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Witch-king of Angmar LTR

Other printings of "Witch-king of Angmar": LTR #114 PLTR #114s LTR #311 LTR #423 LTR #565 LTR #736 LTR #736z LTR #803

Card

id47705
artistTyler Jacobson
artistIds522af130-8db4-4b4b-950c-6e2b246339cf
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorborderless
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank2566
edhrecSaltiness0.47
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectslegendary, inverted
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt1
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{3}{B}{B}
manaValue5
nameWitch-king of Angmar
number423
originalPrintings
originalReleaseDate
originalTextFlying
Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature that dealt combat damage to you this turn. The Ring tempts you.
Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap it.
otherFaceIds
power5
printingsLTR, PLTR
promoTypesboosterfun
raritymythic
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeLTR
side
signature
sourceProducts{'foil': ['266de9f8-de20-5d45-a4be-842de7a5a82d', '331d181e-ccef-5814-bf27-347a9c57a92e', '396a45ae-490d-5dc7-ae59-d3e764d2556a', 'ef7a3983-cd6e-5ff3-b85c-bc67ae1edf5c'], 'nonfoil': ['266de9f8-de20-5d45-a4be-842de7a5a82d', '331d181e-ccef-5814-bf27-347a9c57a92e', '396a45ae-490d-5dc7-ae59-d3e764d2556a', 'ef7a3983-cd6e-5ff3-b85c-bc67ae1edf5c']}
subsets
subtypesWraith, Noble
supertypesLegendary
textFlying
Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature of their choice that dealt combat damage to you this turn. The Ring tempts you.
Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap it.
toughness3
typeLegendary Creature — Wraith Noble
typesCreature
uuid1e1b51c4-c337-5110-8cb1-2fa45d747151
variationsc09d214e-e175-5bbb-9319-6edcb7abecbe, 36517477-0505-5bd2-aa0f-cdad330c9111, 8fa068f4-3aae-5c10-ba7a-707d9a2920ff, 9b31e8ee-e1ad-5073-9f66-2723284e8d62, 8cf1c091-3793-5027-9fcf-0da8760c0bcd, b7936285-ad76-5c1c-9264-0f50ef68ae1e
watermark
setNameThe Lord of the Rings: Tales of Middle-earth

Identifiers

id47705
cardKingdomEtchedId
cardKingdomFoilId279067
cardKingdomId277990
cardsphereFoilId
cardsphereId104554
deckboxId79386
mcmId716037
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idd42f4b4e-0ca6-56bc-8f42-0fab9220aed7
mtgoFoilId
mtgoId111570
multiverseId619710
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId77759762-8684-4513-92c5-72c86d43b8bd
scryfallIllustrationId1db13c05-7061-4ee7-91e7-142e55f82495
scryfallOracleId2eb1b429-8d11-42f3-8815-5a60b6a4e2d5
tcgplayerEtchedProductId
tcgplayerProductId498432
uuid1e1b51c4-c337-5110-8cb1-2fa45d747151

Legalities

id47705
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuid1e1b51c4-c337-5110-8cb1-2fa45d747151
vintageLegal

Purchase URLs

id47705
cardKingdomhttps://mtgjson.com/links/413e893f8282fe40
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/f7e43923d8f5a968
cardmarket
tcgplayerhttps://mtgjson.com/links/cda14c7d7dbf7eae
tcgplayerEtched
uuid1e1b51c4-c337-5110-8cb1-2fa45d747151

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified安格玛巫王传奇生物 ~鬼魂/贵族飞行
每当一个或数个生物对你造成战斗伤害时,每位对手各牺牲一个本回合中对你造成过战斗伤害的生物。魔戒引诱你。
弃一张牌:安格玛巫王获得不灭异能直到回合结束。将它横置。
620011
FrenchRoi-sorcier d'AngmarCréature légendaire : apparition et nobleVol
À chaque fois qu'au moins une créature vous inflige des blessures de combat, chaque adversaire sacrifie une créature qui vous a infligé des blessures de combat ce tour-ci. L'Anneau vous tente.
Défaussez-vous d'une carte : Le Roi-sorcier d'Angmar acquiert l'indestructible jusqu'à la fin du tour.
Engagez-le.
619839
GermanHexenkönig von AngmarLegendäre Kreatur — Wraith, AdligerFliegend
Immer wenn dir eine oder mehrere Kreaturen Kampfschaden zufügen, opfert jeder Gegner eine Kreatur, die dir in diesem Zug Kampfschaden zugefügt hat. Der Ring führt dich in Versuchung.
Wirf eine Karte ab: Der Hexenkönig von Angmar erhält Unzerstörbarkeit bis zum Ende des Zuges.
Tappe ihn.
619753
ItalianRe Stregone di AngmarCreatura Leggendaria — Nobile NecrospettroVolare
Ogniqualvolta una o più creature ti infliggono danno da combattimento, ogni avversario sacrifica una creatura che ti ha inflitto danno da combattimento in questo turno. L'Anello ti tenta.
Scarta una carta: Il Re Stregone di Angmar ha indistruttibile fino alla fine del turno.
TAPpalo.
619882
Japaneseアングマールの魔王伝説のクリーチャー — レイス・貴族飛行
1体以上のクリーチャーがあなたに戦闘ダメージを与えるたび、各対戦相手はそれぞれ、このターンにあなたに戦闘ダメージを与えたクリーチャー1体を生け贄に捧げる。指輪があなたを誘惑する。
カード1枚を捨てる:ターン終了時まで、アングマールの魔王は破壊不能を得る。
これをタップする。
619925
Portuguese (Brazil)Rei-bruxo de AngmarCriatura Lendária — Aparição NobreVoar
Toda vez que uma ou mais criaturas causam dano de combate a você, cada oponente sacrifica uma criatura que tenha causado dano de combate a você neste turno. O Anel tenta você.
Descarte um card: Rei-bruxo de Angmar ganha indestrutível até o final do turno.
Vire-o.
619968
SpanishRey Brujo de AngmarCriatura legendaria — Noble apariciónVuela.
Siempre que una o más criaturas te hagan daño de combate, cada oponente sacrifica una criatura que te hizo daño de combate este turno. El Anillo te tienta.
Descartar una carta: El Rey Brujo de Angmar gana la habilidad de indestructible hasta el final del turno.
Gíralo.
619796

Rulings

datetext
2023-06-16As the Ring tempts you, you get an emblem named The Ring if you don't have one. Then your emblem gains its next ability and you choose a creature you control to become (or remain) your Ring-bearer.
2023-06-16Each player can have only one emblem named The Ring and only one Ring-bearer at a time.
2023-06-16Each time the Ring tempts you, you must choose a creature if you control one.
2023-06-16If the creature you choose as your Ring-bearer was already your Ring-bearer, that still counts as choosing that creature as your Ring-bearer for the purpose of abilities that trigger "whenever you choose a creature as your Ring-bearer" or abilities that care about which creature was chosen as your Ring-bearer.
2023-06-16Some spells and abilities that cause the Ring to tempt you may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Ring won't tempt you.
2023-06-16The Ring can tempt you even if you don't control a creature. In this case, abilities that trigger "whenever the Ring tempts you" will still trigger.
2023-06-16The Ring gains its abilities in order from top to bottom. Once it gains an ability, it has that ability for the rest of the game.

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