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Vampirism VIS

Other printings of "Vampirism": MGB #6 VIS #73

Card

id99653
artistGary Leach
artistIdsfb608209-fd37-435a-b2fb-a158aeb3f927
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank25922
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion1997
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEnchant
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{B}
manaValue2
nameVampirism
number73
originalPrintings
originalReleaseDate
originalTextDraw a card at the beginning of the upkeep of the turn after Vampirism comes into play.
Enchanted creature gets +1/+1 for each other creature you control. All other creatures you control get -1/-1.
otherFaceIds
power
printingsMGB, VIS
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeVIS
side
signature
sourceProducts{'nonfoil': ['5a1aeba8-e8b4-543e-b108-93496c417ad4']}
subsets
subtypesAura
supertypes
textEnchant creature
When this Aura enters, draw a card at the beginning of the next turn's upkeep.
Enchanted creature gets +1/+1 for each other creature you control.
Other creatures you control get -1/-1.
toughness
typeEnchantment — Aura
typesEnchantment
uuid4572168f-22bf-5885-97bb-3994e6bb5162
variations
watermark
setNameVisions

Identifiers

id99653
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId32154
cardsphereFoilId
cardsphereId46981
deckboxId10706
mcmId8424
mcmMetaId6288
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id0b599e32-87a8-5a9a-a9b8-b552ca2fa45a
mtgoFoilId7780
mtgoId7779
multiverseId3630
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId2dff2817-1813-410f-aca7-96e8f9f4ce81
scryfallIllustrationId599cee62-cdb3-488e-beb1-d40ad1b548cf
scryfallOracleId14df239a-c7cc-492a-94f5-2971f6efe17b
tcgplayerEtchedProductId
tcgplayerProductId5955
uuid4572168f-22bf-5885-97bb-3994e6bb5162

Legalities

id99653
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predhLegal
premodernLegal
standard
standardbrawl
timeless
uuid4572168f-22bf-5885-97bb-3994e6bb5162
vintageLegal

Purchase URLs

id99653
cardKingdomhttps://mtgjson.com/links/9f5738528e741dab
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/7420cd50abfff8f9
tcgplayerhttps://mtgjson.com/links/6a8ad96b587ddbbb
tcgplayerEtched
uuid4572168f-22bf-5885-97bb-3994e6bb5162

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchVampirisme
GermanVampirismusVerzaubere KreaturNachdem der Vampirismus ins Spiel gekommen ist, ziehe einmalig eine Karte zu Beginn der Versorgungsphase des nächsten Zuges.
Die verzauberte Kreatur erhält +1/+1 für jede andere Kreatur, die Du kontrollierst. Alle anderen Kreaturen, die Du kontrollierst, erhalten -1/-1
ItalianVampirismo
Japanese吸血の呪い
Portuguese (Brazil)Vampirismo
SpanishVampirismo

Rulings

No rulings available.

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