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Ticking Mime Bomb UNF

Other printings of "Ticking Mime Bomb": UNF #124 UNF #410

Card

id98002
artistGreg Bobrowski
artistIds9da322dc-35e0-44f2-b172-c08a062be60b
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank28535
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorTextSilent, but deadly.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny1
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{R}
manaValue4
nameTicking Mime Bomb
number410
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power2
printingsUNF
promoTypesgalaxyfoil, boosterfun
rarityuncommon
rebalancedPrintings
relatedCards
securityStampacorn
setCodeUNF
side
signature
sourceProducts{'foil': ['82b12384-1c83-548e-8866-7563857f09b6']}
subsets
subtypesClown, Robot, Mime
supertypes
textWhen this creature enters, without speaking or indicating any specific creature, pantomime to a person outside the game, then they choose a creature you don't control. This creature deals damage equal to twice the number of Robots you control to the chosen creature.
toughness2
typeArtifact Creature — Clown Robot Mime
typesArtifact, Creature
uuide94cfea2-7e3f-5e6f-b425-ddb55ea6ab3a
variationsec76f3dc-e73d-53b7-843d-8eeb8605b26c
watermark
setNameUnfinity

Identifiers

id98002
cardKingdomEtchedId
cardKingdomFoilId267087
cardKingdomId
cardsphereFoilId93888
cardsphereId
deckboxId69031
mcmId676982
mcmMetaId412501
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id51dbfb58-f47f-5293-bdb4-47c2017995dc
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId20cd8b8b-b800-44f6-a395-0ba032c09646
scryfallIllustrationIdaf1705e3-2535-4f39-9973-816120af5865
scryfallOracleId8b4748f6-7dd7-4ebb-8ae9-4535d8247d57
tcgplayerEtchedProductId
tcgplayerProductId287334
uuide94cfea2-7e3f-5e6f-b425-ddb55ea6ab3a

Legalities

id98002
alchemy
brawl
commander
duel
future
gladiator
historic
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuide94cfea2-7e3f-5e6f-b425-ddb55ea6ab3a
vintage

Purchase URLs

id98002
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/f340c7c7dc472c4c
cardmarkethttps://mtgjson.com/links/1ca500d4fa9ee7da
tcgplayerhttps://mtgjson.com/links/9f19b1de660a1d74
tcgplayerEtched
uuide94cfea2-7e3f-5e6f-b425-ddb55ea6ab3a

Foreign Data (per language)

No foreign data.

Rulings

datetext
2022-10-07Count the number of Robots you control as the ability resolves to determine how much damage to deal. If Ticking Mime Bomb is still under your control and still a Robot, it will count itself. Quietly.
2022-10-07If the outside person chooses one of your creatures, consider briefly why you didn't fully explain to the outside person what's going to happen, and ask them to choose a creature you don't control.
2022-10-07To pantomime means to act out or express something in an exaggerated fashion without speaking. You're trying to get the outside person to guess the creature based on your expressions and movements. You can't just point to the creature you want them to pick.
2022-10-07You aren't allowed to speak while pantomiming, but you can explain to the outside person what's going to happen before you begin as long as you don't try to give them hints about which creature to pick.

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