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Pir's Whim PLST

Other printings of "Pir's Whim": PLST #BBD-73 BBD #73

Card

id71183
artistJakub Kasper
artistIds36901417-ce61-4636-8b77-6db14a9cb68a
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank5098
edhrecSaltiness0.24
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{G}
manaValue4
namePir's Whim
numberBBD-73
originalPrintings
originalReleaseDate2021-11-19
originalText
otherFaceIds
power
printingsBBD, PLST
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePLST
side
signature
sourceProducts{'nonfoil': ['71048738-4d74-5f1c-8dc2-5b16f996cbc6', '793cffee-a608-56fe-a2dc-feccb9af38c5', 'd41e5021-de07-569d-b133-c7e058c2f31b', 'e654bdd4-e412-5e28-9dba-29f84f2d57c5', 'f5f30fc8-0b27-5c44-b9b1-43250ae3ebf1']}
subsets
subtypes
supertypes
textFor each player, choose friend or foe. Each friend searches their library for a land card, puts it onto the battlefield tapped, then shuffles. Each foe sacrifices an artifact or enchantment of their choice.
toughness
typeSorcery
typesSorcery
uuid21060ca6-5892-5a22-a32a-f516e396ffe8
variations
watermark
setNameThe List

Identifiers

id71183
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId252711
cardsphereFoilId
cardsphereId83265
deckboxId61981
mcmId583955
mcmMetaId262719
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id8ce117d2-ec91-5348-8c13-a5fb5a57cb89
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdcccfa463-c691-4905-9bc3-06fc9a5bca8e
scryfallIllustrationIdcce7aa2d-09a4-4cf1-804e-8abca9deee82
scryfallOracleId01c2b66a-66d1-4282-a078-b1fa737c57f4
tcgplayerEtchedProductId
tcgplayerProductId254606
uuid21060ca6-5892-5a22-a32a-f516e396ffe8

Legalities

id71183
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid21060ca6-5892-5a22-a32a-f516e396ffe8
vintageLegal

Purchase URLs

id71183
cardKingdomhttps://mtgjson.com/links/80f913785673cef1
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/14708748883c824a
tcgplayerhttps://mtgjson.com/links/f26909c7d3d53e29
tcgplayerEtched
uuid21060ca6-5892-5a22-a32a-f516e396ffe8

Foreign Data (per language)

No foreign data.

Rulings

datetext
2018-06-08Friends perform their specified actions before foes. This means that a friend’s action may cause a triggered ability of a foe’s permanent to trigger before that foe’s action causes that permanent to leave the battlefield.
2018-06-08Players can’t take actions in between the time that friends perform their actions and the time that foes perform theirs. If any abilities trigger from friends performing actions, those triggers won’t be put onto the stack until the foes perform their actions and the spell finishes resolving.
2018-06-08The designation of friend or foe is only relevant to the spell that asks you to choose. A player you call your friend doesn’t become your teammate, and the next “friend or foe” spell you cast could name that player your foe.
2018-06-08When Pir’s Whim resolves and your foes perform their actions, first the next foe in turn order (or, if it’s a foe’s turn, that foe) chooses an artifact or enchantment they control, then each other foe in turn order does the same, then all chosen permanents are sacrificed at the same time. Foes will know choices made by earlier players when making their choices.
2018-06-08When Pir’s Whim resolves and your friends perform their actions, first the next friend in turn order (or, if it’s a friend’s turn, that friend) searches their library for a land without revealing the card they choose, then each other friend in turn order does the same. Then all the lands are put onto the battlefield at the same time.
2018-06-08You make this choice for yourself as well as each other player. In some rare cases, you may wish to call yourself (or your teammate in a Two-Headed Giant game) a foe. You can do that.
2018-06-08You may call a player a friend or a foe even if that player will be instructed to perform an impossible action. For example, for Regna’s Sanction, a foe may control no untapped creatures.

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