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Warmonger's Chariot CNS

Other printings of "Warmonger's Chariot": CNS #207 ROE #226 JMP #490

Card

id22738
artistWarren Mahy
artistIds002c739e-aa1f-4c1d-921b-37cb2d1b1c5b
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank19731
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextThe best defense is a good offense.
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEquip
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}
manaValue2
nameWarmonger's Chariot
number207
originalPrintings
originalReleaseDate
originalTextEquipped creature gets +2/+2.\r
As long as equipped creature has defender, it can attack as though it didn't have defender.\r
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
otherFaceIds
power
printingsCNS, JMP, ROE
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeCNS
side
signature
sourceProducts{'foil': ['0cfcf7bf-d259-562d-b55b-dfa3b7b81d9c'], 'nonfoil': ['0cfcf7bf-d259-562d-b55b-dfa3b7b81d9c']}
subsets
subtypesEquipment
supertypes
textEquipped creature gets +2/+2.
As long as equipped creature has defender, it can attack as though it didn't have defender.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
toughness
typeArtifact — Equipment
typesArtifact
uuid42f684eb-eee9-5cc8-a318-08d408ac68c9
variations
watermark
setNameConspiracy

Identifiers

id22738
cardKingdomEtchedId
cardKingdomFoilId194720
cardKingdomId194492
cardsphereFoilId11684
cardsphereId11685
deckboxId24725
mcmId267332
mcmMetaId11282
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idd338dcec-0730-591e-8e0a-bf8b44d51c44
mtgoFoilId
mtgoId
multiverseId382405
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId273f4cb1-5c0b-411f-b747-f03bff6e0c76
scryfallIllustrationIdc8fb29cf-c786-485d-83aa-c7edb4f7e2f9
scryfallOracleId90f4ec87-d33d-46c1-8cc7-3e7ad3f8ad70
tcgplayerEtchedProductId
tcgplayerProductId83202
uuid42f684eb-eee9-5cc8-a318-08d408ac68c9

Legalities

id22738
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timelessLegal
uuid42f684eb-eee9-5cc8-a318-08d408ac68c9
vintageLegal

Purchase URLs

id22738
cardKingdomhttps://mtgjson.com/links/203cda7a7579fba8
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/2258d79a671a13f3
cardmarkethttps://mtgjson.com/links/75e52f85fef3a8ab
tcgplayerhttps://mtgjson.com/links/38f732f0e0704f43
tcgplayerEtched
uuid42f684eb-eee9-5cc8-a318-08d408ac68c9

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified战争贩子战车最佳的防御就是有效的攻击。神器~武具佩带此武具的生物得+2/+2。
只要佩带此武具的生物具有守军异能,它能视同不具守军异能地进行攻击。
佩带{3}({3}:装备在目标由你操控的生物上。佩带的时机视同法术。)
382615
Japanese戦争売りの戦車攻撃は最大の防御。アーティファクト — 装備品装備しているクリーチャーは+2/+2の修整を受ける。
装備しているクリーチャーが防衛を持っているかぎり、それは防衛を持たないかのように攻撃できる。
装備 {3}({3}:あなたがコントロールするクリーチャー1体を対象とし、これをつける。装備はソーサリーとしてのみ行う。)
382825

Rulings

datetext
2010-06-15If the equipped creature doesn’t have defender, the second ability simply doesn’t affect it.
2010-06-15The second ability doesn’t cause the equipped creature to lose defender. It just lets it attack.

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