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Where Ancients Tread C13

Other printings of "Where Ancients Tread": ALA #122 C13 #130

Card

id14063
artistZoltan Boros & Gabor Szikszai
artistIds1885e6cb-c827-4896-994e-3d0a027d602f, 44c3877f-8771-43dc-9e40-f4c765f59d2e
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank9913
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText"Never subtle nor cryptic is the reckoning of the mighty."
—Mayael the Anima
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}{R}
manaValue5
nameWhere Ancients Tread
number130
originalPrintings
originalReleaseDate
originalTextWhenever a creature with power 5 or greater enters the battlefield under your control, you may have Where Ancients Tread deal 5 damage to target creature or player.
otherFaceIds
power
printingsALA, C13
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeC13
side
signature
sourceProducts{'nonfoil': ['abeb8faa-7599-5e67-bb75-a6fb1a778127']}
subsets
subtypes
supertypes
textWhenever a creature you control with power 5 or greater enters, you may have this enchantment deal 5 damage to any target.
toughness
typeEnchantment
typesEnchantment
uuid7e5c17f2-9636-5844-9d10-ea39c3cb5e75
variations
watermark
setNameCommander 2013

Identifiers

id14063
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId191919
cardsphereFoilId
cardsphereId9861
deckboxId22023
mcmId264870
mcmMetaId10194
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id8e31e495-e527-5671-8e0e-ef1a9370cff7
mtgoFoilId50965
mtgoId50964
multiverseId376585
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdabf25a2a-961c-42ef-8d76-aa089720b12c
scryfallIllustrationId63c93935-2459-4489-a218-6ce9a55f5d86
scryfallOracleIdfca2fcab-4f17-448d-bf6d-f6c913159df8
tcgplayerEtchedProductId
tcgplayerProductId72338
uuid7e5c17f2-9636-5844-9d10-ea39c3cb5e75

Legalities

id14063
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid7e5c17f2-9636-5844-9d10-ea39c3cb5e75
vintageLegal

Purchase URLs

id14063
cardKingdomhttps://mtgjson.com/links/f82aaac6a9684065
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/32ba654970ac62f6
tcgplayerhttps://mtgjson.com/links/2c6218c352b2a2da
tcgplayerEtched
uuid7e5c17f2-9636-5844-9d10-ea39c3cb5e75

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchLà où marchent les Anciens« Le jugement des puissants n'est jamais subtil ou cryptique. »—Mayael l'AnimaEnchantementÀ chaque fois qu'une créature de force supérieure ou égale à 5 arrive sur le champ de bataille sous votre contrôle, vous pouvez faire que Là où marchent les Anciens inflige 5 blessures à une cible, créature ou joueur.377297
GermanWo die Ahnen schreiten„Die Rache der Mächtigen ist niemals subtil oder geheimnisvoll."—Mayael die AnimaVerzauberungImmer wenn eine Kreatur mit Stärke 5 oder mehr unter deiner Kontrolle ins Spiel kommt, kannst du Wo die Ahnen schreiten einer Kreatur oder einem Spieler deiner Wahl 5 Schadenspunkte zufügen lassen.376941
ItalianDove Camminano Gli Antichi"Non è mai astruso né enigmatico determinare la posizione dei potenti."—Mayael l'AnimaIncantesimoOgniqualvolta una creatura con forza pari o superiore a 5 entra nel campo di battaglia sotto il tuo controllo, puoi fare infliggere da Dove Camminano Gli Antichi 5 danni a una creatura o a un giocatore bersaglio.377653
Japanese古霊の踏み行く処「力あるものの定めは、難しくも複雑でもありません。」――アニマのメイエルエンチャントパワーが5以上のクリーチャーが1体あなたのコントロール下で戦場に出るたび、クリーチャー1体かプレイヤー1人を対象とする。あなたは「古霊の踏み行く処はそれに5点のダメージを与える。」を選んでもよい。378009
SpanishRefugio de ancestros"La venganza de los poderosos nunca es sutil o críptica".—Mayael el ÁnimaEncantamientoSiempre que una criatura con fuerza de 5 o más entre al campo de batalla bajo tu control, puedes hacer que el Refugio de ancestros le haga 5 puntos de daño a la criatura o jugador objetivo.378365

Rulings

datetext
2008-10-01The ability checks that creature's power only once: when that creature enters. The trigger checks a creature's initial power upon being put on the battlefield, so it will take into account counters that it enters with and static abilities that may give it a continuous power boost once it's on the battlefield (such as the one on Glorious Anthem). After the creature is already on the battlefield, boosting its power with a spell (such as Giant Growth), activated ability, or triggered ability won't allow this ability to trigger; it's too late by then. Once the ability triggers, it will resolve no matter what the creature's power may become while the ability is on the stack.

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