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Emrakul, the Aeons Torn P10

Other printings of "Emrakul, the Aeons Torn": PLST #ROE-4 PUMA #U1 2X2 #1 MM2 #3 P10 #4★ PROE #4★ ROE #4 UMA #4 2X2 #335 2X2 #413 2X2 #575 PPRO #2017 PRM #36873 PRM #63001 PRM #102347

Card

id63740
artistMark Tedin
artistIds9ee9a9cc-c09e-486f-918b-69f80cbc4188
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized1
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsAnnihilator, Flying, Protection
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{15}
manaValue15
nameEmrakul, the Aeons Torn
number4★
originalPrintings
originalReleaseDate2010-04-23
originalText
otherFaceIds
power15
printings2X2, MM2, P10, PLST, PPRO, PRM, PROE, PUMA, ROE, UMA
promoTypesplayerrewards
raritymythic
rebalancedPrintings
relatedCards
securityStamp
setCodeP10
side
signature
sourceProducts
subsets
subtypesEldrazi
supertypesLegendary
textThis spell can't be countered.
When you cast this spell, take an extra turn after this one.
Flying, protection from spells that are one or more colors, annihilator 6
When Emrakul is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
toughness15
typeLegendary Creature — Eldrazi
typesCreature
uuid27ef917b-a492-5524-8c77-6cf5d0dc69d5
variations
watermark
setNameMagic Player Rewards 2010

Identifiers

id63740
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id4a141bd2-c4e1-50ad-aa07-61f87485416f
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackIdc1337612-54a8-4487-9b6d-d289b80bfd17
scryfallId4159ba51-266f-4110-81a3-b0bb08ee66b9
scryfallIllustrationId77d49e83-98fd-440e-a4ee-ecf8c5535899
scryfallOracleId900ca697-ad38-4b2b-bc74-2ff7eb6ea951
tcgplayerEtchedProductId
tcgplayerProductId
uuid27ef917b-a492-5524-8c77-6cf5d0dc69d5

Legalities

id63740
alchemy
brawl
commanderBanned
duelBanned
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerBanned
oldschool
pauper
paupercommander
penny
pioneer
predhBanned
premodern
standard
standardbrawl
timeless
uuid27ef917b-a492-5524-8c77-6cf5d0dc69d5
vintageLegal

Purchase URLs

id63740
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuid27ef917b-a492-5524-8c77-6cf5d0dc69d5

Foreign Data (per language)

No foreign data.

Rulings

datetext
2010-06-15Annihilator abilities trigger and resolve during the declare attackers step. The defending player chooses and sacrifices the required number of permanents before they declare blockers. Any creatures sacrificed this way won't be able to block.
2010-06-15If a creature with annihilator is attacking a planeswalker, and the defending player chooses to sacrifice that planeswalker, the attacking creature continues to attack. It may be blocked. If it isn't blocked, it simply won't deal combat damage to anything.
2018-12-07"Colored spells" is not synonymous with "colored cards." For example, even though creatures are spells when they're cast, they're not spells when they're on the battlefield and can block Emrakul; and triggered abilities of permanents entering the battlefield (such as that of Banishing Light) can target it.
2018-12-07Emrakul can be targeted by spells that try to counter it (such as Ionize). Those spells will resolve, but the part of their effect that would counter Emrakul won't do anything. Any other effects those spells have will work as normal.
2018-12-07Emrakul can't be the target of colored Aura spells, but colored Auras can be put onto the battlefield enchanting it.
2018-12-07Emrakul's second ability triggers as you cast it, and that ability resolves before the spell itself. It resolves even if that spell is somehow removed from the stack.

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