Other printings of "Village Bell-Ringer": PLST #DDQ-22 DDQ #22 ISD #41 LTC #181 MOC #216
| id | 57355 |
|---|---|
| artist | David Palumbo |
| artistIds | 04ce1c75-e30c-4b7a-8cb0-b53e4ecc2f39 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | W |
| colorIndicator | |
| colors | W |
| defense | |
| duelDeck | |
| edhrecRank | 3266 |
| edhrecSaltiness | 0.29 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil |
| flavorName | |
| flavorText | "Priests, hunters, slayers—to arms! The enemy approaches!" |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | 1 |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Flash |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {2}{W} |
| manaValue | 3 |
| name | Village Bell-Ringer |
| number | 216 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Flash When Village Bell-Ringer enters the battlefield, untap all creatures you control. |
| otherFaceIds | |
| power | 1 |
| printings | DDQ, ISD, LTC, MOC, PLST |
| promoTypes | |
| rarity | common |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | MOC |
| side | |
| signature | |
| sourceProducts | {'nonfoil': ['aaafd779-74dd-593e-a6be-9f9912314920']} |
| subsets | |
| subtypes | Human, Scout |
| supertypes | |
| text | Flash (You may cast this spell any time you could cast an instant.) When this creature enters, untap all creatures you control. |
| toughness | 4 |
| type | Creature — Human Scout |
| types | Creature |
| uuid | 0c3daebf-c86b-522e-9fff-ec615dae7f35 |
| variations | |
| watermark | |
| setName | March of the Machine Commander |
| id | 57355 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | |
| cardKingdomId | 275664 |
| cardsphereFoilId | |
| cardsphereId | 101940 |
| deckboxId | 77716 |
| mcmId | 705643 |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | f4a3dd57-2370-5b16-bb8d-3fad57a26ca0 |
| mtgoFoilId | |
| mtgoId | 110880 |
| multiverseId | 612464 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | b72b39fd-507d-432b-b5b0-5657e5ed0a47 |
| scryfallIllustrationId | 6b9ecb13-77af-47c5-aeb7-f52eca221017 |
| scryfallOracleId | d7b50175-b473-452a-bb30-19a71c42e649 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 491527 |
| uuid | 0c3daebf-c86b-522e-9fff-ec615dae7f35 |
| id | 57355 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | Legal |
| paupercommander | Legal |
| penny | |
| pioneer | |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | 0c3daebf-c86b-522e-9fff-ec615dae7f35 |
| vintage | Legal |
| id | 57355 |
|---|---|
| cardKingdom | https://mtgjson.com/links/f1a74cf3942b66ca |
| cardKingdomEtched | |
| cardKingdomFoil | |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/d0fe311ca700a181 |
| tcgplayerEtched | |
| uuid | 0c3daebf-c86b-522e-9fff-ec615dae7f35 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 村庄司钟 | 「僧侣,猎人,克星~全副武装!敌人接近了!」 | 生物 ~人类/斥候 | 闪现 当村庄司钟进战场时,重置所有由你操控的生物。 | 614431 | |
| French | Sonneur de cloche du village | « Prêtres, chasseurs, tueurs — aux armes ! L'ennemi approche ! » | Créature : humain et éclaireur | Flash Quand le Sonneur de cloche du village arrive sur le champ de bataille, dégagez toutes les créatures que vous contrôlez. | 613307 | |
| German | Dorfläuter | „Priester, Jäger, Schlächter — zu den Waffen! Der Feind rückt an!" | Kreatur — Mensch, Späher | Aufblitzen Wenn der Dorfläuter ins Spiel kommt, enttappe alle Kreaturen, die du kontrollierst. | 612745 | |
| Italian | Campanaro del Villaggio | "Sacerdoti, cacciatori, assassini... alle armi! Il nemico si avvicina!" | Creatura — Esploratore Umano | Lampo Quando il Campanaro del Villaggio entra nel campo di battaglia, STAPpa tutte le creature che controlli. | 613588 | |
| Japanese | 村の鐘鳴らし | 「僧よ、狩人よ、処刑者よ――武器を取れ!敵が近づいているぞ!」 | クリーチャー — 人間・スカウト | 瞬速 村の鐘鳴らしが戦場に出たとき、あなたがコントロールしているすべてのクリーチャーをアンタップする。 | 613869 | |
| Portuguese (Brazil) | Sineiro da Aldeia | "Sacerdotes, caçadores e assassinos, às armas! O inimigo se aproxima!" | Criatura — Humano Batedor | Lampejo Quando Sineiro da Aldeia entrar no campo de batalha, desvire todas as criaturas que você controla. | 614150 | |
| Spanish | Campanero de la aldea | "Sacerdotes, cazadores, exterminadores, ¡a las armas! ¡El enemigo se acerca!". | Criatura — Explorador humano | Destello. Cuando el Campanero de la aldea entre al campo de batalla, endereza todas las criaturas que controlas. | 613026 |
| date | text |
|---|---|
| 2011-09-22 | Untapping an attacking creature doesn't remove it from combat. |
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