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Walk-In Closet // Forgotten Cellar DSK

Other printings of "Walk-In Closet // Forgotten Cellar": DSK #205 DSK #205 PDSK #205p PDSK #205s PDSK #205p PDSK #205s DSK #341 DSK #341

Card

id29014
artistMiklós Ligeti
artistIds397e374b-b428-4bab-b198-372f7f4c2f40
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank2090
edhrecSaltiness
faceConvertedManaCost5
faceFlavorName
faceManaValue5
faceNameForgotten Cellar
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutsplit
leadershipSkills
life
loyalty
manaCost{3}{G}{G}
manaValue8
nameWalk-In Closet // Forgotten Cellar
number205
originalPrintings
originalReleaseDate
originalTextYou may play lands from your graveyard. // When you unlock this door, you may cast spells from your graveyard this turn, and if a card would be put into your graveyard from anywhere this turn, exile it instead.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
otherFaceIdscc5f93b5-f109-5bc0-9b68-9189a7f6183f
power
printingsDSK, PDSK
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodeDSK
sideb
signature
sourceProducts
subsets
subtypesRoom
supertypes
textWhen you unlock this door, you may cast spells from your graveyard this turn, and if a card would be put into your graveyard from anywhere this turn, exile it instead.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
toughness
typeEnchantment — Room
typesEnchantment
uuid281345a9-41d8-5656-8758-4ebd616f9a70
variationse4ebbef7-05dc-555c-9148-c23dead049c1
watermark
setNameDuskmourn: House of Horror

Identifiers

id29014
cardKingdomEtchedId
cardKingdomFoilId302569
cardKingdomId302055
cardsphereFoilId126563
cardsphereId126562
deckboxId94452
mcmId788427
mcmMetaId440281
mtgArenaId92297
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id83550e18-4b91-52a3-94e8-84b526b15f52
mtgoFoilId
mtgoId130541
multiverseId673610
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId0adcd4e5-d542-4293-8774-ace2305ef820
scryfallIllustrationId3458638c-248d-4ae3-b468-112e702b6000
scryfallOracleId52e77cc3-f8e9-4a20-811b-fe1e46a96ad7
tcgplayerEtchedProductId
tcgplayerProductId579343
uuid281345a9-41d8-5656-8758-4ebd616f9a70

Legalities

id29014
alchemyLegal
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuid281345a9-41d8-5656-8758-4ebd616f9a70
vintageLegal

Purchase URLs

id29014
cardKingdomhttps://mtgjson.com/links/3e4ce4ee4a18ae43
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/e7ee9d3d0582c76d
cardmarkethttps://mtgjson.com/links/cf4f47eab3fc53fa
tcgplayerhttps://mtgjson.com/links/d3ed6637d8bb5c5a
tcgplayerEtched
uuid281345a9-41d8-5656-8758-4ebd616f9a70

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchDressing // Cave oubliéeCave oubliéeEnchantement — pièceCave oubliée
o3oGoG
Quand vous déverrouillez cet accès, vous pouvez lancer des sorts depuis votre cimetière ce tour-ci, et si une carte devait être mise dans votre cimetière d'où qu'elle vienne ce tour-ci, exilez-la à la place.
674423
GermanBegehbarer Schrank // Vergessener KellerVergessener KellerVerzauberung — RaumVergessener Keller
o3oGoG
Wenn du diese Tür entsperrst, kannst du in diesem Zug Zaubersprüche aus deinem Friedhof wirken, und falls in diesem Zug eine Karte von irgendwoher auf deinen Friedhof gelegt würde, schicke sie stattdessen ins Exil.
673881
ItalianCabina Armadio // Cantina DimenticataCantina DimenticataIncantesimo — StanzaCantina Dimenticata
o3oGoG
Quando sblocchi questa porta, puoi lanciare magie dal tuo cimitero in questo turno e, se una carta sta per essere messa nel tuo cimitero da qualsiasi zona in questo turno, invece esiliala.
674694
Japanese収納室 // 忘れられた地下室忘れられた地下室エンチャント — 部屋忘(わす)れられた地(ち)下(か)室(しつ)
o3oGoG
あなたがこのドアを開放したとき、このターン、あなたの墓地から呪文を唱えてもよい。このターン、カードがいずこかからあなたの墓地に置かれるなら、代わりにそれを追放する。
674965
SpanishVestidor // Bodega olvidadaBodega olvidadaEncantamiento — SalaBodega olvidada
o3oGoG
Cuando abras esta puerta, puedes lanzar hechizos desde tu cementerio este turno y si una carta fuera a ir a tu cementerio desde cualquier parte este turno, en vez de eso, exíliala.
674152

