Other printings of "Tendershoot Dryad": PRIX #147p PRIX #147s RIX #147 BLC #242 SLD #1902
| id | 12402 |
|---|---|
| artist | Yongjae Choi |
| artistIds | 5ab91c3b-a6da-4751-a56e-81d0f61a67ab |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | G |
| colorIndicator | |
| colors | G |
| defense | |
| duelDeck | |
| edhrecRank | 1432 |
| edhrecSaltiness | 0.45 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | 1 |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Ascend |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {4}{G} |
| manaValue | 5 |
| name | Tendershoot Dryad |
| number | 242 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of each upkeep, create a 1/1 green Saproling creature token. Saprolings you control get +2/+2 as long as you have the city's blessing. |
| otherFaceIds | |
| power | 2 |
| printings | BLC, PRIX, RIX, SLD |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | BLC |
| side | |
| signature | |
| sourceProducts | {'nonfoil': ['bd43f686-85d2-5b9f-b24d-3954180b085f']} |
| subsets | |
| subtypes | Dryad |
| supertypes | |
| text | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of each upkeep, create a 1/1 green Saproling creature token. Saprolings you control get +2/+2 as long as you have the city's blessing. |
| toughness | 2 |
| type | Creature — Dryad |
| types | Creature |
| uuid | ed37ff4c-9056-5eb9-9ffe-018fa081fe35 |
| variations | |
| watermark | |
| setName | Bloomburrow Commander |
| id | 12402 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | |
| cardKingdomId | 299688 |
| cardsphereFoilId | |
| cardsphereId | 124918 |
| deckboxId | 93681 |
| mcmId | 779191 |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 8e328882-d263-5e68-9b24-b91649055d8f |
| mtgoFoilId | |
| mtgoId | 128631 |
| multiverseId | 671600 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 3a60bdb4-53b3-46f2-b7a1-7954117b42a1 |
| scryfallIllustrationId | 1b8a78d7-ac25-483d-bfdc-5f2f02c6b23e |
| scryfallOracleId | a336c10a-b5bd-47ff-ba2d-31e27af1e15a |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 559843 |
| uuid | ed37ff4c-9056-5eb9-9ffe-018fa081fe35 |
| id | 12402 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | ed37ff4c-9056-5eb9-9ffe-018fa081fe35 |
| vintage | Legal |
| id | 12402 |
|---|---|
| cardKingdom | https://mtgjson.com/links/353ae7fae45dd3b4 |
| cardKingdomEtched | |
| cardKingdomFoil | |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/f50be1ffce45f1fd |
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| uuid | ed37ff4c-9056-5eb9-9ffe-018fa081fe35 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| French | Dryade de jeunes pousses | Créature — dryade | Ascension (Si vous contrôlez au moins dix permanents, vous gagnez l'agrément de la cité pour le reste de la partie.) Au début de chaque entretien, créez un jeton de créature 1/1 verte Saprobionte. Les saprobiontes que vous contrôlez gagnent +2/+2 tant que vous avez l'agrément de la cité. | 672266 | ||
| German | Knospen-Dryade | Kreatur — Dryade | Aufstieg (Falls du zehn oder mehr Permanente kontrollierst, erhältst du für den Rest der Partie den Segen der Stadt.) Zu Beginn jedes Versorgungssegments erzeugst du einen 1/1 grünen Saproling-Kreaturenspielstein. Saprolinge, die du kontrollierst, erhalten +2/+2, solange du den Segen der Stadt hast. | 671822 | ||
| Japanese | 若葉のドライアド | クリーチャー — ドライアド | 昇殿(あなたが10個以上のパーマネントをコントロールしているなら、このゲームの間、都市の承認を得る。) 各アップキープの開始時に、緑の1/1の苗木・クリーチャー・トークン1体を生成する。 あなたが都市の承認を持っているかぎり、あなたがコントロールしているすべての苗木は+2/+2の修整を受ける。 | 672710 | ||
| Spanish | Dríada brotetierno | Criatura — Dríada | Ascender. (Si controlas diez o más permanentes, obtienes la bendición de la ciudad durante el resto del juego.) Al comienzo de cada mantenimiento, crea una ficha de criatura Saprolín verde 1/1. Los Saprolines que controlas obtienen +2/+2 mientras tengas la bendición de la ciudad. | 672044 |
| date | text |
|---|---|
| 2018-01-19 | A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren't permanents. |
| 2018-01-19 | Ascend on a permanent isn't a triggered ability and doesn't use the stack. Players can respond to a spell that will give you your tenth permanent, but they can't respond to getting the city's blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can't respond before you get the city's blessing. |
| 2018-01-19 | Because damage remains marked on a creature until it's removed as the turn ends, nonlethal damage dealt to a Saproling you control may become lethal if Tendershoot Dryad leaves the battlefield during that turn. |
| 2018-01-19 | If you cast a spell with ascend, you don't get the city's blessing until it resolves. Players may respond to that spell by trying to change whether you get the city's blessing. |
| 2018-01-19 | If you control ten permanents but don't control a permanent or resolving spell with ascend, you don't get the city's blessing. For example, if you control ten permanents, lose control of one, then cast Golden Demise, you won't have the city's blessing and the spell will affect creatures you control. |
| 2018-01-19 | If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the "Legend Rule" or due to being a creature with 0 toughness), you get the city's blessing before it leaves the battlefield. |
| 2018-01-19 | Once you have the city's blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city's blessing isn't a permanent itself and can't be removed by any effect. |
| 2018-01-19 | Some cards get power, toughness, and/or abilities once you have the city's blessing. If another card has an ability that triggers when creatures with certain characteristics enter the battlefield (such as Mentor of the Meek or Elemental Bond do), use the entering permanent's characteristics after you have the city's blessing to determine whether those abilities trigger. This is true even if the entering permanent is your tenth permanent. |
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