← Back Card Profile (by Name)

Twilight's Call INV

Other printings of "Twilight's Call": DDJ #76 INV #130

Card

id39487
artistMark Romanoski
artistIds4ec62588-d6cc-41a2-a9be-a0f95b9613cc
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank12298
edhrecSaltiness0.33
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextTwilight falls. We rise.
—Necropolis inscription
frameEffects
frameVersion1997
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}{B}{B}
manaValue6
nameTwilight's Call
number130
originalPrintings
originalReleaseDate
originalTextYou may play Twilight's Call any time you could play an instant if you pay {2} more to play it.
Each player returns all creature cards from his or her graveyard to play.
otherFaceIds
power
printingsDDJ, INV
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeINV
side
signature
sourceProducts{'foil': ['61b01e8e-f458-52b1-8df5-347b0da6066e', 'e634446e-4111-5781-ba46-1161cb3abb5a'], 'nonfoil': ['1971eacc-6305-5c8c-914d-663ae422c379', '2ddcf37e-b144-5a39-851e-edceb19ff129', 'e634446e-4111-5781-ba46-1161cb3abb5a']}
subsets
subtypes
supertypes
textYou may cast this spell as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.)
Each player returns all creature cards from their graveyard to the battlefield.
toughness
typeSorcery
typesSorcery
uuid1bedc034-0609-51db-b7f6-7e99f83648a6
variations
watermark
setNameInvasion

Identifiers

id39487
cardKingdomEtchedId
cardKingdomFoilId46301
cardKingdomId45301
cardsphereFoilId21877
cardsphereId21878
deckboxId8502
mcmId3714
mcmMetaId6192
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id2b2a0150-31c0-5be2-a6ce-a15ab46fed84
mtgoFoilId14646
mtgoId14645
multiverseId23058
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId3c97c8a5-33b3-4f7f-a224-bb4df7b4bcc0
scryfallIllustrationIda1f3d510-4d06-4010-89c9-8f8120abf8d8
scryfallOracleIdae0a1d9c-19cb-42ee-97c3-464e38e84615
tcgplayerEtchedProductId
tcgplayerProductId7722
uuid1bedc034-0609-51db-b7f6-7e99f83648a6

Legalities

id39487
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predhLegal
premodernLegal
standard
standardbrawl
timeless
uuid1bedc034-0609-51db-b7f6-7e99f83648a6
vintageLegal

Purchase URLs

id39487
cardKingdomhttps://mtgjson.com/links/0750e7d8fec2288c
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/99a96dee821d0ecf
cardmarkethttps://mtgjson.com/links/690e796d0bcee567
tcgplayerhttps://mtgjson.com/links/6fffeff7eeea2fab
tcgplayerEtched
uuid1bedc034-0609-51db-b7f6-7e99f83648a6

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchAppel du point du jourLe jour tombe. Nous nous levons. — Inscription de la nécropole.RituelVous pouvez jouer l'Appel du point du jour à tout moment où vous pourriez jouer un éphémère si vous payez {2} de plus pour cela.
Chaque joueur renvoie en jeu toutes les cartes de créature de son cimetière.
185422
GermanRuf des Zwielichts„Die Dämmerung sinkt herab, wir stehen auf." —Inschrift der TotenstadtHexereiDu kannst Ruf des Zwielichts immer dann spielen, wenn Du auch einen Spontanzauber spielen könntest, wenn Du zusätzlich {2} bezahlst.
Alle Spieler bringen alle Kreaturenkarten aus ihrem Friedhof ins Spiel zurück.
183548
ItalianRichiamo del Crepuscolo
Japanese黄昏の呼び声
Portuguese (Brazil)Chamado do Crepúsculo
SpanishLlamado del Crepúsculo

Rulings

datetext
2004-10-04All the creature cards enter simultaneously.
2004-10-04For purposes of ordering any continuous effects of the creatures, the current player (not the controller of this spell) decides the ordering regardless of which player is putting the creatures onto the battlefield.

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