Rulings

datetext
2024-09-20An ability that triggers "when you unlock this door" triggers when that door becomes unlocked. This can happen one of two ways: (1) the door becomes unlocked on the battlefield or (2) the door becomes unlocked as the Room enters the battlefield because you cast the corresponding half. In the latter case, since the door becoming unlocked is what causes the ability to trigger, effects that cause abilities that trigger when a permanent enters to trigger an additional time (such as that of Panharmonicon) won't apply.
2024-09-20An ability that triggers "whenever you fully unlock a Room" triggers when a door becomes unlocked and the other door of that Room is already unlocked, or when both doors of that Room become unlocked simultaneously.
2024-09-20Any time you have priority during a main phase of your turn and the stack is empty, you may pay the mana cost of a locked door (also called its "unlock cost"). That door becomes unlocked. This is a special action. It doesn't use the stack and can't be responded to.
2024-09-20Cards that would be put into your graveyard on the turn Forgotten Cellar's ability resolves are exiled even if you didn't play them this turn.
2024-09-20Each Room card has two names. If an effect instructs you to choose a card name, you may choose one of those names, but not both.
2024-09-20Each Room card is a single card. For example, if you discard a Room card, you've discarded one card, not two. If an effect counts the number of enchantment cards in your graveyard, Bottomless Pool // Locker Room counts once, not twice.
2024-09-20Forgotten Cellar's ability won't stop tokens from going to your graveyard as normal (and ceasing to exist shortly thereafter, also as normal).
2024-09-20If a Room enters from any zone other than the stack, it will enter with both halves locked.
2024-09-20If a spell or ability would create a copy of a Room spell on the stack, the copy retains the choice of which door was cast but also retains the full characteristics of the spell. The characteristics of the door that wasn't cast are still ignored while the copy is on the stack, and when the copy resolves, the token it becomes will enter with the appropriate door unlocked.
2024-09-20If an effect allows you to cast a spell with certain characteristics, consider only the characteristics of the door you're casting. For example, if an effect allows you to cast a permanent spell with mana value 3 or less from among cards in your graveyard, you could cast Bottomless Pool this way, but not Locker Room.
2024-09-20If neither door of a Room is unlocked, it's a Room enchantment with no name and no abilities.
2024-09-20Room cards have two card faces with a shared type line on a single card. The characteristics of the door you didn't cast are ignored while the spell is on the stack.
2024-09-20Some abilities allow you to lock a door of a Room you control. You can't choose to lock a door that's already locked with such an ability. If such an ability requires a target, you can target a Room even if both of its doors are locked, but the ability won't do anything when it resolves.
2024-09-20Some abilities allow you to unlock a door of a Room you control. You can't choose to unlock a door that's already unlocked with such an ability. If such an ability requires a target, you can target a Room even if both of its doors are unlocked, but the ability won't do anything when it resolves.
2024-09-20Some doors have abilities that trigger whenever you unlock that door and require one or more targets. You can unlock that door even if there would be insufficient legal targets for that triggered ability. The triggered ability won't go on the stack.
2024-09-20To cast a Room spell, choose a half (or "door") to cast. There's no way to cast both halves of a Room card. When the Room spell resolves, the corresponding door becomes unlocked as the Room enters.
2024-09-20Walk-In Closet's ability doesn't allow you to activate abilities (such as cycling) of land cards in your graveyard.
2024-09-20Walk-In Closet's ability doesn't change the times when you can play those land cards. You can still play only one land per turn, and only during your main phase when you have priority and the stack is empty.
2024-09-20While in any zone other than the stack or the battlefield, a Room card's characteristics are a combination of its two doors. For example, Bottomless Pool // Locker Room has a mana value of 6 while it's in your library. If an effect allows you to search your library for a card with mana value 4 or less, you can't find Bottomless Pool // Locker Room.
2024-09-20While on the battlefield, a Room's characteristics are a combination of the characteristics of its unlocked doors. For example, if Bottomless Pool // Locker Room is on the battlefield with both doors unlocked, its names are Bottomless Pool and Locker Room, its mana value is 6, it's a Room Enchantment, and it has the abilities in each door's text box.
2024-09-20You pay all costs and follow all timing rules for spells cast from your graveyard with the permission granted by Forgotten Cellar's ability. You may pay alternative costs, such as impending costs, rather than the spell's mana cost. You may pay optional additional costs, such as kicker, and if there are any mandatory additional costs, those must be paid to cast the spell.

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