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Yarok, the Desecrated M20

Other printings of "Yarok, the Desecrated": MUL #63 MUL #128 MUL #193 MUL #193z M20 #220 PM20 #220p PM20 #220s

Card

id50201
artistDaarken
artistIdse607a0d4-fc12-4c01-9e3f-501f5269b9cb
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB, G, U
colorIndicator
colorsB, G, U
defense
duelDeck
edhrecRank3658
edhrecSaltiness1.17
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText"Yarok grieves within the waste
Of Bala Ged's corrupted land."
—*Lament for Bala Ged*, stanza 1
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsDeathtouch, Lifelink
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{2}{B}{G}{U}
manaValue5
nameYarok, the Desecrated
number220
originalPrintings
originalReleaseDate
originalTextDeathtouch, lifelink
If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
otherFaceIds
power3
printingsM20, MUL, PM20
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodeM20
side
signature
sourceProducts{'foil': ['98ee4589-78f8-5b48-ac57-ef50d8ff8f1c', 'b790cafd-ab8b-539c-9d55-e86a81cc07ba'], 'nonfoil': ['30de1ebf-adb3-5118-b2af-97df0ca0aee2', '98ee4589-78f8-5b48-ac57-ef50d8ff8f1c']}
subsets
subtypesElemental, Horror
supertypesLegendary
textDeathtouch, lifelink
If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
toughness5
typeLegendary Creature — Elemental Horror
typesCreature
uuidd3d86a4e-255d-52a4-9a6e-04ff2a9f9fa1
variations
watermark
setNameCore Set 2020

Identifiers

id50201
cardKingdomEtchedId
cardKingdomFoilId226001
cardKingdomId225618
cardsphereFoilId60959
cardsphereId60958
deckboxId45051
mcmId378672
mcmMetaId273276
mtgArenaId70005
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id3f9eae4a-7476-519d-b46d-baec4717742f
mtgoFoilId
mtgoId73339
multiverseId466974
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIda1001d43-e11b-4e5e-acd4-4a50ef89977f
scryfallIllustrationIdb73ba2be-e28d-4ba5-aada-00dd3322721d
scryfallOracleId95b53836-18aa-451a-992d-2a111deeeab2
tcgplayerEtchedProductId
tcgplayerProductId192590
uuidd3d86a4e-255d-52a4-9a6e-04ff2a9f9fa1

Legalities

id50201
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidd3d86a4e-255d-52a4-9a6e-04ff2a9f9fa1
vintageLegal

Purchase URLs

id50201
cardKingdomhttps://mtgjson.com/links/92c16679c2d504a3
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/4ce8b954d4d82c1e
cardmarkethttps://mtgjson.com/links/e0e57820f9c3c726
tcgplayerhttps://mtgjson.com/links/4b96c7bb4aa4f2d5
tcgplayerEtched
uuidd3d86a4e-255d-52a4-9a6e-04ff2a9f9fa1

