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Underdark Explorer CLB

Card

id18209
artistDavid Astruga
artistIds4fa5b0e2-1324-4407-98b8-3282395a03e3
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank12139
edhrecSaltiness0.29
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText"Keep your fancy magic. All I need is a hook and a sturdy length of rope."
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsMenace
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}{B}
manaValue5
nameUnderdark Explorer
number154
originalPrintings
originalReleaseDate
originalTextMenace (This creature can't be blocked except by two or more creatures.)
When Underdark Explorer enters the battlefield, you take the initiative.
otherFaceIds
power5
printingsCLB
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeCLB
side
signature
sourceProducts{'foil': ['c0fa8d42-016e-51a5-a6cf-d05167da13ba', 'c2ecb06a-af21-54e4-80e3-34159a9e8583', 'd41e5021-de07-569d-b133-c7e058c2f31b'], 'nonfoil': ['c2ecb06a-af21-54e4-80e3-34159a9e8583', 'd41e5021-de07-569d-b133-c7e058c2f31b']}
subsets
subtypesLizard, Warrior
supertypes
textMenace (This creature can't be blocked except by two or more creatures.)
When this creature enters, you take the initiative.
toughness3
typeCreature — Lizard Warrior
typesCreature
uuidf2206082-b5b7-5597-839e-9ff2d8d91dd4
variations
watermark
setNameCommander Legends: Battle for Baldur's Gate

Identifiers

id18209
cardKingdomEtchedId
cardKingdomFoilId261680
cardKingdomId261287
cardsphereFoilId
cardsphereId89213
deckboxId65309
mcmId660883
mcmMetaId408699
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idc7071793-b694-569d-93a1-160b76fc2496
mtgoFoilId
mtgoId100328
multiverseId563037
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIda2bf9736-b5f5-4fd4-8406-9f57fefd86e7
scryfallIllustrationIdafb568d8-8e14-4c68-875e-6ef206a40e88
scryfallOracleId7647682d-d491-4cb1-add7-b4d745994e62
tcgplayerEtchedProductId
tcgplayerProductId273414
uuidf2206082-b5b7-5597-839e-9ff2d8d91dd4

Legalities

id18209
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauperBanned
paupercommanderLegal
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidf2206082-b5b7-5597-839e-9ff2d8d91dd4
vintageLegal

Purchase URLs

id18209
cardKingdomhttps://mtgjson.com/links/f88e4eff42c8b392
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/745e3d5e80a40be4
cardmarkethttps://mtgjson.com/links/1b0396131ac098a6
tcgplayerhttps://mtgjson.com/links/0b8d57bbf00f6f56
tcgplayerEtched
uuidf2206082-b5b7-5597-839e-9ff2d8d91dd4

