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Topaz Dragon // Entropic Cloud CLB

Other printings of "Topaz Dragon // Entropic Cloud": CLB #153 CLB #153

Card

id18208
artistJamroz Gary
artistIdsb4e55cf2-f8c9-4c11-9b99-058f88cbde6c
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank13396
edhrecSaltiness0.22
faceConvertedManaCost2
faceFlavorName
faceManaValue2
faceNameEntropic Cloud
finishesnonfoil, foil
flavorName
flavorTextWhat its gaze doesn't wither, its breath surely will.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsDeathtouch
languageEnglish
layoutadventure
leadershipSkills
life
loyalty
manaCost{1}{B}
manaValue6
nameTopaz Dragon // Entropic Cloud
number153
originalPrintings
originalReleaseDate
originalTextCreatures you control gain deathtouch until end of turn. (Then exile this card. You may cast the creature later from exile.) // Flying, deathtouch
otherFaceIds18918c76-eab3-546c-b063-2dce39a1542f
power
printingsCLB
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeCLB
sideb
signature
sourceProducts
subsets
subtypesAdventure
supertypes
textCreatures you control gain deathtouch until end of turn. (Then exile this card. You may cast the creature later from exile.)
toughness
typeInstant — Adventure
typesInstant
uuid2ea932c1-0a1a-5df8-b4dd-5bbab65683d7
variations
watermark
setNameCommander Legends: Battle for Baldur's Gate

Identifiers

id18208
cardKingdomEtchedId
cardKingdomFoilId261614
cardKingdomId261205
cardsphereFoilId
cardsphereId89078
deckboxId65308
mcmId660732
mcmMetaId408632
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idec01cea6-4a7d-5f93-8b93-ff43c8f61098
mtgoFoilId
mtgoId100324
multiverseId563036
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId783adffd-449f-44a6-8faf-3e38a201b05b
scryfallIllustrationId89f9d655-ce20-455b-a5e5-6dc49fc396dc
scryfallOracleIdca8535f2-1f96-4836-bd32-5e952f9bee72
tcgplayerEtchedProductId
tcgplayerProductId273197
uuid2ea932c1-0a1a-5df8-b4dd-5bbab65683d7

Legalities

id18208
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid2ea932c1-0a1a-5df8-b4dd-5bbab65683d7
vintageLegal

Purchase URLs

id18208
cardKingdomhttps://mtgjson.com/links/fe338b4bdd0d4774
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/411861d84b3142b8
cardmarkethttps://mtgjson.com/links/1dcb44897579778a
tcgplayerhttps://mtgjson.com/links/85ae9dbce853e31e
tcgplayerEtched
uuid2ea932c1-0a1a-5df8-b4dd-5bbab65683d7

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese SimplifiedTopaz Dragon // 减速毒云减速毒云瞬间~历险由你操控的生物获得死触异能直到回合结束。(然后放逐此牌。之后你还可以从放逐区施放该生物。)566276
FrenchTopaz Dragon // Nuage entropiqueNuage entropiqueÉphémère : aventureLes créatures que vous contrôlez acquièrent le contact mortel jusqu'à la fin du tour. (Puis exilez cette carte. Vous pouvez lancer la créature plus tard depuis l'exil.)564116
GermanTopaz Dragon // Entropische WolkeEntropische WolkeSpontanzauber — AbenteuerKreaturen, die du kontrollierst, erhalten Todesberührung bis zum Ende des Zuges. (Schicke diese Karte dann ins Exil. Du kannst sie später als Kreatur aus dem Exil wirken.)563396
ItalianTopaz Dragon // Nube EntropicaNube EntropicaIstantaneo — AvventuraLe creature che controlli hanno tocco letale fino alla fine del turno. (Poi esilia questa carta. Puoi lanciare la creatura in seguito dall'esilio.)564476
JapaneseTopaz Dragon // エントロピーの雲(くも)エントロピーの雲(くも)インスタント ― 出来事ターン終了時まで、あなたがコントロールしているすべてのクリーチャーは接死を得る。(その後、これを追放する。後で追放領域からこのクリーチャーを唱えてもよい。)564836
Portuguese (Brazil)Topaz Dragon // Nuvem EntrópicaNuvem EntrópicaMágica instantânea — AventuraAs criaturas que você controla ganham toque mortífero até o final do turno. (Depois, exile este card. Você pode conjurar a criatura posteriormente do exílio.)565556
SpanishTopaz Dragon // Nube entrópicaNube entrópicaInstantáneo — AventuraLas criaturas que controlas ganan la habilidad de toque mortal hasta el final del turno. (Luego, exilia esta carta. Puedes lanzar la criatura más adelante desde el exilio.)563756

Rulings

datetext
2022-06-10An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it’s in your graveyard, Altar of Bhaal is an artifact card whose mana value is 2.
2022-06-10An effect may refer to a card, spell, or permanent that “has an Adventure.” This refers to a card, spell, or permanent that has an adventurer card’s set of alternative characteristics, even if they’re not being used and even if that card was never cast as an Adventure.
2022-06-10Casting a card as an Adventure isn’t casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
2022-06-10If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner’s graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won’t be exiled and the spell’s controller won’t be able to cast it as a permanent later.
2022-06-10If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won’t give you permission to cast it as a permanent spell.
2022-06-10If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it’s not possible to cast the copy from exile.
2022-06-10If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
2022-06-10If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it’s a token) or cease to be a copy (if it’s a nontoken permanent), and so you won’t be able to cast it as an Adventure.
2022-06-10If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it’s legal to cast that spell.
2022-06-10When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card’s normal characteristics. The spell’s color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
2022-06-10You must still follow any relevant timing rules for the permanent spell you cast from exile. Normally, you’ll be able to cast it only during your main phase while the stack is empty.

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