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Spymaster's Vault MH3

Other printings of "Spymaster's Vault": MH3 #230 PMH3 #230s MH3 #358

Card

id53894
artistDavid Álvarez
artistIdsc3004e2c-d372-4faa-90db-f1274e75ef41
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB
colorIndicator
colors
defense
duelDeck
edhrecRank1451
edhrecSaltiness0.16
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsConnive
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost
manaValue0
nameSpymaster's Vault
number230
originalPrintings
originalReleaseDate
originalTextSpymaster's Vault enters the battlefield tapped unless you control a Swamp.
{T}: Add {B}.
{B}, {T}: Target creature you control connives X, where X is the number of creatures that died this turn. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)
otherFaceIds
power
printingsMH3, PMH3
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeMH3
side
signature
sourceProducts{'foil': ['1af73395-a2f4-5cd6-b941-afa07b4821a2', 'e8ab70bf-ab6c-51b0-9f3d-690c882d500f'], 'nonfoil': ['e8ab70bf-ab6c-51b0-9f3d-690c882d500f']}
subsets
subtypes
supertypes
textThis land enters tapped unless you control a Swamp.
{T}: Add {B}.
{B}, {T}: Target creature you control connives X, where X is the number of creatures that died this turn. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)
toughness
typeLand
typesLand
uuidf7e0779d-e40f-5974-b524-409971f71514
variations396422d1-4909-55e6-bc72-aaf81ef7df3b
watermark
setNameModern Horizons 3

Identifiers

id53894
cardKingdomEtchedId
cardKingdomFoilId297080
cardKingdomId296404
cardsphereFoilId
cardsphereId121389
deckboxId91540
mcmId771460
mcmMetaId435042
mtgArenaId91081
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id0922cc7c-43e2-5bcb-badf-ef568c44dd5d
mtgoFoilId
mtgoId126479
multiverseId662382
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId3d5fbb30-abfc-4e79-8ce5-bbb04a241c9f
scryfallIllustrationId09ed9f12-00ba-40d3-bf99-a4c46f640678
scryfallOracleId69ddca4b-5cc0-45f3-b2e6-a047c8d601be
tcgplayerEtchedProductId
tcgplayerProductId552624
uuidf7e0779d-e40f-5974-b524-409971f71514

Legalities

id53894
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuidf7e0779d-e40f-5974-b524-409971f71514
vintageLegal

Purchase URLs

id53894
cardKingdomhttps://mtgjson.com/links/797539636e4e87a9
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/8925d3511e3dc06e
cardmarkethttps://mtgjson.com/links/b247e12624844613
tcgplayerhttps://mtgjson.com/links/de3a3369dc49a13a
tcgplayerEtched
uuidf7e0779d-e40f-5974-b524-409971f71514

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified密探长地窖除非你操控沼泽,否则密探长地窖须横置进战场。
{T}:加{B}。
{B},{T}:令目标由你操控的生物筹谋X,X为本回合中死去的生物数量。(抓X张牌,然后弃X张牌。每以此法弃掉一张非地牌,便在该生物上放置一个+1/+1指示物。)
664034
FrenchSalle forte du maître espionTerrainLa Salle forte du maître espion arrive sur le champ de bataille engagée à moins que vous ne contrôliez un marais.
{T} : Ajoutez {B}.
{B}, {T} : Une créature ciblée que vous contrôlez connive X, X étant le nombre de créatures qui sont mortes ce tour-ci. (Piochez X cartes, puis défaussez-vous de X cartes. Mettez un marqueur +1/+1 sur cette créature pour chaque carte non-terrain défaussée de cette manière.)
663090
GermanHalle des MeisterspionsLandDie Halle des Meisterspions kommt getappt ins Spiel, es sei denn, du kontrollierst einen Sumpf.
{T}: Erzeuge {B}.
{B}, {T}: Eine Kreatur deiner Wahl, die du kontrollierst, intrigiert X Mal, wobei X gleich der Anzahl an Kreaturen ist, die in diesem Zug gestorben sind. (Ziehe X Karten und wirf dann X Karten ab. Lege für jede auf diese Weise abgeworfene Nichtland-Karte eine +1/+1-Marke auf die Kreatur.)
662618
ItalianCripta del CapospiaTerraLa Cripta del Capospia entra nel campo di battaglia TAPpata a meno che tu non controlli una Palude.
{T}: Aggiungi {B}.
{B}, {T}: Una creatura bersaglio che controlli complotta X, dove X è il numero di creature che sono morte in questo turno. (Pesca X carte, poi scarta X carte. Metti un segnalino +1/+1 su quella creatura per ogni carta non terra scartata in questo modo.)
663326
Japanese密偵長の大霊堂土地あなたが沼をコントロールしていないかぎり、密偵長の大霊堂はタップ状態で戦場に出る。
{T}:{B}を加える。
{B}, {T}:あなたがコントロールしているクリーチャー1体を対象とする。それは謀議Xを行う。Xは、このターンに死亡したクリーチャーの数に等しい。(カードX枚を引き、その後、カードX枚を捨てる。これにより捨てた土地でないカード1枚につき、そのクリーチャーの上に+1/+1カウンター1個を置く。)
663562
Portuguese (Brazil)Cofre do Espião-mestreTerrenoCofre do Espião-mestre entra no campo de batalha virado, a menos que você controle um Pântano.
{T}: Adicione {B}.
{B}, {T}: A criatura alvo que você controla acoberta X, sendo X o número de criaturas que morreram neste turno. (Compre X cards e depois descarte X cards. Coloque um marcador +1/+1 naquela criatura por cada card não de terreno descartado dessa forma.)
663798
SpanishCámara del maestro de espíasTierraLa Cámara del maestro de espías entra al campo de batalla girada a menos que controles un Pantano.
{T}: Agrega {B}.
{B}, {T}: La criatura objetivo que controlas confabula X, donde X es la cantidad de criaturas que murieron este turno. (Roba X cartas y luego descarta X cartas. Pon un contador +1/+1 sobre esa criatura por cada carta que no sea tierra descartada de esta manera.)
662854

Rulings

datetext
2024-06-07Connive X is a variant of connive. If a creature connives X, its controller will draw X cards, discard X cards, then then put a number of +1/+1 counters on the conniving permanent equal to the number of nonland cards discarded this way.
2024-06-07If a resolving spell or ability instructs a specific creature to connive but that creature has left the battlefield, the creature still connives, although you can't put any +1/+1 counters on it. Abilities that trigger "when [that creature] connives" will trigger.
2024-06-07If no cards are discarded, most likely because that player's hand is empty and an effect says they can't draw cards, the conniving creature does not receive any +1/+1 counters.
2024-06-07Once an ability that causes a creature to connive begins to resolve, no player may take any other actions until it's done. Notably, opponents can't try to remove the conniving creature after you discard cards but before it receives +1/+1 counters, if any.
2024-06-07You must already control a Swamp as Spymaster's Vault enters the battlefield for it to enter untapped. If it enters the battlefield at the same time as a Swamp when you control no other Swamps, it will enter tapped.

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