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Valgavoth's Onslaught DSK

Other printings of "Valgavoth's Onslaught": DSK #204 PDSK #204p PDSK #204s DSK #324

Card

id29012
artistLie Setiawan
artistIds6f771d3f-310e-4aa4-841f-5ba4ba9f025a
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank8440
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextTyvar and the Wanderer were done running.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsManifest, Manifest dread
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{X}{X}{G}
manaValue1
nameValgavoth's Onslaught
number204
originalPrintings
originalReleaseDate
originalTextManifest dread X times, then put X +1/+1 counters on each of those creatures. (To manifest dread, look at the top two cards of your library, then put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
otherFaceIds
power
printingsDSK, PDSK
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeDSK
side
signature
sourceProducts{'foil': ['463782d5-9d15-559c-a37c-9e919d72ebe1', '7a171fa2-fe0f-54b8-9fba-6a39e4e296fb', 'b87fe3be-3527-5767-a373-f3dc1cfe35b2'], 'nonfoil': ['7d5dd4cf-c35c-5492-b75e-616995bc5927', 'b87fe3be-3527-5767-a373-f3dc1cfe35b2']}
subsets
subtypes
supertypes
textManifest dread X times, then put X +1/+1 counters on each of those creatures. (To manifest dread, look at the top two cards of your library, then put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
toughness
typeSorcery
typesSorcery
uuid62d4034c-f7e5-5c0e-ac51-07338cfa2b99
variations95cd918d-44c2-58c6-925d-30c39a1e8f3d
watermark
setNameDuskmourn: House of Horror

Identifiers

id29012
cardKingdomEtchedId
cardKingdomFoilId302499
cardKingdomId301719
cardsphereFoilId126469
cardsphereId126369
deckboxId94451
mcmId788127
mcmMetaId440172
mtgArenaId92296
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id5f75a73a-6651-55b5-8cf4-c811879f48f9
mtgoFoilId
mtgoId130539
multiverseId673609
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId7d4ba274-3c6f-4e12-ba2c-a81c3da3f7e2
scryfallIllustrationId2d840dc0-2641-4c81-8a99-0caaeb2d2c73
scryfallOracleId663d9559-6619-46fe-8ff4-655f1d5e0e4c
tcgplayerEtchedProductId
tcgplayerProductId577694
uuid62d4034c-f7e5-5c0e-ac51-07338cfa2b99

Legalities

id29012
alchemyLegal
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuid62d4034c-f7e5-5c0e-ac51-07338cfa2b99
vintageLegal

Purchase URLs

id29012
cardKingdomhttps://mtgjson.com/links/bc5fb19d71c26416
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/0dde55b4d0ed684e
cardmarkethttps://mtgjson.com/links/917df7735169dc70
tcgplayerhttps://mtgjson.com/links/7652be35e2900cc0
tcgplayerEtched
uuid62d4034c-f7e5-5c0e-ac51-07338cfa2b99

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchCarnage de ValgavothTyvar et la Vagabonde en avaient assez de courir.RituelManifestez l'effroi X fois, puis mettez X marqueurs +1/+1 sur chacune de ces créatures. (Pour manifester l'effroi regardez les deux cartes du dessus de votre bibliothèque, puis mettez l'une d'elles sur le champ de bataille face cachée comme une créature 2/2 et l'autre dans votre cimetière. Retournez-la face visible à tout moment pour son coût de mana si c'est une carte de créature.)674422
GermanValgavoths AngriffTyvar und die Wanderin hatten genug vom Weglaufen.HexereiManifestiere das Grauen X Mal und lege dann X +1/+1-Marken auf jede jener Kreaturen. (Um das Grauen zu manifestieren, schaue dir die obersten zwei Karten deiner Bibliothek an. Lege eine davon auf deinen Friedhof und bringe die andere als eine 2/2 Kreatur verdeckt ins Spiel. Decke sie zu einem beliebigen Zeitpunkt für ihre Manakosten auf, falls es eine Kreaturenkarte ist.)673880
ItalianAssalto di ValgavothTyvar e la Viandante non potevano più scappare.StregoneriaManifesta angoscia X volte, poi metti X segnalini +1/+1 su ciascuna di quelle creature. (Per manifestare angoscia, guarda le prime due carte del tuo grimorio, poi mettine una sul campo di battaglia a faccia in giù come una creatura 2/2 e l'altra nel tuo cimitero. Se è una carta creatura, girala a faccia in su in qualsiasi momento pagando il suo costo di mana.)674693
Japaneseヴァルガヴォスの猛攻タイヴァーと放浪者は逃げるのをやめた。ソーサリーX回戦慄予示する。その後、それらのクリーチャーの上にそれぞれ+1/+1カウンターX個を置く。戦慄予示するとは、「あなたのライブラリーの一番上にあるカード2枚を見る。その後、それらのうち1枚を2/2のクリーチャーとして裏向きで戦場に出し、残りを自分の墓地に置く。それがクリーチャー・カードなら、そのマナ・コストで、いつでも表向きにしてよい。」ということである。)674964
SpanishAtaque de ValgavothTyvar y la Errante se cansaron de correr.ConjuroManifiesta miedo X veces y luego pon X contadores +1/+1 sobre cada una de esas criaturas. (Para manifestar miedo, mira las dos primeras cartas de tu biblioteca y luego pon una de ellas en el campo de batalla boca abajo como una criatura 2/2 y la otra en tu cementerio. Ponla boca arriba en cualquier momento por su coste de maná si es una carta de criatura.)674151

