Other printings of "Vannifar, Evolved Enigma": MKM #241 PMKM #241p PMKM #241s MKM #323 MKM #323z MKM #373 MKM #389
| id | 55856 |
|---|---|
| artist | Uriah Voth |
| artistIds | 14cf4c0c-1a83-4366-ba61-6d0a26ee5a69 |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | G, U |
| colorIndicator | |
| colors | G, U |
| defense | |
| duelDeck | |
| edhrecRank | 7518 |
| edhrecSaltiness | 0.22 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | legendary |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Cloak |
| language | English |
| layout | normal |
| leadershipSkills | {'brawl': True, 'commander': True, 'oathbreaker': False} |
| life | |
| loyalty | |
| manaCost | {2}{G}{U} |
| manaValue | 4 |
| name | Vannifar, Evolved Enigma |
| number | 241 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | At the beginning of combat on your turn, choose one — • Cloak a card from your hand. (Put it onto the battlefield face down as a 2/2 creature with ward {2}. Turn it face up any time for its mana cost if it's a creature card.) • Put a +1/+1 counter on each colorless creature you control. |
| otherFaceIds | |
| power | 3 |
| printings | MKM, PMKM |
| promoTypes | |
| rarity | mythic |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | MKM |
| side | |
| signature | |
| sourceProducts | {'foil': ['bbbdf7c5-7f6c-535e-ad8a-ed292e4cbfe2', 'c9b74555-134e-5865-b8f7-0d0cd26c8f58', 'fe605e28-69ab-546c-b0d9-ec65d756bb5e'], 'nonfoil': ['5810b245-457a-578b-8162-372915d9c339', 'c9b74555-134e-5865-b8f7-0d0cd26c8f58']} |
| subsets | |
| subtypes | Elf, Ooze, Wizard |
| supertypes | Legendary |
| text | At the beginning of combat on your turn, choose one — • Cloak a card from your hand. (Put it onto the battlefield face down as a 2/2 creature with ward {2}. Turn it face up any time for its mana cost if it's a creature card.) • Put a +1/+1 counter on each colorless creature you control. |
| toughness | 4 |
| type | Legendary Creature — Elf Ooze Wizard |
| types | Creature |
| uuid | 9dab7895-e300-59b7-b6bc-b2bb1418e47b |
| variations | 5e7411c1-4f90-5ab5-967a-6732000467e3, 03897f17-8cf5-54a1-b020-be3b812feee3, 17e08a2c-ca21-5c38-bbed-ded812de9974, 9f3e53e7-4236-5901-b8c2-bf0dcb290714 |
| watermark | |
| setName | Murders at Karlov Manor |
| id | 55856 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 290996 |
| cardKingdomId | 289908 |
| cardsphereFoilId | |
| cardsphereId | 115279 |
| deckboxId | 87418 |
| mcmId | 751207 |
| mcmMetaId | 429532 |
| mtgArenaId | 89153 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | e87b4507-5ffa-5bc7-aa80-574a383608fa |
| mtgoFoilId | |
| mtgoId | 121954 |
| multiverseId | 646795 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | f6d381eb-6cb6-4505-aebe-995c1ddc8527 |
| scryfallIllustrationId | 333be2a2-754e-4f2c-b6d4-a5dcef40086d |
| scryfallOracleId | e8aa0d7d-e5f6-4d66-bdc1-315483e1b256 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 533398 |
| uuid | 9dab7895-e300-59b7-b6bc-b2bb1418e47b |
| id | 55856 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | Legal |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | Legal |
| standardbrawl | Legal |
| timeless | Legal |
| uuid | 9dab7895-e300-59b7-b6bc-b2bb1418e47b |
| vintage | Legal |
| id | 55856 |
|---|---|
| cardKingdom | https://mtgjson.com/links/8e181c7cfae0d4a4 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/7f8c60327b7c37d2 |
| cardmarket | https://mtgjson.com/links/93af696e48dd9845 |
| tcgplayer | https://mtgjson.com/links/47a318bf5c760239 |
| tcgplayerEtched | |
| uuid | 9dab7895-e300-59b7-b6bc-b2bb1418e47b |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 进化谜团凡妮法 | 传奇生物 — 妖精/流浆/法术师 | 在你回合的战斗开始时,选择一项~ •从你手上匿伏一张牌。(将它牌面朝下地放进战场,当成2/2、具守护{2}的生物。如果该牌是生物牌,则可随时支付其法术力费用使其翻回正面。) •在每个由你操控的无色生物上各放置一个+1/+1指示物。 | 648692 | ||
| French | Vannifar, énigme évoluée | Créature légendaire — elfe et limon et sorcier | Au début du combat pendant votre tour, choisissez l'un — • Voilez une carte de votre main. (Mettez-la sur le champ de bataille face cachée comme une créature 2/2 avec parade {2}. Retournez-la face visible à tout moment pour son coût de mana si c'est une carte de créature.) • Mettez un marqueur +1/+1 sur chaque créature incolore que vous contrôlez. | 647608 | ||
| German | Vannifar, evolviertes Enigma | Legendäre Kreatur — Elf, Schlammwesen, Zauberer | Zu Beginn des Kampfes in deinem Zug bestimmst du eines — • Tarne eine Karte aus deiner Hand. (Bringe sie als eine 2/2 Kreatur mit Abwehr {2} verdeckt ins Spiel. Decke sie zu einem beliebigen Zeitpunkt für ihre Manakosten auf, falls es eine Kreaturenkarte ist.) • Lege auf jede farblose Kreatur, die du kontrollierst, eine +1/+1-Marke. | 647066 | ||
