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Thriving Grubs KLD

Card

id43746
artistSteve Prescott
artistIdsa1139fb8-41f5-4a9e-9a74-f662e1a23b35
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank22911
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextSome passengers ride without tickets.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{R}
manaValue2
nameThriving Grubs
number138
originalPrintings
originalReleaseDate
originalTextWhen Thriving Grubs enters the battlefield, you get {EE} (two energy counters).
Whenever Thriving Grubs attacks, you may pay {EE}. If you do, put a +1/+1 counter on it.
otherFaceIds
power2
printingsKLD
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeKLD
side
signature
sourceProducts{'foil': ['5949493e-9647-58dd-a370-8edd9c35439b', 'cf0f8060-bd6a-5d26-994c-202112e5177c', 'f11efbac-a2d4-5228-acba-c858c60c12ac'], 'nonfoil': ['cf0f8060-bd6a-5d26-994c-202112e5177c', 'e0c2f26b-4cd9-5fbc-b529-e9187e98db7e']}
subsets
subtypesGremlin
supertypes
textWhen this creature enters, you get {E}{E} (two energy counters).
Whenever this creature attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.
toughness1
typeCreature — Gremlin
typesCreature
uuidb1081f78-2a11-577b-9189-6040dd188039
variations
watermark
setNameKaladesh

Identifiers

id43746
cardKingdomEtchedId
cardKingdomFoilId209177
cardKingdomId208820
cardsphereFoilId23197
cardsphereId23198
deckboxId33486
mcmId292587
mcmMetaId223693
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id40a83632-debf-5339-a1e3-e17e8e7194f7
mtgoFoilId61970
mtgoId61969
multiverseId417711
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdbbc3184a-eeda-4f22-92de-257c20cff6e2
scryfallIllustrationIdb352a5a7-4621-441a-b015-295d096b4e4c
scryfallOracleId30ec09e4-82bf-4a6b-b6c8-ff267447e0a9
tcgplayerEtchedProductId
tcgplayerProductId122733
uuidb1081f78-2a11-577b-9189-6040dd188039

Legalities

id43746
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuidb1081f78-2a11-577b-9189-6040dd188039
vintageLegal

Purchase URLs

id43746
cardKingdomhttps://mtgjson.com/links/e3ba81a4b6354f38
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/1dd78c5681eb7e0d
cardmarkethttps://mtgjson.com/links/c076adb10652105b
tcgplayerhttps://mtgjson.com/links/64602f3b7e5c819c
tcgplayerEtched
uuidb1081f78-2a11-577b-9189-6040dd188039

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified强旺幼灵有些乘客搭车不买票。生物~怪灵当强旺幼灵进战场时,你得到{E}{E}(两个能量指示物)。
每当强旺幼灵攻击时,你可以支付{E}{E}。若你如此作,则在其上放置一个+1/+1指示物。
417975
Chinese Traditional強旺幼靈有些乘客搭車不買票。生物~怪靈當強旺幼靈進戰場時,你得到{E}{E}(兩個能量指示物)。
每當強旺幼靈攻擊時,你可以支付{E}{E}。若你如此作,則在其上放置一個+1/+1指示物。
418239
FrenchLarves prospèresCertains passagers voyagent sans ticket.Créature : gremlinQuand les Larves prospères arrivent sur le champ de bataille, vous gagnez {E}{E} (deux marqueurs « énergie »).
À chaque fois que les Larves prospères attaquent, vous pouvez payer {E}{E}. Si vous faites ainsi, mettez un marqueur +1/+1 sur elles.
418767
GermanGedeihende GrubblingeManche Passagiere reisen ohne Fahrschein.Kreatur — GremlinWenn die Gedeihenden Grubblinge ins Spiel kommen, erhältst du {E}{E} (zwei Energiemarken).
Immer wenn die Gedeihenden Grubblinge angreifen, kannst du {E}{E} bezahlen. Falls du dies tust, lege eine +1/+1-Marke auf sie.
418503
ItalianLarve VigoroseAlcuni passeggeri non pagano il biglietto.Creatura — GremlinQuando le Larve Vigorose entrano nel campo di battaglia, ottieni {E}{E} (due segnalini energia).
Ogniqualvolta le Larve Vigorose attaccano, puoi pagare {E}{E}. Se lo fai, metti un segnalino +1/+1 su di esse.
419031
Japanese亢進する地虫切符を買った乗客ばかりではない。クリーチャー — グレムリン亢進する地虫が戦場に出たとき、あなたは{E}{E}(エネルギー・カウンター2個)を得る。
亢進する地虫が攻撃するたび、あなたは{E}{E}を支払ってもよい。そうしたなら、これの上に+1/+1カウンターを1個置く。
419295
Korean원기왕성한 유충일부 승객은 무임으로 승차한다.생물 — 그렘린원기왕성한 유충이 전장에 들어올 때, 당신은 {E}{E}(에너지 카운터 두 개)를 얻는다.
원기왕성한 유충이 공격할 때마다, 당신은 {E}{E}를 지불할 수 있다. 그렇게 한다면, 원기왕성한 유충에 +1/+1 카운터 한 개를 올려놓는다.
419559
Portuguese (Brazil)Larvas VigorosasAlguns passageiros não pagam.Criatura — GremlinQuando Larvas Vigorosas entra no campo de batalha, você recebe {E}{E} (dois marcadores de energia).
Toda vez que Larvas Vigorosas ataca, você pode pagar {E}{E}. Se fizer isso, coloque um marcador +1/+1 nela.
419823
RussianЗдоровые ТолстопузыКое-кто из пассажиров катается зайцем.Существо — ГремлинКогда Здоровые Толстопузы выходят на поле битвы, вы получаете {E}{E} (два жетона энергии).
Каждый раз, когда Здоровые Толстопузы атакуют, вы можете заплатить {E}{E}. Если вы это делаете, положите на них один жетон +1/+1.
420087
SpanishVermilinguos impetuososAlgunos pasajeros viajan sin billete.Criatura — GremlinCuando los Vermilinguos impetuosos entren al campo de batalla, obtienes {E}{E} (dos contadores de energía).
Siempre que los Vermilinguos impetuosos ataquen, puedes pagar {E}{E}. Si lo haces, pon un contador +1/+1 sobre ellos.
420351

Rulings

datetext
2024-06-07Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
2024-06-07Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
2024-06-07If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
2024-06-07If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
2024-06-07Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
2024-06-07Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
2024-06-07Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
2024-06-07Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
2024-06-07{E} is the energy symbol. It represents one energy counter.

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