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Teferi, Master of Time PRM

Other printings of "Teferi, Master of Time": M21 #75 PM21 #75p PM21 #75s M21 #275 M21 #276 M21 #277 M21 #281 M21 #290 M21 #291 M21 #292 M21 #293 PRM #85940

Card

id79246
artistChris Rallis
artistIdsa8e7b854-b15a-421a-b66d-6e68187ae285
asciiName
attractionLights
availabilitymtgo
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank1800
edhrecSaltiness1.3
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly1
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': False, 'oathbreaker': True}
life
loyalty3
manaCost{2}{U}{U}
manaValue4
nameTeferi, Master of Time
number85940
originalPrintings
originalReleaseDate2020-12-15
originalText
otherFaceIds
power
printingsM21, PM21, PRM
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodePRM
side
signature
sourceProducts
subsets
subtypesTeferi
supertypesLegendary
textYou may activate loyalty abilities of Teferi on any player's turn any time you could cast an instant.
[+1]: Draw a card, then discard a card.
[−3]: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
[−10]: Take two extra turns after this one.
toughness
typeLegendary Planeswalker — Teferi
typesPlaneswalker
uuid42e4cda2-9dc9-5aca-9797-7d47f461521e
variations
watermark
setNameMagic Online Promos

Identifiers

id79246
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ide9305642-deda-5e68-a152-35cc26dbb71c
mtgoFoilId
mtgoId85940
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId920067af-fdd5-4e48-bd6e-7d477c53a7ac
scryfallIllustrationIdf9ca7837-d5f5-4465-8d77-c823a437df30
scryfallOracleIde802fb53-7cf5-46bc-8a0b-f99cf5c20f74
tcgplayerEtchedProductId
tcgplayerProductId
uuid42e4cda2-9dc9-5aca-9797-7d47f461521e

Legalities

id79246
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid42e4cda2-9dc9-5aca-9797-7d47f461521e
vintageLegal

Purchase URLs

id79246
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuid42e4cda2-9dc9-5aca-9797-7d47f461521e

Foreign Data (per language)

No foreign data.

Rulings

datetext
2020-06-23An attacking creature that phases out is removed from combat.
2020-06-23Any continuous effects with a "for as long as" duration such as that of Awakener Druid ignore phased-out objects. Any such effects will expire if their conditions are no longer met after ignoring the phased-out objects.
2020-06-23Any creatures that phase in during their controller's untap step will be able to attack and pay a cost of {T} during that turn.
2020-06-23Any one-shot effects that are waiting "until [this] leaves the battlefield," such as that of Kitesail Freebooter, won't happen when a permanent phases out.
2020-06-23Choices made for permanents as they entered the battlefield are remembered when they phase in.
2020-06-23Each Aura and Equipment attached to a permanent that's phasing out also phases out. They will phase in with that permanent and still be attached to it. Similarly, permanents that phase out with counters phase in with those counters.
2020-06-23If an opponent gains control of your creature and it phases out and the duration of the control-change effect expires before it phases in, that permanent phases in under your control as that opponent's next untap step begins. If they leave the game before their next untap step, it phases in as the next untap step begins after their turn would have begun.
2020-06-23Phasing out doesn't cause any "leaves the battlefield" abilities to trigger. Similarly, phasing in won't cause any "enters the battlefield" abilities to trigger.
2020-06-23Teferi's first ability doesn't change how many of his abilities you can activate during each turn.
2020-06-23While a permanent is phased out, it's treated as though it doesn't exist. It can't be the target of spells or abilities, its static abilities have no effect on the game, its triggered abilities can't trigger, it can't attack or block, and so on.
2020-06-23You draw a card and discard a card all while Teferi's first loyalty ability is resolving. Nothing can happen between the two, and no player may choose to take actions.

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