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified秽灵雅若克「巴地境域皆涂炭,
雅魔悲切徒伤感。」
~《哀巴勒格》,1节
传奇生物 ~元素/惊惧兽死触,系命
如果某个进战场的永久物触发由你操控之永久物的触发式异能,则该异能额外触发一次。
469494
Chinese Traditional穢靈雅若克「巴地境域皆塗炭,
雅魔悲切徒傷感。」
~《哀巴勒格》,1節
傳奇生物 ~元素/驚懼獸死觸,繫命
如果某個進戰場的永久物觸發由你操控之永久物的觸發式異能,則該異能額外觸發一次。
469774
FrenchYarok, le Profané« Yarok pleure dans les décombres
Des terres corrompues de Bala Ged. »
—*Complainte de Bala Ged*, première strophe
Créature légendaire : élémental et horreurContact mortel, lien de vie
Si l'arrivée sur le champ de bataille d'un permanent provoque le déclenchement d'une capacité déclenchée d'un permanent que vous contrôlez, cette capacité se déclenche une fois de plus.
467814
GermanYarok das Entweihte„Yarok trauert in Bala Ged
um die zerstörte Öd."
—Klagelied für Bala Ged, 1. Strophe
Legendäre Kreatur — Elementarwesen, SchreckenTodesberührung, Lebensverknüpfung
Falls eine bleibende Karte ins Spiel kommt und dadurch bei einer bleibenden Karte, die du kontrollierst, eine ausgelöste Fähigkeit auslöst, wird die Fähigkeit ein weiteres Mal ausgelöst.
467254
ItalianYarok, il Profanato"Yarok vaga in preda alla disperazione
Nelle terre di Bala Ged distorte dalla corruzione."
—*Lamento per Bala Ged*, 1ª strofa
Creatura Leggendaria — Orrore ElementaleTocco letale, legame vitale
Se un permanente che entra nel campo di battaglia fa innescare un'abilità innescata di un permanente che controlli, quell'abilità si innesca una volta in più.
468094
Japanese冒涜されたもの、ヤロク「ヤロクの苦悩は 荒廃の内
堕ちる大地は バーラ・ゲド。」
――バーラ・ゲドの哀歌、第1節
伝説のクリーチャー — エレメンタル・ホラー接死、絆魂
パーマネント1つが戦場に出たことによりあなたがコントロールしているパーマネントの誘発型能力が誘発するなら、その能力は追加でもう1回誘発する。
468374
Korean더럽혀진 자, 야로크"야로크는 황무지에서 애도한다
발라 게드의 더렵혀진 땅을."
—발라 게드를 향한 애도, 1절
전설적 생물 — 정령 괴수치명타, 생명연결
전장에 들어오는 지속물이 당신이 조종하는 지속물의 격발능력을 격발시키려 하면, 그 능력은 한 번 더 격발된다.
468654
Portuguese (Brazil)Yarok, o Profanado"Yarok vaga desolado
por Bala Ged, terra corrompida."
— Lamento de Bala Ged, primeira estrofe
Criatura Lendária — Elemental HorrorToque mortífero, vínculo com a vida
Se uma permanente que entra no campo de batalha fizer com que uma habilidade desencadeada de uma permanente que você controla seja desencadeada, aquela habilidade será desencadeada uma vez adicional.
468934
RussianЯрок Оскверненный«В пустошах мертвого Бала-Геда
Горя исполнен, влачится Ярок».
— *«Плач по Бала-Геду»*, строфа 1
Легендарное Существо — Элементаль УжасСмертельное касание, Цепь жизни
Если выходящий на поле битвы перманент вызывает срабатывание срабатывающей способности перманента под вашим контролем, та способность срабатывает дополнительный раз.
469214
SpanishYarok, el Profanado"Yarok siembra su desolación
en Bala Ged, el yermo corrompido".
—Lamento por Bala Ged, primera estrofa
Criatura legendaria — Horror elementalToque mortal, vínculo vital.
Si un permanente que entra al campo de batalla hace que se dispare una habilidad disparada de un permanente que controlas, esa habilidad se dispara una vez más.
467534

Rulings

datetext
2019-07-12Abilities that apply “as [this creature] enters the battlefield,” such as choosing a color with Diamond Knight, are also unaffected.
2019-07-12If a permanent entering the battlefield at the same time as Yarok (including Yarok itself) causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
2019-07-12If a triggered ability is linked to a second ability, additional instances of that triggered ability are also linked to that second ability. If the second ability refers to “the exiled card,” it refers to all cards exiled by instances of the triggered ability.
2019-07-12If you somehow control two Yaroks, a permanent entering the battlefield causes abilities to trigger three times, not four. A third Yarok causes abilities to trigger four times, a fourth causes abilities to trigger five times, and so on.
2019-07-12In some cases involving linked abilities, an ability requires information about “the exiled card.” When this happens, the ability gets multiple answers. If these answers are being used to determine the value of a variable, the sum is used. For example, if Elite Arcanist's enters-the-battlefield ability triggers twice, two cards are exiled. The value of X in the activation cost of Elite Arcanist's other ability is the sum of the two cards' mana values. As the ability resolves, you create copies of both cards and can cast none, one, or both of the copies in any order.
2019-07-12Replacement effects are unaffected by Yarok's ability. For example, a creature that enters the battlefield with one +1/+1 counter on it won't receive an additional +1/+1 counter.
2019-07-12Yarok affects a permanent's own enters-the-battlefield triggered abilities as well as other triggered abilities that trigger when that permanent enters the battlefield. Such triggered abilities start with “when” or “whenever.”
2019-07-12Yarok's effect doesn't copy the triggered ability; it just causes the ability to trigger twice. Any choices made as you put the ability onto the stack, such as modes and targets, are made separately for each instance of the ability. Any choices made on resolution, such as whether to put counters on a permanent, are also made individually.
2019-07-12You don't need to control the permanent entering the battlefield, only the permanent that has the triggered ability.

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