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Tuskguard Captain CM2

Other printings of "Tuskguard Captain": ZNC #85 CM2 #147 KTK #156 2X2 #163 C16 #173 CMM #328

Card

id19466
artistAaron Miller
artistIdsfc021f3d-773a-4706-bbe7-f602324f511f
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank4412
edhrecSaltiness0.21
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorTextOne quiet word sets off the stampede.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsOutlast
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{G}
manaValue3
nameTuskguard Captain
number147
originalPrintings
originalReleaseDate
originalTextOutlast {G} ({G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has trample.
otherFaceIds
power2
printings2X2, C16, CM2, CMM, KTK, ZNC
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeCM2
side
signature
sourceProducts{'nonfoil': ['e4b25b9c-efe9-5920-b4b6-ad6b46f01fee']}
subsets
subtypesHuman, Warrior
supertypes
textOutlast {G} ({G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has trample.
toughness3
typeCreature — Human Warrior
typesCreature
uuiddad9aa4d-c07d-524b-bef0-c1c609605062
variations
watermark
setNameCommander Anthology Volume II

Identifiers

id19466
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId218967
cardsphereFoilId
cardsphereId55642
deckboxId39252
mcmId358798
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ide4a9a80a-0f2e-5a51-8436-e1188881aa54
mtgoFoilId
mtgoId
multiverseId446883
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId7d52a5cc-a8be-4132-b633-924502bf2310
scryfallIllustrationIdf37785ae-84f4-4407-ac6e-edf1bf543f3f
scryfallOracleIdaa149597-087a-4e1f-953c-2cd04e90a93b
tcgplayerEtchedProductId
tcgplayerProductId166883
uuiddad9aa4d-c07d-524b-bef0-c1c609605062

Legalities

id19466
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuiddad9aa4d-c07d-524b-bef0-c1c609605062
vintageLegal

Purchase URLs

id19466
cardKingdomhttps://mtgjson.com/links/0cf119a2cecfbcc3
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/76e33ecce05b92ad
tcgplayerEtched
uuiddad9aa4d-c07d-524b-bef0-c1c609605062

Foreign Data (per language)

No foreign data.

Rulings

datetext
2014-09-20Several creatures with outlast also grant an ability to creatures you control with +1/+1 counters on them, including themselves. These counters could come from an outlast ability, but any +1/+1 counter on the creature will count.
2014-09-20The cost to activate a creature's outlast ability includes the tap symbol ({T}). A creature's outlast ability can't be activated unless that creature has been under your control continuously since the beginning of your turn.

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