| Italian | Vannifar, Enigma Evoluto | Creatura Leggendaria — Mago Melma Elfo | All'inizio del combattimento nel tuo turno, scegli uno — • Cela una carta dalla tua mano. (Mettila sul campo di battaglia a faccia in giù come una creatura 2/2 con egida {2}. Se è una carta creatura, girala a faccia in su in qualsiasi momento pagando il suo costo di mana.) • Metti un segnalino +1/+1 su ogni creatura incolore che controlli. | 647879 | ||
| Japanese | 進化した謎、ヴァニファール | 伝説のクリーチャー — エルフ・ウーズ・ウィザード | あなたのターンの戦闘の開始時に、以下から1つを選ぶ。 ・あなたの手札にあるカード1枚を偽装する。(それを護法{2}を持つ2/2のクリーチャーとして裏向きの状態で戦場に出す。それがクリーチャー・カードなら、そのマナ・コストで、いつでも表向きにしてよい。) ・あなたがコントロールしている無色の各クリーチャーの上に、それぞれ+1/+1カウンター1個を置く。 | 648150 | ||
| Portuguese (Brazil) | Vannifar, Enigma Evoluído | Criatura Lendária — Elfo Lodo Mago | No início do combate no seu turno, escolha um — • Oculte um card de sua mão. (Coloque-o no campo de batalha voltado para baixo como uma criatura 2/2 com salvaguarda {2}. Volte sua face para cima a qualquer momento pagando seu custo de mana se for um card de criatura.) • Coloque um marcador +1/+1 em cada criatura incolor que você controla. | 648421 | ||
| Spanish | Vannifar, evolución enigmática | Criatura legendaria — Hechicero cieno elfo | Al comienzo del combate en tu turno, elige uno: • Enmascara una carta de tu mano. (Ponla en el campo de batalla boca abajo como una criatura 2/2 con la habilidad de rebatir {2}. Ponla boca arriba en cualquier momento por su coste de maná si es una carta de criatura.) • Pon un contador +1/+1 sobre cada criatura incolora que controlas. | 647337 |
| date | text |
|---|---|
| 2024-02-02 | A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent and Auras and Equipment that were attached to that permanent aren't affected unless the new characteristics of the object change the legality of those targets or attachments. |
| 2024-02-02 | Any time you have priority, you can turn a cloaked permanent you control face-up by revealing that it's a creature card (ignoring any copy effects or type-changing effects that might be applying to it) and paying its mana cost. This is a special action. It doesn't use the stack and can't be responded to. |
| 2024-02-02 | At any time, you can look at a face-down spell or permanent you control. You can't look at face-down permanents or spells you don't control unless an effect instructs or allows you to do so. |
| 2024-02-02 | Because face-down creatures don't have a name, they can't have the same name as any other creature, even another face-down creature. |
| 2024-02-02 | Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger. |
| 2024-02-02 | If a cloaked creature would have disguise (or morph) if it were face up, you may also turn it face up by paying its disguise (or morph) cost. |
| 2024-02-02 | If a double-faced card is cloaked, it will be put onto the battlefield face down. While face down, it can't transform. If the front face of the card is a creature card, you can turn it face up by paying its mana cost. If you do, its front face will be up. |
| 2024-02-02 | If a face-down creature loses its abilities, it can't be turned face up with a disguise ability because it will no longer have a disguise ability (or a disguise cost) once face up. |
| 2024-02-02 | If a face-down spell leaves the stack and goes to any zone other than the battlefield (if it was countered, for example), you must reveal it. Similarly, if a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or the game ends. |
| 2024-02-02 | If something tries to turn a face-down instant or sorcery card on the battlefield face up, reveal that card to show all players it's an instant or sorcery card. The permanent remains on the battlefield face down. Abilities that trigger when a permanent turns face up won't trigger, because even though you revealed the card, it never turned face up. |
| 2024-02-02 | To cloak a card, put it onto the battlefield face down. It becomes a 2/2 face-down creature card with ward {2} and no name, mana cost, or creature types. It's colorless and has a mana value of 0. Other effects that apply to the permanent can still grant it any characteristics it doesn't have or change the characteristics it does have. |
| 2024-02-02 | Turning a permanent face up or face down doesn't change whether that permanent is tapped or untapped. |
| 2024-02-02 | Unlike a face-down creature that was cast using a disguise or morph ability, a cloaked creature may still be turned face up after it loses its abilities if it's a creature card. |
| 2024-02-02 | You must ensure that your face-down spells and permanents can be easily differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield to confuse other players. The order in which they entered the battlefield should remain clear, as well as what ability caused them to be face down. (This includes disguise, cloak, and in games involving older cards, morph and manifest, as well as a few other effects that turn cards face down.) Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield. |
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