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Wild-Magic Sorcerer AFC

Other printings of "Wild-Magic Sorcerer": AFC #36 AFC #305 CLB #816 PRM #92752

Card

id8267
artistAaron J. Riley
artistIdsf21b412c-aef5-4d15-88be-4f40615acde3
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank1464
edhrecSaltiness0.33
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffectsextendedart
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{R}
manaValue4
nameWild-Magic Sorcerer
number305
originalPrintings
originalReleaseDate
originalTextThe first spell you cast from exile each turn has cascade.
otherFaceIds
power4
printingsAFC, CLB, PRM
promoTypesboosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeAFC
side
signature
sourceProducts{'nonfoil': ['d5512a78-bb11-5566-a634-7c9e4fa91396']}
subsets
subtypesOrc, Shaman
supertypes
textThe first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
toughness3
typeCreature — Orc Shaman
typesCreature
uuidaf721313-d416-5f63-ab3a-6f03f2fc7381
variationsf3cae20e-0bdf-5908-9f7b-f3b2d6e7a238
watermark
setNameForgotten Realms Commander

Identifiers

id8267
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId249358
cardsphereFoilId
cardsphereId80263
deckboxId59091
mcmId572658
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idc11bd5c7-cf50-51a4-94f5-a47940e41c3d
mtgoFoilId
mtgoId
multiverseId531525
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId7035c066-dcde-4be5-aed0-03f89eb419d7
scryfallIllustrationId1b566e17-c4d6-4d7f-8f44-f7fcacfc9555
scryfallOracleIda450ef56-8511-43e0-bdca-0c25f54ba338
tcgplayerEtchedProductId
tcgplayerProductId244241
uuidaf721313-d416-5f63-ab3a-6f03f2fc7381

Legalities

id8267
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidaf721313-d416-5f63-ab3a-6f03f2fc7381
vintageLegal

Purchase URLs

id8267
cardKingdomhttps://mtgjson.com/links/56bf0571ee1dcaa7
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/eb98dc3970abd634
tcgplayerEtched
uuidaf721313-d416-5f63-ab3a-6f03f2fc7381

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchEnsorceleur de magie sauvageCréature : orque et shamaneLe premier sort que vous lancez depuis l'exil à chaque tour a la cascade.531693
GermanZauberer der Wilden MagieKreatur — Ork, SchamaneDer erste Zauberspruch, den du pro Zug aus dem Exil wirkst, hat Kaskade.531581
ItalianStregone della Magia SelvaggiaCreatura — Sciamano OrcoLa prima magia che lanci dall'esilio in ogni turno ha cascata.531749
Japanese暴走魔法のソーサラークリーチャー — オーク・シャーマンあなたが各ターンで最初に追放領域から唱える呪文は続唱を持つ。531805
SpanishHechicero de magia salvajeCriatura — Chamán orcoEl primer hechizo que lances desde el exilio cada turno tiene la habilidad de cascada.531637

Rulings

datetext
2021-07-23A spell's mana value is determined only by its mana cost. Ignore any alternative costs, additional costs, cost increases, or cost reductions. For example, Wild-Magic Sorcerer's mana value is always 4.
2021-07-23Cascade triggers when you cast the spell, meaning that it resolves before that spell. If you end up casting the exiled card, it will go on the stack above the spell with cascade.
2021-07-23Due to a recent rules change to cascade, not only do you stop exiling cards if you exile a nonland card with lesser mana value than the spell with cascade, but the resulting spell you cast must also have lesser mana value. Previously, in cases where a card's mana value differed from the resulting spell, such as with some modal double-faced cards or cards with an Adventure, you could cast a spell with a higher mana value than the exiled card.
2021-07-23However, if you cast a spell from exile and then later that turn Wild-Magic Sorcerer comes under your control, Wild-Mage Sorcerer won't give cascade to any other spell you cast from exile that turn.
2021-07-23If a spell with cascade is countered, the cascade ability will still resolve normally.
2021-07-23If the card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
2021-07-23If you cast a card “without paying its mana cost,” you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those to cast the card.
2021-07-23If you control more than one Wild-Magic Sorcerer, the first spell you cast from exile will have that many instances of cascade, each of which will trigger separately.
2021-07-23If, while resolving the cascade ability from the first spell you cast from exile in a turn, you cascade into a second Wild-Magic Sorcerer, the spell will not cascade again.
2021-07-23The first spell you cast from exile each turn will have cascade, even if it's not the first spell you've cast that turn.
2021-07-23The mana value of a split card is determined by the combined mana cost of its two halves. If cascade allows you to cast a split card, you may cast either half but not both halves.
2021-07-23When the cascade ability resolves, you must exile cards. The only optional part of the ability is whether or not you cast the last card exiled.
2021-07-23You exile the cards face up. All players will be able to see them.

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