-9ae2554924d8
mtgoFoilId61936
mtgoId61935
multiverseId417675
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId52ba911b-6a52-4430-8f61-63bdae25c16a
scryfallIllustrationIdb6095653-2fba-46ac-8a05-d46a52ed5b49
scryfallOracleId0bb8500a-bc29-43f1-ab22-2b8adeb9c99d
tcgplayerEtchedProductId
tcgplayerProductId122735
uuidb440aed5-2892-5f77-90c9-ad29efe9e6e1

Legalities

id43709
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuidb440aed5-2892-5f77-90c9-ad29efe9e6e1
vintageLegal

Purchase URLs

id43709
cardKingdomhttps://mtgjson.com/links/1de671901abb976b
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/5b0be1a2b70ae5e8
cardmarkethttps://mtgjson.com/links/1df0f5d4664341e8
tcgplayerhttps://mtgjson.com/links/709be24586917fde
tcgplayerEtched
uuidb440aed5-2892-5f77-90c9-ad29efe9e6e1

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified强旺鼠在吉拉波,即使最低等的居民也有奢华的居所。生物~老鼠当强旺鼠进战场时,你得到{E}{E}(两个能量指示物)。
每当强旺鼠攻击时,你可以支付{E}{E}。若你如此作,则在其上放置一个+1/+1指示物。
417939
Chinese Traditional強旺鼠在吉拉波,即使最低等的居民也有奢華的居所。生物~老鼠當強旺鼠進戰場時,你得到{E}{E}(兩個能量指示物)。
每當強旺鼠攻擊時,你可以支付{E}{E}。若你如此作,則在其上放置一個+1/+1指示物。
418203
FrenchRats prospèresÀ Ghirapur, même les habitants les plus misérables vivent dans un environnement luxueux.Créature : ratQuand les Rats prospères arrivent sur le champ de bataille, vous gagnez {E}{E} (deux marqueurs « énergie »).
À chaque fois que les Rats prospères attaquent, vous pouvez payer {E}{E}. Si vous faites ainsi, mettez un marqueur +1/+1 sur eux.
418731
GermanGedeihende RattenIn Ghirapur leben selbst die niedersten Bewohner in üppigen Verhältnissen.Kreatur — RatteWenn die Gedeihenden Ratten ins Spiel kommen, erhältst du {E}{E} (zwei Energiemarken).
Immer wenn die Gedeihenden Ratten angreifen, kannst du {E}{E} bezahlen. Falls du dies tust, lege eine +1/+1-Marke auf sie.
418467
ItalianRatti VigorosiPersino gli abitanti più abietti di Ghirapur vivono in ambienti lussuosi.Creatura — RattoQuando i Ratti Vigorosi entrano nel campo di battaglia, ottieni {E}{E} (due segnalini energia).
Ogniqualvolta i Ratti Vigorosi attaccano, puoi pagare {E}{E}. Se lo fai, metti un segnalino +1/+1 su di essi.
418995
Japanese亢進するネズミギラプールでは、最も卑しい住民でさえも豪華な環境に住んでいる。クリーチャー — ネズミ亢進するネズミが戦場に出たとき、あなたは{E}{E}(エネルギー・カウンター2個)を得る。
亢進するネズミが攻撃するたび、あなたは{E}{E}を支払ってもよい。そうしたなら、これの上に+1/+1カウンターを1個置く。
419259
Korean원기왕성한 쥐떼기라푸르에서는 가장 하찮은 생물도 풍요로운 환경에서 산다.생물 — 쥐원기왕성한 쥐떼가 전장에 들어올 때, 당신은 {E}{E}(에너지 카운터 두 개)를 얻는다.
원기왕성한 쥐떼가 공격할 때마다, 당신은 {E}{E}를 지불할 수 있다. 그렇게 한다면, 원기왕성한 쥐떼에 +1/+1 카운터 한 개를 올려놓는다.
419523
Portuguese (Brazil)Ratos VigorososEm Ghirapur, mesmo os residentes mais miseráveis vivem em ambientes suntuosos.Criatura — RatoQuando Ratos Vigorosos entra no campo de batalha, você recebe {E}{E} (dois marcadores de energia).
Toda vez que Ratos Vigorosos ataca, você pode pagar {E}{E}. Se fizer isso, coloque um marcador +1/+1 nele.
419787
RussianЗдоровые КрысыВ Гирапуре даже последние ничтожества живут в окружении роскоши.Существо — КрысаКогда Здоровые Крысы выходят на поле битвы, вы получаете {E}{E} (два жетона энергии).
Каждый раз, когда Здоровые Крысы атакуют, вы можете заплатить {E}{E}. Если вы это делаете, положите на них один жетон +1/+1.
420051
SpanishRatas impetuosasEn Ghirapur, hasta los residentes más inmundos viven en entornos lujosos.Criatura — RataCuando las Ratas impetuosas entren al campo de batalla, obtienes {E}{E} (dos contadores de energía).
Siempre que las Ratas impetuosas ataquen, puedes pagar {E}{E}. Si lo haces, pon un contador +1/+1 sobre ellas.
420315

Rulings

datetext
2024-06-07Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
2024-06-07Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
2024-06-07If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
2024-06-07If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
2024-06-07Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
2024-06-07Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
2024-06-07Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
2024-06-07Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
2024-06-07{E} is the energy symbol. It represents one energy counter.

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