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified幽暗地域探险家「收起你浮夸的魔法吧。我只需要一枚挂钩和一捆结实的长绳。」生物 — 蜥蜴/战士威慑(此生物只能被两个或更多生物阻挡。)
当幽暗地域探险家进战场时,你掌握先制。
566277
Chinese Traditional幽暗地域探險家「收起你浮誇的魔法吧。我只需要一枚掛鉤和一捆結實的長繩。」生物 ~蜥蜴/戰士威懾(此生物只能被兩個或更多生物阻擋。)
當幽暗地域探險家進戰場時,你掌握先制。
566637
FrenchExplorateur de l'Outreterre« Gardez votre magie sophistiquée. Je n'ai besoin que d'un grappin et d'une robuste longueur de corde. »Créature — lézard et guerrierMenace (Cette créature ne peut pas être bloquée excepté par deux créatures ou plus.)
Quand l'Explorateur de l'Outreterre arrive sur le champ de bataille, vous prenez l'initiative.
564117
GermanUnterreich-Entdecker„Behalte deine ausgefallene Magie. Alles, was ich brauche, sind ein Haken und ein robustes Stück Seil."Kreatur — Eidechse, KriegerBedrohlich (Diese Kreatur kann nicht geblockt werden, außer von zwei oder mehr Kreaturen.)
Wenn der Unterreich-Entdecker ins Spiel kommt, übernimmst du die Initiative.
563397
ItalianEsploratore dell'Underdark"Tieniti pure la tua fantasiosa magia. Tutto ciò di cui ho bisogno io è un gancio e una corda robusta."Creatura — Guerriero LucertolaMinacciare (Questa creatura non può essere bloccata tranne che da due o più creature.)
Quando l'Esploratore dell'Underdark entra nel campo di battaglia, prendi l'iniziativa.
564477
Japaneseアンダーダークの探検者「その小洒落た魔法はとっておけ。フックと丈夫で長いロープさえあればいい。」クリーチャー — トカゲ・戦士威迫(このクリーチャーは2体以上のクリーチャーにしかブロックされない。)
アンダーダークの探検者が戦場に出たとき、あなたはイニシアチブを得る。
564837
Korean언더다크 탐험가"거창한 마법은 넣어 둬. 난 갈고리와 튼튼하고 긴 밧줄만 있으면 되니까."생물 — 도마뱀 전사호전적 (이 생물은 두 개 이상의 생물에만 방어될 수 있다.)
언더다크 탐험가가 전장에 들어올 때, 당신이 이니셔티브를 차지한다.
565197
Portuguese (Brazil)Explorador do Subterrâneo"Pode ficar com sua mágica bonitinha. Eu só preciso de um gancho e uma boa corda."Criatura — Lagarto GuerreiroAmeaçar (Esta criatura só pode ser bloqueada por duas ou mais criaturas.)
Quando Explorador do Subterrâneo entra no campo de batalha, você assume a dianteira.
565557
RussianИсследователь Подземья«Оставь свою чудную магию при себе. Все, что мне нужно, это крюк и крепкая веревка».Существо — Ящер ВоинУгроза (Это существо не может быть заблокировано менее чем двумя существами.)
Когда Исследователь Подземья выходит на поле битвы, вы получаете инициативу.
565917
SpanishExplorador de la Infraoscuridad"Déjate de magia elegante. Necesito un gancho y una cuerda larga y resistente".Criatura — Guerrero lagartoAmenaza. (Esta criatura no puede ser bloqueada excepto por dos o más criaturas.)
Cuando el Explorador de la Infraoscuridad entre al campo de batalla, tomas la iniciativa.
563757

Rulings

datetext
2022-06-10A player who currently has the initiative may take the initiative again. This causes that player to venture into Undercity again, but does not cause them to have multiple initiative designations.
2022-06-10If the player with the initiative leaves the game, the active player takes the initiative at the same time that player leaves the game. If the active player is leaving the game or if there is no active player, the next player in turn order takes the initiative.
2022-06-10If you aren’t in a dungeon when instructed to venture into Undercity, you will put Undercity into the command zone and move your venture marker to Secret Entrance (the first room).
2022-06-10If you’re already in a dungeon when instructed to venture into Undercity, you move to the next room of that dungeon. If you are already in the last room, you will complete that dungeon and start Undercity. This is true whether you’re already in Undercity or any other dungeon.
2022-06-10In a Two-Headed Giant game, if both players on a team deal combat damage to the player that has the initiative at the same time, the player with the initiative will choose the order of the triggered abilities. Then, as those abilities resolve, one team member takes the initiative (and ventures into Undercity) and then the other team member does the same. The last player to take the initiative keeps it until the initiative changes again.
2022-06-10Only one player can have the initiative at a time. As one player takes the initiative, any other player that had the initiative ceases to have it.
2022-06-10Similarly, when instructed to venture into Undercity, you can’t start a dungeon that isn’t Undercity.
2022-06-10The initiative is a designation a player can have. A player with the initiative designation is said to “have the initiative.” The initiative carries two inherent rules. First, whenever a player takes the initiative, and at the beginning of the upkeep of the player with the initiative, that player ventures into Undercity. Second, whenever one or more creatures a player controls deal combat damage to the player who has the initiative, the first player takes the initiative. Also, some abilities will refer to having the initiative and provide other benefits.
2022-06-10There is no initiative in a game until an effect instructs a player to take the initiative. Once a player is instructed to do this, they have the initiative until another player takes the initiative.
2022-06-10You cannot venture into Undercity unless instructed to do so, either because you have the initiative at the beginning of your upkeep or because you take the initiative. Notably, if you aren’t in a dungeon and an effect instructs you to venture into the dungeon (not venture into Undercity), you can’t start Undercity.

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