Rulings

datetext
2024-09-20A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent and Auras and Equipment that were attached to that permanent aren't affected unless the new characteristics of the object change the legality of those targets or attachments.
2024-09-20Any time you have priority, you can turn a manifested permanent you control face up by revealing that it's a creature card (ignoring any copy effects or type-changing effects that might be applying to it) and paying its mana cost. This is a special action. It doesn't use the stack and can't be responded to.
2024-09-20At any time, you can look at a face-down spell or permanent you control. You can't look at face-down permanents or spells you don't control unless an effect instructs or allows you to do so.
2024-09-20Because face-down creatures don't have a name, they can't have the same name as any other creature, even another face-down creature.
2024-09-20Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.
2024-09-20If a double-faced card is manifested, it will be put onto the battlefield face down. While face down, it can't transform. If the front face of the card is a creature card, you can turn it face up by paying its mana cost. If you do, its front face will be up.
2024-09-20If a face-down creature loses its abilities, it can't be turned face up with a disguise or morph ability because it will no longer have that ability (or the associated cost) once face up.
2024-09-20If a face-down spell leaves the stack and goes to any zone other than the battlefield (if it was countered, for example), you must reveal it. Similarly, if a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or the game ends.
2024-09-20If a manifested creature would have disguise or morph if it were face up, you may also turn it face up by paying its disguise or morph cost, as appropriate.
2024-09-20If an effect instructs a player to manifest multiple cards from their library, those cards are manifested one at a time. Players can't take actions in between. However, an ability that triggers "Whenever one or more creatures enter" would trigger once for each event.
2024-09-20If something tries to turn a face-down instant or sorcery card on the battlefield face up, reveal that card to show all players it's an instant or sorcery card. The permanent remains on the battlefield face down. Abilities that trigger when a permanent turns face up won't trigger, because even though you revealed the card, it never turned face up.
2024-09-20If your library contains only one card when you manifest dread, you'll look at that card and put it onto the battlefield face down. You won't have the option to put it into your graveyard instead. If your library contains no cards when you manifest dread, you won't do anything.
2024-09-20Players can't take actions in between the time you manifest dread X times and the time you put +1/+1 counters on them. Notably, they can't try to remove the face-down creatures before counters are placed on them.
2024-09-20Some cards in the Duskmourn release have abilities that trigger "whenever you manifest dread." In circumstances where you are instructed to manifest dread but can't perform some or all of the steps of manifesting dread (probably because your library has one or fewer cards in it), these abilities will still trigger.
2024-09-20To manifest dread, look at the top two cards of your library. Manifest one (by putting it onto the battlefield face down) and put the other into your graveyard. The card you put onto the battlefield becomes a 2/2 face-down creature with no name, mana cost, creature types, or abilities. It's colorless and has a mana value of 0. Other effects that apply to the permanent can still grant it any characteristics it doesn't have or change the characteristics it does have.
2024-09-20Turning a permanent face up or face down doesn't change whether that permanent is tapped or untapped.
2024-09-20Unlike a face-down creature that was cast using a disguise or morph ability, a manifested creature may still be turned face up after it loses its abilities if it's a creature card.
2024-09-20You must ensure that your face-down spells and permanents can be easily differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield to confuse other players. The order in which they entered should remain clear, as well as what ability caused them to be face down. (This includes manifest, disguise, cloak, morph, and a few older effects that turn cards face down.) Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.

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