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Gerrard's Hourglass Pendant DMC

Other printings of "Gerrard's Hourglass Pendant": DMC #17 DMC #93

Card

id26548
artistSam Burley
artistIdsf89f4b78-cefb-41f7-b7cb-4f4d28de0c4f
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank6220
edhrecSaltiness0.23
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsFlash
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}
manaValue1
nameGerrard's Hourglass Pendant
number17
originalPrintings
originalReleaseDate
originalTextFlash
If a player would begin an extra turn, that player skips that turn instead.
{4}, {T}, Exile Gerrard's Hourglass Pendant: Return to the battlefield tapped all artifact, creature, enchantment, and land cards in your graveyard that were put there from the battlefield this turn.
otherFaceIds
power
printingsDMC
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeDMC
side
signature
sourceProducts{'nonfoil': ['570bb70e-b533-5283-b130-df16c494b139', 'f5f30fc8-0b27-5c44-b9b1-43250ae3ebf1']}
subsets
subtypes
supertypesLegendary
textFlash
If a player would begin an extra turn, that player skips that turn instead.
{4}, {T}, Exile Gerrard's Hourglass Pendant: Return to the battlefield tapped all artifact, creature, enchantment, and land cards in your graveyard that were put there from the battlefield this turn.
toughness
typeLegendary Artifact
typesArtifact
uuid15e1b627-ebcc-5efd-a456-ca8adef89c86
variationsbb61e898-6398-5c13-952f-a3356ca1dfc2
watermark
setNameDominaria United Commander

Identifiers

id26548
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId264217
cardsphereFoilId
cardsphereId92078
deckboxId67894
mcmId671752
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id72fc4170-3775-5374-aa7f-9d21813695ae
mtgoFoilId
mtgoId103072
multiverseId580165
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId580ca958-4df7-4f42-b497-d412d286bd4e
scryfallIllustrationIdf208f163-78fd-4b43-ad0d-9cec13733844
scryfallOracleId01591d42-4ef8-471d-beda-d31186bba6a6
tcgplayerEtchedProductId
tcgplayerProductId282854
uuid15e1b627-ebcc-5efd-a456-ca8adef89c86

Legalities

id26548
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid15e1b627-ebcc-5efd-a456-ca8adef89c86
vintageLegal

Purchase URLs

id26548
cardKingdomhttps://mtgjson.com/links/74abf5d7605d7dae
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/d04c74e32f5c2375
tcgplayerEtched
uuid15e1b627-ebcc-5efd-a456-ca8adef89c86

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified杰拉尔德的沙漏垂饰传奇神器闪现
如果某牌手将开始额外的一个回合,则改为该牌手略过该回合。
{4},{T},放逐杰拉尔德的沙漏垂饰:将所有于本回合中从战场进入你坟墓场的神器、生物、结界和地牌横置移回战场。
580293
FrenchSablier pendentif de GerrardArtefact légendaireFlash
Si un joueur devait commencer un tour supplémentaire, ce joueur passe ce tour à la place.
{4}, {T} : Exilez le Sablier pendentif de Gerrard : Renvoyez sur le champ de bataille, engagées, toutes les cartes d'artefact, de créature, d'enchantement et de terrain de votre cimetière qui y ont été mises ce tour-ci depuis le champ de bataille.
580213
GermanGerrards Sanduhr-AnhängerLegendäres ArtefaktAufblitzen
Falls ein Spieler einen zusätzlichen Zug beginnen würde, überspringt er stattdessen den Zug.
{4}, {T}, schicke Gerrards Sanduhr-Anhänger ins Exil: Bringe alle Artefakt-, Kreaturen-, Verzauberungs- und Länderkarten aus deinem Friedhof getappt ins Spiel zurück, die in diesem Zug aus dem Spiel dorthin gelegt wurden.
580181
ItalianPendaglio a Clessidra di GerrardArtefatto LeggendarioLampo
Se un giocatore sta per iniziare un turno extra, quel giocatore salta invece quel turno.
{4}, {T}, Esilia il Pendaglio a Clessidra di Gerrard: Rimetti sul campo di battaglia TAPpate tutte le carte artefatto, creatura, incantesimo e terra nel tuo cimitero che vi sono state messe dal campo di battaglia in questo turno.
580229
Japaneseジェラードの砂時計ペンダント伝説のアーティファクト瞬速
プレイヤーが追加のターンを始めるなら、代わりにそのプレイヤーはそのターンを飛ばす。
{4},{T},ジェラードの砂時計ペンダントを追放する:このターンに戦場からあなたの墓地に置かれてそこにありアーティファクトやクリーチャーやエンチャントや土地であるすべてのカードをタップ状態で戦場に戻す。
580245
Portuguese (Brazil)Pingente de Ampulheta de GerrardArtefato LendárioLampejo
Se um jogador for começar um turno extra, em vez disso, aquele jogador pula aquele turno.
{4}, {T}, exile Pingente de Ampulheta de Gerrard: Devolva ao campo de batalha virados todos os cards de artefato, criatura, encantamento e terreno em seu cemitério que tenham sido colocados lá vindos do campo de batalha neste turno.
580261
SpanishReloj de arena colgante de GerrardArtefacto legendarioDestello.
Si un jugador fuera a comenzar un turno adicional, en vez de eso, ese jugador se salta ese turno.
{4}, {T}, exiliar el Reloj de arena colgante de Gerrard: Regresa al campo de batalla giradas todas las cartas de artefacto, criatura, encantamiento y tierra en tu cementerio que hayan ido allí desde el campo de batalla este turno.
580197

Rulings

datetext
2022-09-09An “extra turn” is any turn created by a spell or ability. Notably, it doesn’t include additional turns taken in tournaments after time expires for a round.
2022-09-09Extra turns can still be created while Gerrard’s Hourglass Pendant is on the battlefield. They’re not skipped until they would begin, so if Gerrard’s Hourglass Pendant leaves the battlefield before that happens, the extra turns will be unaffected.
2022-09-09Permanent cards that were put into your graveyard from anywhere else, such as a card that was discarded, stay in the graveyard. Permanent cards that you gained control of and went to another player’s graveyard from the battlefield will likewise stay in the graveyard.
2022-09-09Permanent spells that were countered earlier in the turn never entered the battlefield, so they won’t return to the battlefield because of the last ability.
2022-09-09You choose what an Aura card put onto the battlefield this way will enchant. You can’t choose any permanent cards entering the battlefield at the same time as that Aura. If there’s nothing legal for the Aura to enchant, it stays in the graveyard.

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