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Raised by Giants PCLB

Other printings of "Raised by Giants": CLB #250 PCLB #250s CLB #520

Card

id65292
artistKai Carpenter
artistIdsdcd3cf0d-67b7-4b73-8e62-1d318bf6209c
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank5031
edhrecSaltiness0.21
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorTextYour parents taught you that strength can be nurtured and honed, no matter one's size.
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{5}{G}
manaValue6
nameRaised by Giants
number250s
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsCLB, PCLB
promoTypesprerelease, datestamped
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePCLB
side
signature
sourceProducts{'foil': ['e2efbbd9-3006-5847-acb9-1cd919efe731']}
subsets
subtypesBackground
supertypesLegendary
textCommander creatures you own have base power and toughness 10/10 and are Giants in addition to their other types.
toughness
typeLegendary Enchantment — Background
typesEnchantment
uuid17a2c9c2-bbe5-550a-b134-e5938584e748
variations
watermark
setNameBattle for Baldur's Gate Promos

Identifiers

id65292
cardKingdomEtchedId
cardKingdomFoilId262314
cardKingdomId
cardsphereFoilId88278
cardsphereId
deckboxId67148
mcmId662191
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ida3228c50-9115-5053-8163-a67a24d5767d
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIde6ad5feb-a0b2-44e1-a7a3-ae5f1bf95b58
scryfallIllustrationId43b61539-befd-4025-a16f-c3e958b93ada
scryfallOracleId1682cf24-17a3-49ad-8b6f-9b7f13ebf53c
tcgplayerEtchedProductId
tcgplayerProductId274514
uuid17a2c9c2-bbe5-550a-b134-e5938584e748

Legalities

id65292
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid17a2c9c2-bbe5-550a-b134-e5938584e748
vintageLegal

Purchase URLs

id65292
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/fecd71fa99a77b8e
cardmarket
tcgplayerhttps://mtgjson.com/links/3a757e417664440d
tcgplayerEtched
uuid17a2c9c2-bbe5-550a-b134-e5938584e748

Foreign Data (per language)

No foreign data.

Rulings

datetext
2022-06-10An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
2022-06-10Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
2022-06-10Choose a Background is a variant of the partner ability. You may have two commanders if one of them is a legendary creature with the choose a background ability and the other is a legendary Background enchantment. Backgrounds and cards with choose a Background do not interact with cards which have any other partner ability.
2022-06-10If a card refers to a commander creature you own, a Background won't usually be counted or included for that effect. If another spell or ability causes your Background to become a creature, however, it will be included. Any effect that refers to your commander or a commander you own or control without specifying creature will apply to a Background that is your commander, as appropriate.
2022-06-10If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
2022-06-10If you control a Background that grants an ability to commander creatures you own, and you own more than one commander creature, each of them will have that ability.
2022-06-10If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders’ combined color identities.
2022-06-10If your commander loses the choose a Background ability or stops being a Background during the game, as appropriate, it is still your commander.
2022-06-10Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined (although your Background won’t usually be a creature anyway).
2022-06-10You can choose two commanders that are the same color or colors.

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