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Two-Headed Hunter // Twice the Rage WOE

Other printings of "Two-Headed Hunter // Twice the Rage": WOE #155 WOE #155

Card

id103602
artistFilip Burburan
artistIds66082c3b-a623-4d34-be51-2475214b85d3
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank10730
edhrecSaltiness0.1
faceConvertedManaCost2
faceFlavorName
faceManaValue2
faceNameTwice the Rage
finishesnonfoil, foil
flavorName
flavorText"I point, you club!"
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutadventure
leadershipSkills
life
loyalty
manaCost{1}{R}
manaValue5
nameTwo-Headed Hunter // Twice the Rage
number155
originalPrintings
originalReleaseDate
originalTextTarget creature gains double strike until end of turn. (Then exile this card. You may cast the creature later from exile.) // Menace (This creature can't be blocked except by two or more creatures.)
otherFaceIds1c0671d8-3030-5577-9ac5-3cfea3a70866
power
printingsWOE
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeWOE
sideb
signature
sourceProducts
subsets
subtypesAdventure
supertypes
textTarget creature gains double strike until end of turn. (Then exile this card. You may cast the creature later from exile.)
toughness
typeInstant — Adventure
typesInstant
uuid3a553b11-2640-5b61-b786-0255ebb21253
variations
watermark
setNameWilds of Eldraine

Identifiers

id103602
cardKingdomEtchedId
cardKingdomFoilId282413
cardKingdomId281834
cardsphereFoilId
cardsphereId107291
deckboxId82098
mcmId729042
mcmMetaId423499
mtgArenaId86857
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id1c3db5af-33fc-59dd-ae43-a00b037f4465
mtgoFoilId
mtgoId116638
multiverseId629656
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId70c12e75-7e65-4706-b976-e47835910928
scryfallIllustrationId0cb8edb2-dcfe-4456-ae1d-211ec352d50c
scryfallOracleId0f222f3d-f02b-42b9-aedf-fb7ed92d4889
tcgplayerEtchedProductId
tcgplayerProductId512658
uuid3a553b11-2640-5b61-b786-0255ebb21253

Legalities

id103602
alchemy
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuid3a553b11-2640-5b61-b786-0255ebb21253
vintageLegal

Purchase URLs

id103602
cardKingdomhttps://mtgjson.com/links/92b862d94650f503
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/28ed667949d368b0
cardmarkethttps://mtgjson.com/links/6e785b8e3aac3c87
tcgplayerhttps://mtgjson.com/links/399c99cece919ba8
tcgplayerEtched
uuid3a553b11-2640-5b61-b786-0255ebb21253

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese SimplifiedTwo-Headed Hunter // 双倍怒火双倍怒火瞬间~历险目标生物获得连击异能直到回合结束。(然后放逐此牌。之后你还可以从放逐区施放该生物。)631483
FrenchChasseur bicéphale // Double rageDouble rageÉphémère : aventureUne créature ciblée acquiert la double initiative jusqu'à la fin du tour. (Puis exilez cette carte. Vous pouvez lancer la créature plus tard depuis l'exil.)630439
GermanZweiköpfiger Jäger // Doppelter ZornDoppelter ZornSpontanzauber — AbenteuerEine Kreatur deiner Wahl erhält Doppelschlag bis zum Ende des Zuges. (Schicke diese Karte dann ins Exil. Du kannst sie später als Kreatur aus dem Exil wirken.)629917
ItalianCacciatore a Due Teste // Doppia RabbiaDoppia RabbiaIstantaneo — AvventuraUna creatura bersaglio ha doppio attacco fino alla fine del turno. (Poi esilia questa carta. Puoi lanciare la creatura in seguito dall'esilio.)630700
JapaneseTwo-Headed Hunter // 倍(ばい)増(ぞう)する憤(ふん)怒(ぬ)倍(ばい)増(ぞう)する憤(ふん)怒(ぬ)インスタント ― 出来事クリーチャー1体を対象とする。ターン終了時まで、それは二段攻撃を得る。(その後、このカードを追放する。後で追放領域にあるこのクリーチャーを唱えてもよい。)630961
Portuguese (Brazil)Caçador de Duas Cabeças // Raiva em DobroRaiva em DobroMágica Instantânea — AventuraA criatura alvo ganha golpe duplo até o final do turno. (Depois, exile este card. Você pode conjurar a criatura posteriormente do exílio.)631222
SpanishCazador bicéfalo // Rabia por dosRabia por dosInstantáneo — AventuraLa criatura objetivo gana la habilidad de dañar dos veces hasta el final del turno. (Luego, exilia esta carta. Puedes lanzar la criatura más adelante desde el exilio.)630178

Rulings

datetext
2023-09-01An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it’s in your graveyard, Questing Druid is a green creature card whose mana value is 2. It can’t be the target of Tenacious Tomeseeker’s triggered ability (“return target instant or sorcery card from your graveyard to your hand”).
2023-09-01An effect may refer to a card, spell, or permanent that “has an Adventure.” This refers to a card, spell, or permanent that has an adventurer card’s set of alternative characteristics, even if they’re not being used and even if that card was never cast as an Adventure.
2023-09-01Casting a card as an Adventure isn’t casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
2023-09-01If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner’s graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won’t be exiled and the spell’s controller won’t be able to cast it as a permanent later.
2023-09-01If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won’t give you permission to cast it as a permanent spell.
2023-09-01If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it’s not possible to cast the copy as a permanent.
2023-09-01If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
2023-09-01If an effect refers to a card, spell, or permanent that has an Adventure, it won’t find an instant or sorcery spell on the stack that’s been cast as an Adventure.
2023-09-01If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it’s a token) or cease to be a copy (if it’s a nontoken permanent), and so you won’t be able to cast it as an Adventure.
2023-09-01If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it’s legal to cast that spell. For example, if you control Johann, Apprentice Sorcerer (“Once each turn, you may cast an instant or sorcery spell from the top of your library.”) and Questing Druid is on top of your library, you can cast Seek the Beast, but not Questing Druid.
2023-09-01When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card’s normal characteristics. The spell’s color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
2023-09-01You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you’ll be able to cast it only during your main phase while the stack is empty.

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