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Guul Draz Assassin PLST

Other printings of "Guul Draz Assassin": PLST #ROE-112 PROE #112★ ROE #112 PRM #36875

Card

id71843
artistJames Ryman
artistIds3852bbc9-11c0-4fe3-8722-a06ad7e2bcc5
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank10902
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsLevel Up
languageEnglish
layoutleveler
leadershipSkills
life
loyalty
manaCost{B}
manaValue1
nameGuul Draz Assassin
numberROE-112
originalPrintings
originalReleaseDate2021-11-19
originalText
otherFaceIds
power1
printingsPLST, PRM, PROE, ROE
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodePLST
side
signature
sourceProducts{'nonfoil': ['71048738-4d74-5f1c-8dc2-5b16f996cbc6', '793cffee-a608-56fe-a2dc-feccb9af38c5', 'd41e5021-de07-569d-b133-c7e058c2f31b', 'f5f30fc8-0b27-5c44-b9b1-43250ae3ebf1']}
subsets
subtypesVampire, Assassin
supertypes
textLevel up {1}{B} ({1}{B}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-3
2/2
{B}, {T}: Target creature gets -2/-2 until end of turn.
LEVEL 4+
4/4
{B}, {T}: Target creature gets -4/-4 until end of turn.
toughness1
typeCreature — Vampire Assassin
typesCreature
uuid05e9a6c1-a42a-5aa5-8d8b-6dfb65623cf3
variations
watermark
setNameThe List

Identifiers

id71843
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId252763
cardsphereFoilId
cardsphereId83251
deckboxId61957
mcmId583939
mcmMetaId11118
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idcf227645-f210-5eda-9411-ea2f95070afa
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdf06edfd4-3044-41dc-b6a7-77908c2d0dc4
scryfallIllustrationIdb84bca19-f98a-421d-8c26-b68d1a683cee
scryfallOracleIdc6fb6971-112b-4c82-a0a3-4acdde970b30
tcgplayerEtchedProductId
tcgplayerProductId254580
uuid05e9a6c1-a42a-5aa5-8d8b-6dfb65623cf3

Legalities

id71843
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid05e9a6c1-a42a-5aa5-8d8b-6dfb65623cf3
vintageLegal

Purchase URLs

id71843
cardKingdomhttps://mtgjson.com/links/24030e2dbea9cdaf
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/540961d375d26aca
tcgplayerhttps://mtgjson.com/links/e4172bb87f9ae53d
tcgplayerEtched
uuid05e9a6c1-a42a-5aa5-8d8b-6dfb65623cf3

Foreign Data (per language)

No foreign data.

Rulings

datetext
2010-06-15A creature’s level is based on how many level counters it has on it, not how many times its level up ability has been activated or has resolved. If a leveler gets level counters due to some other effect (such as Clockspinning) or loses level counters for some reason (such as Vampire Hexmage), its level is changed accordingly.
2010-06-15Effects that modify a leveler’s power or toughness, such as the effects of Giant Growth or Glorious Anthem, will apply to it no matter when they started to take effect. The same is true for counters that change the creature’s power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.
2010-06-15Effects that set a leveler’s power or toughness to a specific value, including the effects from a level symbol’s ability, apply in timestamp order. The timestamp of each level symbol’s ability is the same as the timestamp of the leveler itself, regardless of when the most recent level counter was put on it.
2010-06-15If another creature becomes a copy of a leveler, all of the leveler’s printed abilities — including those represented by level symbols — are copied. The current characteristics of the leveler, and the number of level counters on it, are not. The abilities, power, and toughness of the copy will be determined based on how many level counters are on the copy.
2010-06-15The abilities a leveler grants to itself don’t overwrite any other abilities it may have. In particular, they don’t overwrite the creature’s level up ability; it always has that.

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